Stat and Rank Logger (script): Difference between revisions

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You must install the following triggers:
You must install the following triggers:


<pre>#trigger {^Name:.+Race:\s+(Dwarf|Elf|Elothean|Gnome|Gor'Tog|Halfling|Human|Kaldar|Prydaen|Rakash|S'Kra Mur)\s+Guild:\s+(Barbarian|Bard|Cleric|Commoner|Empath|Moon Mage|Necromancer|Paladin|Ranger|Thief|Trader|Warrior Mage)$} {#var race $1;#var guild $2}
<pre>
#trigger {^Gender:\s+(Male|Female)\s+Age:\s+(\d*)\s+Circle:\s+(\d*)$} {#var sex $1;#var age $2;#var circle $3}
#trigger {^Name:.+Race:\s+(Dwarf|Elf|Elothean|Gnome|Gor'Tog|Halfling|Human|Kaldar|Prydaen|Rakash|S'Kra Mur)\s+Guild:\s+(Barbarian|Bard|Cleric|Commoner|Empath|Moon Mage|Necromancer|Paladin|Ranger|Thief|Trader|Warrior Mage)$} {#var race $1;#var guild $2}
#trigger {^Gender:\s+(Male|Female)\s+Age:\s+(\d+)\s+Circle:\s+(\d+)$} {#var sex $1;#var age $2;#var circle $3}
#trigger {^\s+Strength\s+:\s+(\d*)\s+Reflex\s+:\s+(\d*)} {#var strength $1;#var reflex $2}
#trigger {^\s+Strength\s+:\s+(\d+)\s+Reflex\s+:\s+(\d+)} {#var strength $1;#var reflex $2}
#trigger {^\s+Intelligence\s+:\s+(\d*)\s+Stamina\s+:\s+(\d*)} {#var intelligence $1;#var stamina2 $2}
#trigger {^\s+Intelligence\s+:\s+(\d+)\s+Stamina\s+:\s+(\d+)} {#var intelligence $1;#var stamina2 $2}
#trigger {^\s+Agility\s+:\s+(\d*)\s+Charisma\s+:\s+(\d*)} {#var agility $1;#var charisma $2}
#trigger {^\s+Agility\s+:\s+(\d+)\s+Charisma\s+:\s+(\d+)} {#var agility $1;#var charisma $2}
#trigger {^\s+Discipline\s+:\s+(\d*)\s+Wisdom\s+:\s+(\d*)} {#var discipline $1;#var wisdom $2}
#trigger {^\s+Discipline\s+:\s+(\d+)\s+Wisdom\s+:\s+(\d+)} {#var discipline $1;#var wisdom $2}
#trigger {^Concentration\s+:\s+\d*\s+Max\s+:\s+(\d*)} {#var maxcon $1}</pre>
#trigger {^Concentration\s+:\s+\d+\s+Max\s+:\s+(\d+)} {#var maxcon $1}
</pre>


==Script==
==Script==

Revision as of 01:52, 5 March 2016

Stat and Rank Logger (script)
Category information
Front-end Genie
Author Isharon


Description

This script logs the following information about your character to a text file:

  • net worth (converted to Kronars)
  • circle
  • stats (including concentration)
  • ranks (numerical and RP)

Required Genie Settings

The "net worth" function requires you to be using my Bank Balance Tracker, including its required settings. Follow the instructions there to install it.

Triggers

You must install the following triggers:

#trigger {^Name:.+Race:\s+(Dwarf|Elf|Elothean|Gnome|Gor'Tog|Halfling|Human|Kaldar|Prydaen|Rakash|S'Kra Mur)\s+Guild:\s+(Barbarian|Bard|Cleric|Commoner|Empath|Moon Mage|Necromancer|Paladin|Ranger|Thief|Trader|Warrior Mage)$} {#var race $1;#var guild $2}
#trigger {^Gender:\s+(Male|Female)\s+Age:\s+(\d*)\s+Circle:\s+(\d*)$} {#var sex $1;#var age $2;#var circle $3}
#trigger {^\s+Strength\s+:\s+(\d*)\s+Reflex\s+:\s+(\d*)} {#var strength $1;#var reflex $2}
#trigger {^\s+Intelligence\s+:\s+(\d*)\s+Stamina\s+:\s+(\d*)} {#var intelligence $1;#var stamina2 $2}
#trigger {^\s+Agility\s+:\s+(\d*)\s+Charisma\s+:\s+(\d*)} {#var agility $1;#var charisma $2}
#trigger {^\s+Discipline\s+:\s+(\d*)\s+Wisdom\s+:\s+(\d*)} {#var discipline $1;#var wisdom $2}
#trigger {^Concentration\s+:\s+\d*\s+Max\s+:\s+(\d*)} {#var maxcon $1}

Script

action setvariable Alchemy.RP $1 when ^\s+Alchemy: (.+)\s+$
action setvariable Appraisal.RP $1 when ^\s+Appraisal: (.+)\s+$
action setvariable Arcana.RP $1 when ^\s+Arcana: (.+)\s+$
action setvariable Arcane_Magic.RP $1 when ^\s+Arcane Magic: (.+)\s+$
action setvariable Astrology.RP $1 when ^\s+Astrology: (.+)\s+$
action setvariable Athletics.RP $1 when ^\s+Athletics: (.+)\s+$
action setvariable Attunement.RP $1 when ^\s+Attunement: (.+)\s+$
action setvariable Augmentation.RP $1 when ^\s+Augmentation: (.+)\s+$
action setvariable Backstab.RP $1 when ^\s+Backstab: (.+)\s+$
action setvariable Bardic_Lore.RP $1 when ^\s+Bardic Lore: (.+)\s+$
action setvariable Bow.RP $1 when ^\s+Bow: (.+)\s+$
action setvariable Brawling.RP $1 when ^\s+Brawling: (.+)\s+$
action setvariable Brigandine.RP $1 when ^\s+Brigandine: (.+)\s+$
action setvariable Chain_Armor.RP $1 when ^\s+Chain Armor: (.+)\s+$
action setvariable Crossbow.RP $1 when ^\s+Crossbow: (.+)\s+$
action setvariable Debilitation.RP $1 when ^\s+Debilitation: (.+)\s+$
action setvariable Defending.RP $1 when ^\s+Defending: (.+)\s+$
action setvariable Elemental_Magic.RP $1 when ^\s+Elemental Magic: (.+)\s+$
action setvariable Empathy.RP $1 when ^\s+Empathy: (.+)\s+$
action setvariable Enchanting.RP $1 when ^\s+Enchanting: (.+)\s+$
action setvariable Endurance.RP $1 when ^\s+Endurance: (.+)\s+$
action setvariable Engineering.RP $1 when ^\s+Engineering: (.+)\s+$
action setvariable Evasion.RP $1 when ^\s+Evasion: (.+)\s+$
action setvariable Expertise.RP $1 when ^\s+Expertise: (.+)\s+$
action setvariable First_Aid.RP $1 when ^\s+First Aid: (.+)\s+$
action setvariable Forging.RP $1 when ^\s+Forging: (.+)\s+$
action setvariable Heavy_Thrown.RP $1 when ^\s+Heavy Thrown: (.+)\s+$
action setvariable Holy_Magic.RP $1 when ^\s+Holy Magic: (.+)\s+$
action setvariable Inner_Fire.RP $1 when ^\s+Inner Fire: (.+)\s+$
action setvariable Inner_Magic.RP $1 when ^\s+Inner Magic: (.+)\s+$
action setvariable Large_Blunt.RP $1 when ^\s+Large Blunt: (.+)\s+$
action setvariable Large_Edged.RP $1 when ^\s+Large Edged: (.+)\s+$
action setvariable Life_Magic.RP $1 when ^\s+Life Magic: (.+)\s+$
action setvariable Light_Armor.RP $1 when ^\s+Light Armor: (.+)\s+$
action setvariable Light_Thrown.RP $1 when ^\s+Light Thrown: (.+)\s+$
action setvariable Locksmithing.RP $1 when ^\s+Locksmithing: (.+)\s+$
action setvariable Lunar_Magic.RP $1 when ^\s+Lunar Magic: (.+)\s+$
action setvariable Mechanical_Lore.RP $1 when ^\s+Mechanical Lore: (.+)\s+$
action setvariable Melee_Mastery.RP $1 when ^\s+Melee Mastery: (.+)\s+$
action setvariable Missile_Mastery.RP $1 when ^\s+Missile Mastery: (.+)\s+$
action setvariable Offhand_Weapon.RP $1 when ^\s+Offhand Weapon: (.+)\s+$
action setvariable Outdoorsmanship.RP $1 when ^\s+Outdoorsmanship: (.+)\s+$
action setvariable Outfitting.RP $1 when ^\s+Outfitting: (.+)\s+$
action setvariable Parry_Ability.RP $1 when ^\s+Parry Ability: (.+)\s+$
action setvariable Perception.RP $1 when ^\s+Perception: (.+)\s+$
action setvariable Performance.RP $1 when ^\s+Performance: (.+)\s+$
action setvariable Plate_Armor.RP $1 when ^\s+Plate Armor: (.+)\s+$
action setvariable Polearms.RP $1 when ^\s+Polearms: (.+)\s+$
action setvariable Scholarship.RP $1 when ^\s+Scholarship: (.+)\s+$
action setvariable Scouting.RP $1 when ^\s+Scouting: (.+)\s+$
action setvariable Shield_Usage.RP $1 when ^\s+Shield Usage: (.+)\s+$
action setvariable Skinning.RP $1 when ^\s+Skinning: (.+)\s+$
action setvariable Slings.RP $1 when ^\s+Slings: (.+)\s+$
action setvariable Small_Blunt.RP $1 when ^\s+Small Blunt: (.+)\s+$
action setvariable Small_Edged.RP $1 when ^\s+Small Edged: (.+)\s+$
action setvariable Sorcery.RP $1 when ^\s+Sorcery: (.+)\s+$
action setvariable Staves.RP $1 when ^\s+Staves: (.+)\s+$
action setvariable Stealth.RP $1 when ^\s+Stealth: (.+)\s+$
action setvariable Summoning.RP $1 when ^\s+Summoning: (.+)\s+$
action setvariable Tactics.RP $1 when ^\s+Tactics: (.+)\s+$
action setvariable Targeted_Magic.RP $1 when ^\s+Targeted Magic: (.+)\s+$
action setvariable Thanatology.RP $1 when ^\s+Thanatology: (.+)\s+$
action setvariable Theurgy.RP $1 when ^\s+Theurgy: (.+)\s+$
action setvariable Thievery.RP $1 when ^\s+Thievery: (.+)\s+$
action setvariable Trading.RP $1 when ^\s+Trading: (.+)\s+$
action setvariable Twohanded_Blunt.RP $1 when ^\s+Twohanded Blunt: (.+)\s+$
action setvariable Twohanded_Edged.RP $1 when ^\s+Twohanded Edged: (.+)\s+$
action setvariable Utility.RP $1 when ^\s+Utility: (.+)\s+$
action setvariable Warding.RP $1 when ^\s+Warding: (.+)\s+$

send info
waitforre ^Debt:$
send exp 0
waitforre ^EXP HELP for more information$
send exp rp 0
waitforre ^EXP HELP for more information$
put #var save

put #log >RankChart-$charactername.txt [$date] 0-Stats NetWorth $NetWorth
put #log >RankChart-$charactername.txt [$date] 0-Stats Circle $circle
put #log >RankChart-$charactername.txt [$date] 0-Stats Strength $strength
put #log >RankChart-$charactername.txt [$date] 0-Stats Stamina $stamina2
put #log >RankChart-$charactername.txt [$date] 0-Stats Agility $agility
put #log >RankChart-$charactername.txt [$date] 0-Stats Reflex $reflex
put #log >RankChart-$charactername.txt [$date] 0-Stats Intelligence $intelligence
put #log >RankChart-$charactername.txt [$date] 0-Stats Wisdom $wisdom
put #log >RankChart-$charactername.txt [$date] 0-Stats Discipline $discipline
put #log >RankChart-$charactername.txt [$date] 0-Stats Charisma $charisma
put #log >RankChart-$charactername.txt [$date] 0-Stats Concentration $maxcon

if $guild = Barbarian then
{
put #log >RankChart-$charactername.txt [$date] 1-weapon Bow $Bow.Ranks %Bow.RP
put #log >RankChart-$charactername.txt [$date] 1-weapon Brawling $Brawling.Ranks %Brawling.RP
put #log >RankChart-$charactername.txt [$date] 1-weapon Crossbow $Crossbow.Ranks %Crossbow.RP
put #log >RankChart-$charactername.txt [$date] 1-weapon Expertise $Expertise.Ranks %Expertise.RP
put #log >RankChart-$charactername.txt [$date] 1-weapon Heavy Thrown $Heavy_Thrown.Ranks %Heavy_Thrown.RP
put #log >RankChart-$charactername.txt [$date] 1-weapon Large Blunt $Large_Blunt.Ranks %Large_Blunt.RP
put #log >RankChart-$charactername.txt [$date] 1-weapon Large Edged $Large_Edged.Ranks %Large_Edged.RP
put #log >RankChart-$charactername.txt [$date] 1-weapon Light Thrown $Light_Thrown.Ranks %Light_Thrown.RP
put #log >RankChart-$charactername.txt [$date] 1-weapon Melee Mastery $Melee_Mastery.Ranks %Melee_Mastery.RP
put #log >RankChart-$charactername.txt [$date] 1-weapon Missile Mastery $Missile_Mastery.Ranks %Missile_Mastery.RP
put #log >RankChart-$charactername.txt [$date] 1-weapon Offhand Weapon $Offhand_Weapon.Ranks %Offhand_Weapon.RP
put #log >RankChart-$charactername.txt [$date] 1-weapon Parry Ability $Parry_Ability.Ranks %Parry_Ability.RP
put #log >RankChart-$charactername.txt [$date] 1-weapon Polearms $Polearms.Ranks %Polearms.RP
put #log >RankChart-$charactername.txt [$date] 1-weapon Slings $Slings.Ranks %Slings.RP
put #log >RankChart-$charactername.txt [$date] 1-weapon Small Blunt $Small_Blunt.Ranks %Small_Blunt.RP
put #log >RankChart-$charactername.txt [$date] 1-weapon Small Edged $Small_Edged.Ranks %Small_Edged.RP
put #log >RankChart-$charactername.txt [$date] 1-weapon Staves $Staves.Ranks %Staves.RP
put #log >RankChart-$charactername.txt [$date] 1-weapon Twohanded Blunt $Twohanded_Blunt.Ranks %Twohanded_Blunt.RP
put #log >RankChart-$charactername.txt [$date] 1-weapon Twohanded Edged $Twohanded_Edged.Ranks %Twohanded_Edged.RP
put #log >RankChart-$charactername.txt [$date] 2-armor Brigandine $Brigandine.Ranks %Brigandine.RP
put #log >RankChart-$charactername.txt [$date] 2-armor Chain Armor $Chain_Armor.Ranks %Chain_Armor.RP
put #log >RankChart-$charactername.txt [$date] 2-armor Defending $Defending.Ranks %Defending.RP
put #log >RankChart-$charactername.txt [$date] 2-armor Light Armor $Light_Armor.Ranks %Light_Armor.RP
put #log >RankChart-$charactername.txt [$date] 2-armor Plate Armor $Plate_Armor.Ranks %Plate_Armor.RP
put #log >RankChart-$charactername.txt [$date] 2-armor Shield Usage $Shield_Usage.Ranks %Shield_Usage.RP
put #log >RankChart-$charactername.txt [$date] 3-survival Athletics $Athletics.Ranks %Athletics.RP
put #log >RankChart-$charactername.txt [$date] 3-survival Evasion $Evasion.Ranks %Evasion.RP
put #log >RankChart-$charactername.txt [$date] 3-survival First Aid $First_Aid.Ranks %First_Aid.RP
put #log >RankChart-$charactername.txt [$date] 3-survival Locksmithing $Locksmithing.Ranks %Locksmithing.RP
put #log >RankChart-$charactername.txt [$date] 3-survival Outdoorsmanship $Outdoorsmanship.Ranks %Outdoorsmanship.RP
put #log >RankChart-$charactername.txt [$date] 3-survival Perception $Perception.Ranks %Perception.RP
put #log >RankChart-$charactername.txt [$date] 3-survival Skinning $Skinning.Ranks %Skinning.RP
put #log >RankChart-$charactername.txt [$date] 3-survival Stealth $Stealth.Ranks %Stealth.RP
put #log >RankChart-$charactername.txt [$date] 3-survival Thievery $Thievery.Ranks %Thievery.RP
put #log >RankChart-$charactername.txt [$date] 4-lore Alchemy $Alchemy.Ranks %Alchemy.RP
put #log >RankChart-$charactername.txt [$date] 4-lore Appraisal $Appraisal.Ranks %Appraisal.RP
put #log >RankChart-$charactername.txt [$date] 4-lore Enchanting $Enchanting.Ranks %Enchanting.RP
put #log >RankChart-$charactername.txt [$date] 4-lore Engineering $Engineering.Ranks %Engineering.RP
put #log >RankChart-$charactername.txt [$date] 4-lore Forging $Forging.Ranks %Forging.RP
put #log >RankChart-$charactername.txt [$date] 4-lore Mechanical Lore $Mechanical_Lore.Ranks %Mechanical_Lore.RP
put #log >RankChart-$charactername.txt [$date] 4-lore Outfitting $Outfitting.Ranks %Outfitting.RP
put #log >RankChart-$charactername.txt [$date] 4-lore Performance $Performance.Ranks %Performance.RP
put #log >RankChart-$charactername.txt [$date] 4-lore Scholarship $Scholarship.Ranks %Scholarship.RP
put #log >RankChart-$charactername.txt [$date] 4-lore Tactics $Tactics.Ranks %Tactics.RP
put #log >RankChart-$charactername.txt [$date] 5-magic Arcana $Arcana.Ranks %Arcana.RP
put #log >RankChart-$charactername.txt [$date] 5-magic Augmentation $Augmentation.Ranks %Augmentation.RP
put #log >RankChart-$charactername.txt [$date] 5-magic Debilitation $Debilitation.Ranks %Debilitation.RP
put #log >RankChart-$charactername.txt [$date] 5-magic Inner Fire $Inner_Fire.Ranks %Inner_Fire.RP
put #log >RankChart-$charactername.txt [$date] 5-magic Sorcery $Sorcery.Ranks %Sorcery.RP
put #log >RankChart-$charactername.txt [$date] 5-magic Utility $Utility.Ranks %Utility.RP
put #log >RankChart-$charactername.txt [$date] 5-magic Warding $Warding.Ranks %Warding.RP
}

if $guild = Bard then
{
put #log >RankChart-$charactername.txt [$date] 1-lore Alchemy $Alchemy.Ranks %Alchemy.RP
put #log >RankChart-$charactername.txt [$date] 1-lore Appraisal $Appraisal.Ranks %Appraisal.RP
put #log >RankChart-$charactername.txt [$date] 1-lore Bardic Lore $Bardic_Lore.Ranks %Bardic_Lore.RP
put #log >RankChart-$charactername.txt [$date] 1-lore Enchanting $Enchanting.Ranks %Enchanting.RP
put #log >RankChart-$charactername.txt [$date] 1-lore Engineering $Engineering.Ranks %Engineering.RP
put #log >RankChart-$charactername.txt [$date] 1-lore Forging $Forging.Ranks %Forging.RP
put #log >RankChart-$charactername.txt [$date] 1-lore Mechanical Lore $Mechanical_Lore.Ranks %Mechanical_Lore.RP
put #log >RankChart-$charactername.txt [$date] 1-lore Outfitting $Outfitting.Ranks %Outfitting.RP
put #log >RankChart-$charactername.txt [$date] 1-lore Performance $Performance.Ranks %Performance.RP
put #log >RankChart-$charactername.txt [$date] 1-lore Scholarship $Scholarship.Ranks %Scholarship.RP
put #log >RankChart-$charactername.txt [$date] 1-lore Tactics $Tactics.Ranks %Tactics.RP
put #log >RankChart-$charactername.txt [$date] 2-magic Arcana $Arcana.Ranks %Arcana.RP
put #log >RankChart-$charactername.txt [$date] 2-magic Attunement $Attunement.Ranks %Attunement.RP
put #log >RankChart-$charactername.txt [$date] 2-magic Augmentation $Augmentation.Ranks %Augmentation.RP
put #log >RankChart-$charactername.txt [$date] 2-magic Debilitation $Debilitation.Ranks %Debilitation.RP
put #log >RankChart-$charactername.txt [$date] 2-magic Elemental Magic $Elemental_Magic.Ranks %Elemental_Magic.RP
put #log >RankChart-$charactername.txt [$date] 2-magic Sorcery $Sorcery.Ranks %Sorcery.RP
put #log >RankChart-$charactername.txt [$date] 2-magic Targeted Magic $Targeted_Magic.Ranks %Targeted_Magic.RP
put #log >RankChart-$charactername.txt [$date] 2-magic Utility $Utility.Ranks %Utility.RP
put #log >RankChart-$charactername.txt [$date] 2-magic Warding $Warding.Ranks %Warding.RP
put #log >RankChart-$charactername.txt [$date] 3-weapon Bow $Bow.Ranks %Bow.RP
put #log >RankChart-$charactername.txt [$date] 3-weapon Brawling $Brawling.Ranks %Brawling.RP
put #log >RankChart-$charactername.txt [$date] 3-weapon Crossbow $Crossbow.Ranks %Crossbow.RP
put #log >RankChart-$charactername.txt [$date] 3-weapon Heavy Thrown $Heavy_Thrown.Ranks %Heavy_Thrown.RP
put #log >RankChart-$charactername.txt [$date] 3-weapon Large Blunt $Large_Blunt.Ranks %Large_Blunt.RP
put #log >RankChart-$charactername.txt [$date] 3-weapon Large Edged $Large_Edged.Ranks %Large_Edged.RP
put #log >RankChart-$charactername.txt [$date] 3-weapon Light Thrown $Light_Thrown.Ranks %Light_Thrown.RP
put #log >RankChart-$charactername.txt [$date] 3-weapon Melee Mastery $Melee_Mastery.Ranks %Melee_Mastery.RP
put #log >RankChart-$charactername.txt [$date] 3-weapon Missile Mastery $Missile_Mastery.Ranks %Missile_Mastery.RP
put #log >RankChart-$charactername.txt [$date] 3-weapon Offhand Weapon $Offhand_Weapon.Ranks %Offhand_Weapon.RP
put #log >RankChart-$charactername.txt [$date] 3-weapon Parry Ability $Parry_Ability.Ranks %Parry_Ability.RP
put #log >RankChart-$charactername.txt [$date] 3-weapon Polearms $Polearms.Ranks %Polearms.RP
put #log >RankChart-$charactername.txt [$date] 3-weapon Slings $Slings.Ranks %Slings.RP
put #log >RankChart-$charactername.txt [$date] 3-weapon Small Blunt $Small_Blunt.Ranks %Small_Blunt.RP
put #log >RankChart-$charactername.txt [$date] 3-weapon Small Edged $Small_Edged.Ranks %Small_Edged.RP
put #log >RankChart-$charactername.txt [$date] 3-weapon Staves $Staves.Ranks %Staves.RP
put #log >RankChart-$charactername.txt [$date] 3-weapon Twohanded Blunt $Twohanded_Blunt.Ranks %Twohanded_Blunt.RP
put #log >RankChart-$charactername.txt [$date] 3-weapon Twohanded Edged $Twohanded_Edged.Ranks %Twohanded_Edged.RP
put #log >RankChart-$charactername.txt [$date] 4-survival Athletics $Athletics.Ranks %Athletics.RP
put #log >RankChart-$charactername.txt [$date] 4-survival Evasion $Evasion.Ranks %Evasion.RP
put #log >RankChart-$charactername.txt [$date] 4-survival First Aid $First_Aid.Ranks %First_Aid.RP
put #log >RankChart-$charactername.txt [$date] 4-survival Locksmithing $Locksmithing.Ranks %Locksmithing.RP
put #log >RankChart-$charactername.txt [$date] 4-survival Outdoorsmanship $Outdoorsmanship.Ranks %Outdoorsmanship.RP
put #log >RankChart-$charactername.txt [$date] 4-survival Perception $Perception.Ranks %Perception.RP
put #log >RankChart-$charactername.txt [$date] 4-survival Skinning $Skinning.Ranks %Skinning.RP
put #log >RankChart-$charactername.txt [$date] 4-survival Stealth $Stealth.Ranks %Stealth.RP
put #log >RankChart-$charactername.txt [$date] 4-survival Thievery $Thievery.Ranks %Thievery.RP
put #log >RankChart-$charactername.txt [$date] 5-armor Brigandine $Brigandine.Ranks %Brigandine.RP
put #log >RankChart-$charactername.txt [$date] 5-armor Chain Armor $Chain_Armor.Ranks %Chain_Armor.RP
put #log >RankChart-$charactername.txt [$date] 5-armor Defending $Defending.Ranks %Defending.RP
put #log >RankChart-$charactername.txt [$date] 5-armor Light Armor $Light_Armor.Ranks %Light_Armor.RP
put #log >RankChart-$charactername.txt [$date] 5-armor Plate Armor $Plate_Armor.Ranks %Plate_Armor.RP
put #log >RankChart-$charactername.txt [$date] 5-armor Shield Usage $Shield_Usage.Ranks %Shield_Usage.RP
}

if $guild = Cleric then
{
put #log >RankChart-$charactername.txt [$date] 1-magic Arcana $Arcana.Ranks %Arcana.RP
put #log >RankChart-$charactername.txt [$date] 1-magic Attunement $Attunement.Ranks %Attunement.RP
put #log >RankChart-$charactername.txt [$date] 1-magic Augmentation $Augmentation.Ranks %Augmentation.RP
put #log >RankChart-$charactername.txt [$date] 1-magic Debilitation $Debilitation.Ranks %Debilitation.RP
put #log >RankChart-$charactername.txt [$date] 1-magic Holy Magic $Holy_Magic.Ranks %Holy_Magic.RP
put #log >RankChart-$charactername.txt [$date] 1-magic Sorcery $Sorcery.Ranks %Sorcery.RP
put #log >RankChart-$charactername.txt [$date] 1-magic Targeted Magic $Targeted_Magic.Ranks %Targeted_Magic.RP
put #log >RankChart-$charactername.txt [$date] 1-magic Theurgy $Theurgy.Ranks %Theurgy.RP
put #log >RankChart-$charactername.txt [$date] 1-magic Utility $Utility.Ranks %Utility.RP
put #log >RankChart-$charactername.txt [$date] 1-magic Warding $Warding.Ranks %Warding.RP
put #log >RankChart-$charactername.txt [$date] 2-lore Alchemy $Alchemy.Ranks %Alchemy.RP
put #log >RankChart-$charactername.txt [$date] 2-lore Appraisal $Appraisal.Ranks %Appraisal.RP
put #log >RankChart-$charactername.txt [$date] 2-lore Enchanting $Enchanting.Ranks %Enchanting.RP
put #log >RankChart-$charactername.txt [$date] 2-lore Engineering $Engineering.Ranks %Engineering.RP
put #log >RankChart-$charactername.txt [$date] 2-lore Forging $Forging.Ranks %Forging.RP
put #log >RankChart-$charactername.txt [$date] 2-lore Mechanical Lore $Mechanical_Lore.Ranks %Mechanical_Lore.RP
put #log >RankChart-$charactername.txt [$date] 2-lore Outfitting $Outfitting.Ranks %Outfitting.RP
put #log >RankChart-$charactername.txt [$date] 2-lore Performance $Performance.Ranks %Performance.RP
put #log >RankChart-$charactername.txt [$date] 2-lore Scholarship $Scholarship.Ranks %Scholarship.RP
put #log >RankChart-$charactername.txt [$date] 2-lore Tactics $Tactics.Ranks %Tactics.RP
put #log >RankChart-$charactername.txt [$date] 3-weapon Bow $Bow.Ranks %Bow.RP
put #log >RankChart-$charactername.txt [$date] 3-weapon Brawling $Brawling.Ranks %Brawling.RP
put #log >RankChart-$charactername.txt [$date] 3-weapon Crossbow $Crossbow.Ranks %Crossbow.RP
put #log >RankChart-$charactername.txt [$date] 3-weapon Heavy Thrown $Heavy_Thrown.Ranks %Heavy_Thrown.RP
put #log >RankChart-$charactername.txt [$date] 3-weapon Large Blunt $Large_Blunt.Ranks %Large_Blunt.RP
put #log >RankChart-$charactername.txt [$date] 3-weapon Large Edged $Large_Edged.Ranks %Large_Edged.RP
put #log >RankChart-$charactername.txt [$date] 3-weapon Light Thrown $Light_Thrown.Ranks %Light_Thrown.RP
put #log >RankChart-$charactername.txt [$date] 3-weapon Melee Mastery $Melee_Mastery.Ranks %Melee_Mastery.RP
put #log >RankChart-$charactername.txt [$date] 3-weapon Missile Mastery $Missile_Mastery.Ranks %Missile_Mastery.RP
put #log >RankChart-$charactername.txt [$date] 3-weapon Offhand Weapon $Offhand_Weapon.Ranks %Offhand_Weapon.RP
put #log >RankChart-$charactername.txt [$date] 3-weapon Parry Ability $Parry_Ability.Ranks %Parry_Ability.RP
put #log >RankChart-$charactername.txt [$date] 3-weapon Polearms $Polearms.Ranks %Polearms.RP
put #log >RankChart-$charactername.txt [$date] 3-weapon Slings $Slings.Ranks %Slings.RP
put #log >RankChart-$charactername.txt [$date] 3-weapon Small Blunt $Small_Blunt.Ranks %Small_Blunt.RP
put #log >RankChart-$charactername.txt [$date] 3-weapon Small Edged $Small_Edged.Ranks %Small_Edged.RP
put #log >RankChart-$charactername.txt [$date] 3-weapon Staves $Staves.Ranks %Staves.RP
put #log >RankChart-$charactername.txt [$date] 3-weapon Twohanded Blunt $Twohanded_Blunt.Ranks %Twohanded_Blunt.RP
put #log >RankChart-$charactername.txt [$date] 3-weapon Twohanded Edged $Twohanded_Edged.Ranks %Twohanded_Edged.RP
put #log >RankChart-$charactername.txt [$date] 4-armor Brigandine $Brigandine.Ranks %Brigandine.RP
put #log >RankChart-$charactername.txt [$date] 4-armor Chain Armor $Chain_Armor.Ranks %Chain_Armor.RP
put #log >RankChart-$charactername.txt [$date] 4-armor Defending $Defending.Ranks %Defending.RP
put #log >RankChart-$charactername.txt [$date] 4-armor Light Armor $Light_Armor.Ranks %Light_Armor.RP
put #log >RankChart-$charactername.txt [$date] 4-armor Plate Armor $Plate_Armor.Ranks %Plate_Armor.RP
put #log >RankChart-$charactername.txt [$date] 4-armor Shield Usage $Shield_Usage.Ranks %Shield_Usage.RP
put #log >RankChart-$charactername.txt [$date] 5-survival Athletics $Athletics.Ranks %Athletics.RP
put #log >RankChart-$charactername.txt [$date] 5-survival Evasion $Evasion.Ranks %Evasion.RP
put #log >RankChart-$charactername.txt [$date] 5-survival First Aid $First_Aid.Ranks %First_Aid.RP
put #log >RankChart-$charactername.txt [$date] 5-survival Locksmithing $Locksmithing.Ranks %Locksmithing.RP
put #log >RankChart-$charactername.txt [$date] 5-survival Outdoorsmanship $Outdoorsmanship.Ranks %Outdoorsmanship.RP
put #log >RankChart-$charactername.txt [$date] 5-survival Perception $Perception.Ranks %Perception.RP
put #log >RankChart-$charactername.txt [$date] 5-survival Skinning $Skinning.Ranks %Skinning.RP
put #log >RankChart-$charactername.txt [$date] 5-survival Stealth $Stealth.Ranks %Stealth.RP
put #log >RankChart-$charactername.txt [$date] 5-survival Thievery $Thievery.Ranks %Thievery.RP
}

if $guild = Commoner then
{
put #log >RankChart-$charactername.txt [$date] 1-armor Brigandine $Brigandine.Ranks %Brigandine.RP
put #log >RankChart-$charactername.txt [$date] 1-armor Chain Armor $Chain_Armor.Ranks %Chain_Armor.RP
put #log >RankChart-$charactername.txt [$date] 1-armor Defending $Defending.Ranks %Defending.RP
put #log >RankChart-$charactername.txt [$date] 1-armor Light Armor $Light_Armor.Ranks %Light_Armor.RP
put #log >RankChart-$charactername.txt [$date] 1-armor Plate Armor $Plate_Armor.Ranks %Plate_Armor.RP
put #log >RankChart-$charactername.txt [$date] 1-armor Shield Usage $Shield_Usage.Ranks %Shield_Usage.RP
put #log >RankChart-$charactername.txt [$date] 2-weapon Bow $Bow.Ranks %Bow.RP
put #log >RankChart-$charactername.txt [$date] 2-weapon Brawling $Brawling.Ranks %Brawling.RP
put #log >RankChart-$charactername.txt [$date] 2-weapon Crossbow $Crossbow.Ranks %Crossbow.RP
put #log >RankChart-$charactername.txt [$date] 2-weapon Heavy Thrown $Heavy_Thrown.Ranks %Heavy_Thrown.RP
put #log >RankChart-$charactername.txt [$date] 2-weapon Large Blunt $Large_Blunt.Ranks %Large_Blunt.RP
put #log >RankChart-$charactername.txt [$date] 2-weapon Large Edged $Large_Edged.Ranks %Large_Edged.RP
put #log >RankChart-$charactername.txt [$date] 2-weapon Light Thrown $Light_Thrown.Ranks %Light_Thrown.RP
put #log >RankChart-$charactername.txt [$date] 2-weapon Melee Mastery $Melee_Mastery.Ranks %Melee_Mastery.RP
put #log >RankChart-$charactername.txt [$date] 2-weapon Missile Mastery $Missile_Mastery.Ranks %Missile_Mastery.RP
put #log >RankChart-$charactername.txt [$date] 2-weapon Offhand Weapon $Offhand_Weapon.Ranks %Offhand_Weapon.RP
put #log >RankChart-$charactername.txt [$date] 2-weapon Parry Ability $Parry_Ability.Ranks %Parry_Ability.RP
put #log >RankChart-$charactername.txt [$date] 2-weapon Polearms $Polearms.Ranks %Polearms.RP
put #log >RankChart-$charactername.txt [$date] 2-weapon Slings $Slings.Ranks %Slings.RP
put #log >RankChart-$charactername.txt [$date] 2-weapon Small Blunt $Small_Blunt.Ranks %Small_Blunt.RP
put #log >RankChart-$charactername.txt [$date] 2-weapon Small Edged $Small_Edged.Ranks %Small_Edged.RP
put #log >RankChart-$charactername.txt [$date] 2-weapon Staves $Staves.Ranks %Staves.RP
put #log >RankChart-$charactername.txt [$date] 2-weapon Twohanded Blunt $Twohanded_Blunt.Ranks %Twohanded_Blunt.RP
put #log >RankChart-$charactername.txt [$date] 2-weapon Twohanded Edged $Twohanded_Edged.Ranks %Twohanded_Edged.RP
put #log >RankChart-$charactername.txt [$date] 3-magic Arcana $Arcana.Ranks %Arcana.RP
put #log >RankChart-$charactername.txt [$date] 3-magic Attunement $Attunement.Ranks %Attunement.RP
put #log >RankChart-$charactername.txt [$date] 3-magic Augmentation $Augmentation.Ranks %Augmentation.RP
put #log >RankChart-$charactername.txt [$date] 3-magic Debilitation $Debilitation.Ranks %Debilitation.RP
put #log >RankChart-$charactername.txt [$date] 3-magic Sorcery $Sorcery.Ranks %Sorcery.RP
put #log >RankChart-$charactername.txt [$date] 3-magic Targeted Magic $Targeted_Magic.Ranks %Targeted_Magic.RP
put #log >RankChart-$charactername.txt [$date] 3-magic Utility $Utility.Ranks %Utility.RP
put #log >RankChart-$charactername.txt [$date] 3-magic Warding $Warding.Ranks %Warding.RP
put #log >RankChart-$charactername.txt [$date] 4-survival Athletics $Athletics.Ranks %Athletics.RP
put #log >RankChart-$charactername.txt [$date] 4-survival Evasion $Evasion.Ranks %Evasion.RP
put #log >RankChart-$charactername.txt [$date] 4-survival First Aid $First_Aid.Ranks %First_Aid.RP
put #log >RankChart-$charactername.txt [$date] 4-survival Locksmithing $Locksmithing.Ranks %Locksmithing.RP
put #log >RankChart-$charactername.txt [$date] 4-survival Outdoorsmanship $Outdoorsmanship.Ranks %Outdoorsmanship.RP
put #log >RankChart-$charactername.txt [$date] 4-survival Perception $Perception.Ranks %Perception.RP
put #log >RankChart-$charactername.txt [$date] 4-survival Skinning $Skinning.Ranks %Skinning.RP
put #log >RankChart-$charactername.txt [$date] 4-survival Stealth $Stealth.Ranks %Stealth.RP
put #log >RankChart-$charactername.txt [$date] 4-survival Thievery $Thievery.Ranks %Thievery.RP
put #log >RankChart-$charactername.txt [$date] 5-lore Alchemy $Alchemy.Ranks %Alchemy.RP
put #log >RankChart-$charactername.txt [$date] 5-lore Appraisal $Appraisal.Ranks %Appraisal.RP
put #log >RankChart-$charactername.txt [$date] 5-lore Enchanting $Enchanting.Ranks %Enchanting.RP
put #log >RankChart-$charactername.txt [$date] 5-lore Engineering $Engineering.Ranks %Engineering.RP
put #log >RankChart-$charactername.txt [$date] 5-lore Forging $Forging.Ranks %Forging.RP
put #log >RankChart-$charactername.txt [$date] 5-lore Mechanical Lore $Mechanical_Lore.Ranks %Mechanical_Lore.RP
put #log >RankChart-$charactername.txt [$date] 5-lore Outfitting $Outfitting.Ranks %Outfitting.RP
put #log >RankChart-$charactername.txt [$date] 5-lore Performance $Performance.Ranks %Performance.RP
put #log >RankChart-$charactername.txt [$date] 5-lore Scholarship $Scholarship.Ranks %Scholarship.RP
put #log >RankChart-$charactername.txt [$date] 5-lore Tactics $Tactics.Ranks %Tactics.RP
}

if $guild = Empath then
{
put #log >RankChart-$charactername.txt [$date] 1-lore Alchemy $Alchemy.Ranks %Alchemy.RP
put #log >RankChart-$charactername.txt [$date] 1-lore Appraisal $Appraisal.Ranks %Appraisal.RP
put #log >RankChart-$charactername.txt [$date] 1-lore Empathy $Empathy.Ranks %Empathy.RP
put #log >RankChart-$charactername.txt [$date] 1-lore Enchanting $Enchanting.Ranks %Enchanting.RP
put #log >RankChart-$charactername.txt [$date] 1-lore Engineering $Engineering.Ranks %Engineering.RP
put #log >RankChart-$charactername.txt [$date] 1-lore Forging $Forging.Ranks %Forging.RP
put #log >RankChart-$charactername.txt [$date] 1-lore Mechanical Lore $Mechanical_Lore.Ranks %Mechanical_Lore.RP
put #log >RankChart-$charactername.txt [$date] 1-lore Outfitting $Outfitting.Ranks %Outfitting.RP
put #log >RankChart-$charactername.txt [$date] 1-lore Performance $Performance.Ranks %Performance.RP
put #log >RankChart-$charactername.txt [$date] 1-lore Scholarship $Scholarship.Ranks %Scholarship.RP
put #log >RankChart-$charactername.txt [$date] 1-lore Tactics $Tactics.Ranks %Tactics.RP
put #log >RankChart-$charactername.txt [$date] 2-magic Arcana $Arcana.Ranks %Arcana.RP
put #log >RankChart-$charactername.txt [$date] 2-magic Attunement $Attunement.Ranks %Attunement.RP
put #log >RankChart-$charactername.txt [$date] 2-magic Augmentation $Augmentation.Ranks %Augmentation.RP
put #log >RankChart-$charactername.txt [$date] 2-magic Debilitation $Debilitation.Ranks %Debilitation.RP
put #log >RankChart-$charactername.txt [$date] 2-magic Life Magic $Life_Magic.Ranks %Life_Magic.RP
put #log >RankChart-$charactername.txt [$date] 2-magic Sorcery $Sorcery.Ranks %Sorcery.RP
put #log >RankChart-$charactername.txt [$date] 2-magic Targeted Magic $Targeted_Magic.Ranks %Targeted_Magic.RP
put #log >RankChart-$charactername.txt [$date] 2-magic Utility $Utility.Ranks %Utility.RP
put #log >RankChart-$charactername.txt [$date] 2-magic Warding $Warding.Ranks %Warding.RP
put #log >RankChart-$charactername.txt [$date] 3-survival Athletics $Athletics.Ranks %Athletics.RP
put #log >RankChart-$charactername.txt [$date] 3-survival Evasion $Evasion.Ranks %Evasion.RP
put #log >RankChart-$charactername.txt [$date] 3-survival First Aid $First_Aid.Ranks %First_Aid.RP
put #log >RankChart-$charactername.txt [$date] 3-survival Locksmithing $Locksmithing.Ranks %Locksmithing.RP
put #log >RankChart-$charactername.txt [$date] 3-survival Outdoorsmanship $Outdoorsmanship.Ranks %Outdoorsmanship.RP
put #log >RankChart-$charactername.txt [$date] 3-survival Perception $Perception.Ranks %Perception.RP
put #log >RankChart-$charactername.txt [$date] 3-survival Skinning $Skinning.Ranks %Skinning.RP
put #log >RankChart-$charactername.txt [$date] 3-survival Stealth $Stealth.Ranks %Stealth.RP
put #log >RankChart-$charactername.txt [$date] 3-survival Thievery $Thievery.Ranks %Thievery.RP
put #log >RankChart-$charactername.txt [$date] 4-armor Brigandine $Brigandine.Ranks %Brigandine.RP
put #log >RankChart-$charactername.txt [$date] 4-armor Chain Armor $Chain_Armor.Ranks %Chain_Armor.RP
put #log >RankChart-$charactername.txt [$date] 4-armor Defending $Defending.Ranks %Defending.RP
put #log >RankChart-$charactername.txt [$date] 4-armor Light Armor $Light_Armor.Ranks %Light_Armor.RP
put #log >RankChart-$charactername.txt [$date] 4-armor Plate Armor $Plate_Armor.Ranks %Plate_Armor.RP
put #log >RankChart-$charactername.txt [$date] 4-armor Shield Usage $Shield_Usage.Ranks %Shield_Usage.RP
put #log >RankChart-$charactername.txt [$date] 5-weapon Bow $Bow.Ranks %Bow.RP
put #log >RankChart-$charactername.txt [$date] 5-weapon Brawling $Brawling.Ranks %Brawling.RP
put #log >RankChart-$charactername.txt [$date] 5-weapon Crossbow $Crossbow.Ranks %Crossbow.RP
put #log >RankChart-$charactername.txt [$date] 5-weapon Heavy Thrown $Heavy_Thrown.Ranks %Heavy_Thrown.RP
put #log >RankChart-$charactername.txt [$date] 5-weapon Large Blunt $Large_Blunt.Ranks %Large_Blunt.RP
put #log >RankChart-$charactername.txt [$date] 5-weapon Large Edged $Large_Edged.Ranks %Large_Edged.RP
put #log >RankChart-$charactername.txt [$date] 5-weapon Light Thrown $Light_Thrown.Ranks %Light_Thrown.RP
put #log >RankChart-$charactername.txt [$date] 5-weapon Melee Mastery $Melee_Mastery.Ranks %Melee_Mastery.RP
put #log >RankChart-$charactername.txt [$date] 5-weapon Missile Mastery $Missile_Mastery.Ranks %Missile_Mastery.RP
put #log >RankChart-$charactername.txt [$date] 5-weapon Offhand Weapon $Offhand_Weapon.Ranks %Offhand_Weapon.RP
put #log >RankChart-$charactername.txt [$date] 5-weapon Parry Ability $Parry_Ability.Ranks %Parry_Ability.RP
put #log >RankChart-$charactername.txt [$date] 5-weapon Polearms $Polearms.Ranks %Polearms.RP
put #log >RankChart-$charactername.txt [$date] 5-weapon Slings $Slings.Ranks %Slings.RP
put #log >RankChart-$charactername.txt [$date] 5-weapon Small Blunt $Small_Blunt.Ranks %Small_Blunt.RP
put #log >RankChart-$charactername.txt [$date] 5-weapon Small Edged $Small_Edged.Ranks %Small_Edged.RP
put #log >RankChart-$charactername.txt [$date] 5-weapon Staves $Staves.Ranks %Staves.RP
put #log >RankChart-$charactername.txt [$date] 5-weapon Twohanded Blunt $Twohanded_Blunt.Ranks %Twohanded_Blunt.RP
put #log >RankChart-$charactername.txt [$date] 5-weapon Twohanded Edged $Twohanded_Edged.Ranks %Twohanded_Edged.RP
}

if $guild = Moon Mage then
{
put #log >RankChart-$charactername.txt [$date] 1-magic Arcana $Arcana.Ranks %Arcana.RP
put #log >RankChart-$charactername.txt [$date] 1-magic Astrology $Astrology.Ranks %Astrology.RP
put #log >RankChart-$charactername.txt [$date] 1-magic Attunement $Attunement.Ranks %Attunement.RP
put #log >RankChart-$charactername.txt [$date] 1-magic Augmentation $Augmentation.Ranks %Augmentation.RP
put #log >RankChart-$charactername.txt [$date] 1-magic Debilitation $Debilitation.Ranks %Debilitation.RP
put #log >RankChart-$charactername.txt [$date] 1-magic Lunar Magic $Lunar_Magic.Ranks %Lunar_Magic.RP
put #log >RankChart-$charactername.txt [$date] 1-magic Sorcery $Sorcery.Ranks %Sorcery.RP
put #log >RankChart-$charactername.txt [$date] 1-magic Targeted Magic $Targeted_Magic.Ranks %Targeted_Magic.RP
put #log >RankChart-$charactername.txt [$date] 1-magic Utility $Utility.Ranks %Utility.RP
put #log >RankChart-$charactername.txt [$date] 1-magic Warding $Warding.Ranks %Warding.RP
put #log >RankChart-$charactername.txt [$date] 2-lore Alchemy $Alchemy.Ranks %Alchemy.RP
put #log >RankChart-$charactername.txt [$date] 2-lore Appraisal $Appraisal.Ranks %Appraisal.RP
put #log >RankChart-$charactername.txt [$date] 2-lore Enchanting $Enchanting.Ranks %Enchanting.RP
put #log >RankChart-$charactername.txt [$date] 2-lore Engineering $Engineering.Ranks %Engineering.RP
put #log >RankChart-$charactername.txt [$date] 2-lore Forging $Forging.Ranks %Forging.RP
put #log >RankChart-$charactername.txt [$date] 2-lore Mechanical Lore $Mechanical_Lore.Ranks %Mechanical_Lore.RP
put #log >RankChart-$charactername.txt [$date] 2-lore Outfitting $Outfitting.Ranks %Outfitting.RP
put #log >RankChart-$charactername.txt [$date] 2-lore Performance $Performance.Ranks %Performance.RP
put #log >RankChart-$charactername.txt [$date] 2-lore Scholarship $Scholarship.Ranks %Scholarship.RP
put #log >RankChart-$charactername.txt [$date] 2-lore Tactics $Tactics.Ranks %Tactics.RP
put #log >RankChart-$charactername.txt [$date] 3-survival Athletics $Athletics.Ranks %Athletics.RP
put #log >RankChart-$charactername.txt [$date] 3-survival Evasion $Evasion.Ranks %Evasion.RP
put #log >RankChart-$charactername.txt [$date] 3-survival First Aid $First_Aid.Ranks %First_Aid.RP
put #log >RankChart-$charactername.txt [$date] 3-survival Locksmithing $Locksmithing.Ranks %Locksmithing.RP
put #log >RankChart-$charactername.txt [$date] 3-survival Outdoorsmanship $Outdoorsmanship.Ranks %Outdoorsmanship.RP
put #log >RankChart-$charactername.txt [$date] 3-survival Perception $Perception.Ranks %Perception.RP
put #log >RankChart-$charactername.txt [$date] 3-survival Skinning $Skinning.Ranks %Skinning.RP
put #log >RankChart-$charactername.txt [$date] 3-survival Stealth $Stealth.Ranks %Stealth.RP
put #log >RankChart-$charactername.txt [$date] 3-survival Thievery $Thievery.Ranks %Thievery.RP
put #log >RankChart-$charactername.txt [$date] 4-armor Brigandine $Brigandine.Ranks %Brigandine.RP
put #log >RankChart-$charactername.txt [$date] 4-armor Chain Armor $Chain_Armor.Ranks %Chain_Armor.RP
put #log >RankChart-$charactername.txt [$date] 4-armor Defending $Defending.Ranks %Defending.RP
put #log >RankChart-$charactername.txt [$date] 4-armor Light Armor $Light_Armor.Ranks %Light_Armor.RP
put #log >RankChart-$charactername.txt [$date] 4-armor Plate Armor $Plate_Armor.Ranks %Plate_Armor.RP
put #log >RankChart-$charactername.txt [$date] 4-armor Shield Usage $Shield_Usage.Ranks %Shield_Usage.RP
put #log >RankChart-$charactername.txt [$date] 5-weapon Bow $Bow.Ranks %Bow.RP
put #log >RankChart-$charactername.txt [$date] 5-weapon Brawling $Brawling.Ranks %Brawling.RP
put #log >RankChart-$charactername.txt [$date] 5-weapon Crossbow $Crossbow.Ranks %Crossbow.RP
put #log >RankChart-$charactername.txt [$date] 5-weapon Heavy Thrown $Heavy_Thrown.Ranks %Heavy_Thrown.RP
put #log >RankChart-$charactername.txt [$date] 5-weapon Large Blunt $Large_Blunt.Ranks %Large_Blunt.RP
put #log >RankChart-$charactername.txt [$date] 5-weapon Large Edged $Large_Edged.Ranks %Large_Edged.RP
put #log >RankChart-$charactername.txt [$date] 5-weapon Light Thrown $Light_Thrown.Ranks %Light_Thrown.RP
put #log >RankChart-$charactername.txt [$date] 5-weapon Melee Mastery $Melee_Mastery.Ranks %Melee_Mastery.RP
put #log >RankChart-$charactername.txt [$date] 5-weapon Missile Mastery $Missile_Mastery.Ranks %Missile_Mastery.RP
put #log >RankChart-$charactername.txt [$date] 5-weapon Offhand Weapon $Offhand_Weapon.Ranks %Offhand_Weapon.RP
put #log >RankChart-$charactername.txt [$date] 5-weapon Parry Ability $Parry_Ability.Ranks %Parry_Ability.RP
put #log >RankChart-$charactername.txt [$date] 5-weapon Polearms $Polearms.Ranks %Polearms.RP
put #log >RankChart-$charactername.txt [$date] 5-weapon Slings $Slings.Ranks %Slings.RP
put #log >RankChart-$charactername.txt [$date] 5-weapon Small Blunt $Small_Blunt.Ranks %Small_Blunt.RP
put #log >RankChart-$charactername.txt [$date] 5-weapon Small Edged $Small_Edged.Ranks %Small_Edged.RP
put #log >RankChart-$charactername.txt [$date] 5-weapon Staves $Staves.Ranks %Staves.RP
put #log >RankChart-$charactername.txt [$date] 5-weapon Twohanded Blunt $Twohanded_Blunt.Ranks %Twohanded_Blunt.RP
put #log >RankChart-$charactername.txt [$date] 5-weapon Twohanded Edged $Twohanded_Edged.Ranks %Twohanded_Edged.RP
}

if $guild = Necromancer then
{
put #log >RankChart-$charactername.txt [$date] 1-survival Athletics $Athletics.Ranks %Athletics.RP
put #log >RankChart-$charactername.txt [$date] 1-survival Evasion $Evasion.Ranks %Evasion.RP
put #log >RankChart-$charactername.txt [$date] 1-survival First Aid $First_Aid.Ranks %First_Aid.RP
put #log >RankChart-$charactername.txt [$date] 1-survival Locksmithing $Locksmithing.Ranks %Locksmithing.RP
put #log >RankChart-$charactername.txt [$date] 1-survival Outdoorsmanship $Outdoorsmanship.Ranks %Outdoorsmanship.RP
put #log >RankChart-$charactername.txt [$date] 1-survival Perception $Perception.Ranks %Perception.RP
put #log >RankChart-$charactername.txt [$date] 1-survival Skinning $Skinning.Ranks %Skinning.RP
put #log >RankChart-$charactername.txt [$date] 1-survival Stealth $Stealth.Ranks %Stealth.RP
put #log >RankChart-$charactername.txt [$date] 1-survival Thanatology $Thanatology.Ranks %Thanatology.RP
put #log >RankChart-$charactername.txt [$date] 1-survival Thievery $Thievery.Ranks %Thievery.RP
put #log >RankChart-$charactername.txt [$date] 2-magic Arcana $Arcana.Ranks %Arcana.RP
put #log >RankChart-$charactername.txt [$date] 2-magic Arcane Magic $Arcane_Magic.Ranks %Arcane_Magic.RP
put #log >RankChart-$charactername.txt [$date] 2-magic Attunement $Attunement.Ranks %Attunement.RP
put #log >RankChart-$charactername.txt [$date] 2-magic Augmentation $Augmentation.Ranks %Augmentation.RP
put #log >RankChart-$charactername.txt [$date] 2-magic Debilitation $Debilitation.Ranks %Debilitation.RP
put #log >RankChart-$charactername.txt [$date] 2-magic Sorcery $Sorcery.Ranks %Sorcery.RP
put #log >RankChart-$charactername.txt [$date] 2-magic Targeted Magic $Targeted_Magic.Ranks %Targeted_Magic.RP
put #log >RankChart-$charactername.txt [$date] 2-magic Utility $Utility.Ranks %Utility.RP
put #log >RankChart-$charactername.txt [$date] 2-magic Warding $Warding.Ranks %Warding.RP
put #log >RankChart-$charactername.txt [$date] 3-lore Alchemy $Alchemy.Ranks %Alchemy.RP
put #log >RankChart-$charactername.txt [$date] 3-lore Appraisal $Appraisal.Ranks %Appraisal.RP
put #log >RankChart-$charactername.txt [$date] 3-lore Enchanting $Enchanting.Ranks %Enchanting.RP
put #log >RankChart-$charactername.txt [$date] 3-lore Engineering $Engineering.Ranks %Engineering.RP
put #log >RankChart-$charactername.txt [$date] 3-lore Forging $Forging.Ranks %Forging.RP
put #log >RankChart-$charactername.txt [$date] 3-lore Mechanical Lore $Mechanical_Lore.Ranks %Mechanical_Lore.RP
put #log >RankChart-$charactername.txt [$date] 3-lore Outfitting $Outfitting.Ranks %Outfitting.RP
put #log >RankChart-$charactername.txt [$date] 3-lore Performance $Performance.Ranks %Performance.RP
put #log >RankChart-$charactername.txt [$date] 3-lore Scholarship $Scholarship.Ranks %Scholarship.RP
put #log >RankChart-$charactername.txt [$date] 3-lore Tactics $Tactics.Ranks %Tactics.RP
put #log >RankChart-$charactername.txt [$date] 4-weapon Bow $Bow.Ranks %Bow.RP
put #log >RankChart-$charactername.txt [$date] 4-weapon Brawling $Brawling.Ranks %Brawling.RP
put #log >RankChart-$charactername.txt [$date] 4-weapon Crossbow $Crossbow.Ranks %Crossbow.RP
put #log >RankChart-$charactername.txt [$date] 4-weapon Heavy Thrown $Heavy_Thrown.Ranks %Heavy_Thrown.RP
put #log >RankChart-$charactername.txt [$date] 4-weapon Large Blunt $Large_Blunt.Ranks %Large_Blunt.RP
put #log >RankChart-$charactername.txt [$date] 4-weapon Large Edged $Large_Edged.Ranks %Large_Edged.RP
put #log >RankChart-$charactername.txt [$date] 4-weapon Light Thrown $Light_Thrown.Ranks %Light_Thrown.RP
put #log >RankChart-$charactername.txt [$date] 4-weapon Melee Mastery $Melee_Mastery.Ranks %Melee_Mastery.RP
put #log >RankChart-$charactername.txt [$date] 4-weapon Missile Mastery $Missile_Mastery.Ranks %Missile_Mastery.RP
put #log >RankChart-$charactername.txt [$date] 4-weapon Offhand Weapon $Offhand_Weapon.Ranks %Offhand_Weapon.RP
put #log >RankChart-$charactername.txt [$date] 4-weapon Parry Ability $Parry_Ability.Ranks %Parry_Ability.RP
put #log >RankChart-$charactername.txt [$date] 4-weapon Polearms $Polearms.Ranks %Polearms.RP
put #log >RankChart-$charactername.txt [$date] 4-weapon Slings $Slings.Ranks %Slings.RP
put #log >RankChart-$charactername.txt [$date] 4-weapon Small Blunt $Small_Blunt.Ranks %Small_Blunt.RP
put #log >RankChart-$charactername.txt [$date] 4-weapon Small Edged $Small_Edged.Ranks %Small_Edged.RP
put #log >RankChart-$charactername.txt [$date] 4-weapon Staves $Staves.Ranks %Staves.RP
put #log >RankChart-$charactername.txt [$date] 4-weapon Twohanded Blunt $Twohanded_Blunt.Ranks %Twohanded_Blunt.RP
put #log >RankChart-$charactername.txt [$date] 4-weapon Twohanded Edged $Twohanded_Edged.Ranks %Twohanded_Edged.RP
put #log >RankChart-$charactername.txt [$date] 5-armor Brigandine $Brigandine.Ranks %Brigandine.RP
put #log >RankChart-$charactername.txt [$date] 5-armor Chain Armor $Chain_Armor.Ranks %Chain_Armor.RP
put #log >RankChart-$charactername.txt [$date] 5-armor Defending $Defending.Ranks %Defending.RP
put #log >RankChart-$charactername.txt [$date] 5-armor Light Armor $Light_Armor.Ranks %Light_Armor.RP
put #log >RankChart-$charactername.txt [$date] 5-armor Plate Armor $Plate_Armor.Ranks %Plate_Armor.RP
put #log >RankChart-$charactername.txt [$date] 5-armor Shield Usage $Shield_Usage.Ranks %Shield_Usage.RP
}

if $guild = Paladin then
{
put #log >RankChart-$charactername.txt [$date] 1-armor Brigandine $Brigandine.Ranks %Brigandine.RP
put #log >RankChart-$charactername.txt [$date] 1-armor Chain Armor $Chain_Armor.Ranks %Chain_Armor.RP
put #log >RankChart-$charactername.txt [$date] 1-armor Defending $Defending.Ranks %Defending.RP
put #log >RankChart-$charactername.txt [$date] 1-armor Endurance $Endurance.Ranks %Endurance.RP
put #log >RankChart-$charactername.txt [$date] 1-armor Light Armor $Light_Armor.Ranks %Light_Armor.RP
put #log >RankChart-$charactername.txt [$date] 1-armor Plate Armor $Plate_Armor.Ranks %Plate_Armor.RP
put #log >RankChart-$charactername.txt [$date] 1-armor Shield Usage $Shield_Usage.Ranks %Shield_Usage.RP
put #log >RankChart-$charactername.txt [$date] 2-weapon Bow $Bow.Ranks %Bow.RP
put #log >RankChart-$charactername.txt [$date] 2-weapon Brawling $Brawling.Ranks %Brawling.RP
put #log >RankChart-$charactername.txt [$date] 2-weapon Crossbow $Crossbow.Ranks %Crossbow.RP
put #log >RankChart-$charactername.txt [$date] 2-weapon Heavy Thrown $Heavy_Thrown.Ranks %Heavy_Thrown.RP
put #log >RankChart-$charactername.txt [$date] 2-weapon Large Blunt $Large_Blunt.Ranks %Large_Blunt.RP
put #log >RankChart-$charactername.txt [$date] 2-weapon Large Edged $Large_Edged.Ranks %Large_Edged.RP
put #log >RankChart-$charactername.txt [$date] 2-weapon Light Thrown $Light_Thrown.Ranks %Light_Thrown.RP
put #log >RankChart-$charactername.txt [$date] 2-weapon Melee Mastery $Melee_Mastery.Ranks %Melee_Mastery.RP
put #log >RankChart-$charactername.txt [$date] 2-weapon Missile Mastery $Missile_Mastery.Ranks %Missile_Mastery.RP
put #log >RankChart-$charactername.txt [$date] 2-weapon Offhand Weapon $Offhand_Weapon.Ranks %Offhand_Weapon.RP
put #log >RankChart-$charactername.txt [$date] 2-weapon Parry Ability $Parry_Ability.Ranks %Parry_Ability.RP
put #log >RankChart-$charactername.txt [$date] 2-weapon Polearms $Polearms.Ranks %Polearms.RP
put #log >RankChart-$charactername.txt [$date] 2-weapon Slings $Slings.Ranks %Slings.RP
put #log >RankChart-$charactername.txt [$date] 2-weapon Small Blunt $Small_Blunt.Ranks %Small_Blunt.RP
put #log >RankChart-$charactername.txt [$date] 2-weapon Small Edged $Small_Edged.Ranks %Small_Edged.RP
put #log >RankChart-$charactername.txt [$date] 2-weapon Staves $Staves.Ranks %Staves.RP
put #log >RankChart-$charactername.txt [$date] 2-weapon Twohanded Blunt $Twohanded_Blunt.Ranks %Twohanded_Blunt.RP
put #log >RankChart-$charactername.txt [$date] 2-weapon Twohanded Edged $Twohanded_Edged.Ranks %Twohanded_Edged.RP
put #log >RankChart-$charactername.txt [$date] 3-lore Alchemy $Alchemy.Ranks %Alchemy.RP
put #log >RankChart-$charactername.txt [$date] 3-lore Appraisal $Appraisal.Ranks %Appraisal.RP
put #log >RankChart-$charactername.txt [$date] 3-lore Enchanting $Enchanting.Ranks %Enchanting.RP
put #log >RankChart-$charactername.txt [$date] 3-lore Engineering $Engineering.Ranks %Engineering.RP
put #log >RankChart-$charactername.txt [$date] 3-lore Forging $Forging.Ranks %Forging.RP
put #log >RankChart-$charactername.txt [$date] 3-lore Mechanical Lore $Mechanical_Lore.Ranks %Mechanical_Lore.RP
put #log >RankChart-$charactername.txt [$date] 3-lore Outfitting $Outfitting.Ranks %Outfitting.RP
put #log >RankChart-$charactername.txt [$date] 3-lore Performance $Performance.Ranks %Performance.RP
put #log >RankChart-$charactername.txt [$date] 3-lore Scholarship $Scholarship.Ranks %Scholarship.RP
put #log >RankChart-$charactername.txt [$date] 3-lore Tactics $Tactics.Ranks %Tactics.RP
put #log >RankChart-$charactername.txt [$date] 4-magic Arcana $Arcana.Ranks %Arcana.RP
put #log >RankChart-$charactername.txt [$date] 4-magic Attunement $Attunement.Ranks %Attunement.RP
put #log >RankChart-$charactername.txt [$date] 4-magic Augmentation $Augmentation.Ranks %Augmentation.RP
put #log >RankChart-$charactername.txt [$date] 4-magic Debilitation $Debilitation.Ranks %Debilitation.RP
put #log >RankChart-$charactername.txt [$date] 4-magic Holy Magic $Holy_Magic.Ranks %Holy_Magic.RP
put #log >RankChart-$charactername.txt [$date] 4-magic Sorcery $Sorcery.Ranks %Sorcery.RP
put #log >RankChart-$charactername.txt [$date] 4-magic Targeted Magic $Targeted_Magic.Ranks %Targeted_Magic.RP
put #log >RankChart-$charactername.txt [$date] 4-magic Utility $Utility.Ranks %Utility.RP
put #log >RankChart-$charactername.txt [$date] 4-magic Warding $Warding.Ranks %Warding.RP
put #log >RankChart-$charactername.txt [$date] 5-survival Athletics $Athletics.Ranks %Athletics.RP
put #log >RankChart-$charactername.txt [$date] 5-survival Evasion $Evasion.Ranks %Evasion.RP
put #log >RankChart-$charactername.txt [$date] 5-survival First Aid $First_Aid.Ranks %First_Aid.RP
put #log >RankChart-$charactername.txt [$date] 5-survival Locksmithing $Locksmithing.Ranks %Locksmithing.RP
put #log >RankChart-$charactername.txt [$date] 5-survival Outdoorsmanship $Outdoorsmanship.Ranks %Outdoorsmanship.RP
put #log >RankChart-$charactername.txt [$date] 5-survival Perception $Perception.Ranks %Perception.RP
put #log >RankChart-$charactername.txt [$date] 5-survival Skinning $Skinning.Ranks %Skinning.RP
put #log >RankChart-$charactername.txt [$date] 5-survival Stealth $Stealth.Ranks %Stealth.RP
put #log >RankChart-$charactername.txt [$date] 5-survival Thievery $Thievery.Ranks %Thievery.RP
}

if $guild = Ranger then
{
put #log >RankChart-$charactername.txt [$date] 1-survival Athletics $Athletics.Ranks %Athletics.RP
put #log >RankChart-$charactername.txt [$date] 1-survival Evasion $Evasion.Ranks %Evasion.RP
put #log >RankChart-$charactername.txt [$date] 1-survival First Aid $First_Aid.Ranks %First_Aid.RP
put #log >RankChart-$charactername.txt [$date] 1-survival Locksmithing $Locksmithing.Ranks %Locksmithing.RP
put #log >RankChart-$charactername.txt [$date] 1-survival Outdoorsmanship $Outdoorsmanship.Ranks %Outdoorsmanship.RP
put #log >RankChart-$charactername.txt [$date] 1-survival Perception $Perception.Ranks %Perception.RP
put #log >RankChart-$charactername.txt [$date] 1-survival Scouting $Scouting.Ranks %Scouting.RP
put #log >RankChart-$charactername.txt [$date] 1-survival Skinning $Skinning.Ranks %Skinning.RP
put #log >RankChart-$charactername.txt [$date] 1-survival Stealth $Stealth.Ranks %Stealth.RP
put #log >RankChart-$charactername.txt [$date] 1-survival Thievery $Thievery.Ranks %Thievery.RP
put #log >RankChart-$charactername.txt [$date] 2-weapon Bow $Bow.Ranks %Bow.RP
put #log >RankChart-$charactername.txt [$date] 2-weapon Brawling $Brawling.Ranks %Brawling.RP
put #log >RankChart-$charactername.txt [$date] 2-weapon Crossbow $Crossbow.Ranks %Crossbow.RP
put #log >RankChart-$charactername.txt [$date] 2-weapon Heavy Thrown $Heavy_Thrown.Ranks %Heavy_Thrown.RP
put #log >RankChart-$charactername.txt [$date] 2-weapon Large Blunt $Large_Blunt.Ranks %Large_Blunt.RP
put #log >RankChart-$charactername.txt [$date] 2-weapon Large Edged $Large_Edged.Ranks %Large_Edged.RP
put #log >RankChart-$charactername.txt [$date] 2-weapon Light Thrown $Light_Thrown.Ranks %Light_Thrown.RP
put #log >RankChart-$charactername.txt [$date] 2-weapon Melee Mastery $Melee_Mastery.Ranks %Melee_Mastery.RP
put #log >RankChart-$charactername.txt [$date] 2-weapon Missile Mastery $Missile_Mastery.Ranks %Missile_Mastery.RP
put #log >RankChart-$charactername.txt [$date] 2-weapon Offhand Weapon $Offhand_Weapon.Ranks %Offhand_Weapon.RP
put #log >RankChart-$charactername.txt [$date] 2-weapon Parry Ability $Parry_Ability.Ranks %Parry_Ability.RP
put #log >RankChart-$charactername.txt [$date] 2-weapon Polearms $Polearms.Ranks %Polearms.RP
put #log >RankChart-$charactername.txt [$date] 2-weapon Slings $Slings.Ranks %Slings.RP
put #log >RankChart-$charactername.txt [$date] 2-weapon Small Blunt $Small_Blunt.Ranks %Small_Blunt.RP
put #log >RankChart-$charactername.txt [$date] 2-weapon Small Edged $Small_Edged.Ranks %Small_Edged.RP
put #log >RankChart-$charactername.txt [$date] 2-weapon Staves $Staves.Ranks %Staves.RP
put #log >RankChart-$charactername.txt [$date] 2-weapon Twohanded Blunt $Twohanded_Blunt.Ranks %Twohanded_Blunt.RP
put #log >RankChart-$charactername.txt [$date] 2-weapon Twohanded Edged $Twohanded_Edged.Ranks %Twohanded_Edged.RP
put #log >RankChart-$charactername.txt [$date] 3-armor Brigandine $Brigandine.Ranks %Brigandine.RP
put #log >RankChart-$charactername.txt [$date] 3-armor Chain Armor $Chain_Armor.Ranks %Chain_Armor.RP
put #log >RankChart-$charactername.txt [$date] 3-armor Defending $Defending.Ranks %Defending.RP
put #log >RankChart-$charactername.txt [$date] 3-armor Light Armor $Light_Armor.Ranks %Light_Armor.RP
put #log >RankChart-$charactername.txt [$date] 3-armor Plate Armor $Plate_Armor.Ranks %Plate_Armor.RP
put #log >RankChart-$charactername.txt [$date] 3-armor Shield Usage $Shield_Usage.Ranks %Shield_Usage.RP
put #log >RankChart-$charactername.txt [$date] 4-lore Alchemy $Alchemy.Ranks %Alchemy.RP
put #log >RankChart-$charactername.txt [$date] 4-lore Appraisal $Appraisal.Ranks %Appraisal.RP
put #log >RankChart-$charactername.txt [$date] 4-lore Enchanting $Enchanting.Ranks %Enchanting.RP
put #log >RankChart-$charactername.txt [$date] 4-lore Engineering $Engineering.Ranks %Engineering.RP
put #log >RankChart-$charactername.txt [$date] 4-lore Forging $Forging.Ranks %Forging.RP
put #log >RankChart-$charactername.txt [$date] 4-lore Mechanical Lore $Mechanical_Lore.Ranks %Mechanical_Lore.RP
put #log >RankChart-$charactername.txt [$date] 4-lore Outfitting $Outfitting.Ranks %Outfitting.RP
put #log >RankChart-$charactername.txt [$date] 4-lore Performance $Performance.Ranks %Performance.RP
put #log >RankChart-$charactername.txt [$date] 4-lore Scholarship $Scholarship.Ranks %Scholarship.RP
put #log >RankChart-$charactername.txt [$date] 4-lore Tactics $Tactics.Ranks %Tactics.RP
put #log >RankChart-$charactername.txt [$date] 5-magic Arcana $Arcana.Ranks %Arcana.RP
put #log >RankChart-$charactername.txt [$date] 5-magic Attunement $Attunement.Ranks %Attunement.RP
put #log >RankChart-$charactername.txt [$date] 5-magic Augmentation $Augmentation.Ranks %Augmentation.RP
put #log >RankChart-$charactername.txt [$date] 5-magic Debilitation $Debilitation.Ranks %Debilitation.RP
put #log >RankChart-$charactername.txt [$date] 5-magic Life Magic $Life_Magic.Ranks %Life_Magic.RP
put #log >RankChart-$charactername.txt [$date] 5-magic Sorcery $Sorcery.Ranks %Sorcery.RP
put #log >RankChart-$charactername.txt [$date] 5-magic Targeted Magic $Targeted_Magic.Ranks %Targeted_Magic.RP
put #log >RankChart-$charactername.txt [$date] 5-magic Utility $Utility.Ranks %Utility.RP
put #log >RankChart-$charactername.txt [$date] 5-magic Warding $Warding.Ranks %Warding.RP
}

if $guild = Thief then
{
put #log >RankChart-$charactername.txt [$date] 1-survival Athletics $Athletics.Ranks %Athletics.RP
put #log >RankChart-$charactername.txt [$date] 1-survival Backstab $Backstab.Ranks %Backstab.RP
put #log >RankChart-$charactername.txt [$date] 1-survival Evasion $Evasion.Ranks %Evasion.RP
put #log >RankChart-$charactername.txt [$date] 1-survival First Aid $First_Aid.Ranks %First_Aid.RP
put #log >RankChart-$charactername.txt [$date] 1-survival Locksmithing $Locksmithing.Ranks %Locksmithing.RP
put #log >RankChart-$charactername.txt [$date] 1-survival Outdoorsmanship $Outdoorsmanship.Ranks %Outdoorsmanship.RP
put #log >RankChart-$charactername.txt [$date] 1-survival Perception $Perception.Ranks %Perception.RP
put #log >RankChart-$charactername.txt [$date] 1-survival Skinning $Skinning.Ranks %Skinning.RP
put #log >RankChart-$charactername.txt [$date] 1-survival Stealth $Stealth.Ranks %Stealth.RP
put #log >RankChart-$charactername.txt [$date] 1-survival Thievery $Thievery.Ranks %Thievery.RP
put #log >RankChart-$charactername.txt [$date] 2-weapon Bow $Bow.Ranks %Bow.RP
put #log >RankChart-$charactername.txt [$date] 2-weapon Brawling $Brawling.Ranks %Brawling.RP
put #log >RankChart-$charactername.txt [$date] 2-weapon Crossbow $Crossbow.Ranks %Crossbow.RP
put #log >RankChart-$charactername.txt [$date] 2-weapon Heavy Thrown $Heavy_Thrown.Ranks %Heavy_Thrown.RP
put #log >RankChart-$charactername.txt [$date] 2-weapon Large Blunt $Large_Blunt.Ranks %Large_Blunt.RP
put #log >RankChart-$charactername.txt [$date] 2-weapon Large Edged $Large_Edged.Ranks %Large_Edged.RP
put #log >RankChart-$charactername.txt [$date] 2-weapon Light Thrown $Light_Thrown.Ranks %Light_Thrown.RP
put #log >RankChart-$charactername.txt [$date] 2-weapon Melee Mastery $Melee_Mastery.Ranks %Melee_Mastery.RP
put #log >RankChart-$charactername.txt [$date] 2-weapon Missile Mastery $Missile_Mastery.Ranks %Missile_Mastery.RP
put #log >RankChart-$charactername.txt [$date] 2-weapon Offhand Weapon $Offhand_Weapon.Ranks %Offhand_Weapon.RP
put #log >RankChart-$charactername.txt [$date] 2-weapon Parry Ability $Parry_Ability.Ranks %Parry_Ability.RP
put #log >RankChart-$charactername.txt [$date] 2-weapon Polearms $Polearms.Ranks %Polearms.RP
put #log >RankChart-$charactername.txt [$date] 2-weapon Slings $Slings.Ranks %Slings.RP
put #log >RankChart-$charactername.txt [$date] 2-weapon Small Blunt $Small_Blunt.Ranks %Small_Blunt.RP
put #log >RankChart-$charactername.txt [$date] 2-weapon Small Edged $Small_Edged.Ranks %Small_Edged.RP
put #log >RankChart-$charactername.txt [$date] 2-weapon Staves $Staves.Ranks %Staves.RP
put #log >RankChart-$charactername.txt [$date] 2-weapon Twohanded Blunt $Twohanded_Blunt.Ranks %Twohanded_Blunt.RP
put #log >RankChart-$charactername.txt [$date] 2-weapon Twohanded Edged $Twohanded_Edged.Ranks %Twohanded_Edged.RP
put #log >RankChart-$charactername.txt [$date] 3-lore Alchemy $Alchemy.Ranks %Alchemy.RP
put #log >RankChart-$charactername.txt [$date] 3-lore Appraisal $Appraisal.Ranks %Appraisal.RP
put #log >RankChart-$charactername.txt [$date] 3-lore Enchanting $Enchanting.Ranks %Enchanting.RP
put #log >RankChart-$charactername.txt [$date] 3-lore Engineering $Engineering.Ranks %Engineering.RP
put #log >RankChart-$charactername.txt [$date] 3-lore Forging $Forging.Ranks %Forging.RP
put #log >RankChart-$charactername.txt [$date] 3-lore Mechanical Lore $Mechanical_Lore.Ranks %Mechanical_Lore.RP
put #log >RankChart-$charactername.txt [$date] 3-lore Outfitting $Outfitting.Ranks %Outfitting.RP
put #log >RankChart-$charactername.txt [$date] 3-lore Performance $Performance.Ranks %Performance.RP
put #log >RankChart-$charactername.txt [$date] 3-lore Scholarship $Scholarship.Ranks %Scholarship.RP
put #log >RankChart-$charactername.txt [$date] 3-lore Tactics $Tactics.Ranks %Tactics.RP
put #log >RankChart-$charactername.txt [$date] 4-armor Brigandine $Brigandine.Ranks %Brigandine.RP
put #log >RankChart-$charactername.txt [$date] 4-armor Chain Armor $Chain_Armor.Ranks %Chain_Armor.RP
put #log >RankChart-$charactername.txt [$date] 4-armor Defending $Defending.Ranks %Defending.RP
put #log >RankChart-$charactername.txt [$date] 4-armor Light Armor $Light_Armor.Ranks %Light_Armor.RP
put #log >RankChart-$charactername.txt [$date] 4-armor Plate Armor $Plate_Armor.Ranks %Plate_Armor.RP
put #log >RankChart-$charactername.txt [$date] 4-armor Shield Usage $Shield_Usage.Ranks %Shield_Usage.RP
put #log >RankChart-$charactername.txt [$date] 5-magic Arcana $Arcana.Ranks %Arcana.RP
put #log >RankChart-$charactername.txt [$date] 5-magic Augmentation $Augmentation.Ranks %Augmentation.RP
put #log >RankChart-$charactername.txt [$date] 5-magic Debilitation $Debilitation.Ranks %Debilitation.RP
put #log >RankChart-$charactername.txt [$date] 5-magic Inner Magic $Inner_Magic.Ranks %Inner_Magic.RP
put #log >RankChart-$charactername.txt [$date] 5-magic Sorcery $Sorcery.Ranks %Sorcery.RP
put #log >RankChart-$charactername.txt [$date] 5-magic Utility $Utility.Ranks %Utility.RP
put #log >RankChart-$charactername.txt [$date] 5-magic Warding $Warding.Ranks %Warding.RP
}

if $guild = Trader then
{
put #log >RankChart-$charactername.txt [$date] 1-lore Alchemy $Alchemy.Ranks %Alchemy.RP
put #log >RankChart-$charactername.txt [$date] 1-lore Appraisal $Appraisal.Ranks %Appraisal.RP
put #log >RankChart-$charactername.txt [$date] 1-lore Enchanting $Enchanting.Ranks %Enchanting.RP
put #log >RankChart-$charactername.txt [$date] 1-lore Engineering $Engineering.Ranks %Engineering.RP
put #log >RankChart-$charactername.txt [$date] 1-lore Forging $Forging.Ranks %Forging.RP
put #log >RankChart-$charactername.txt [$date] 1-lore Mechanical Lore $Mechanical_Lore.Ranks %Mechanical_Lore.RP
put #log >RankChart-$charactername.txt [$date] 1-lore Outfitting $Outfitting.Ranks %Outfitting.RP
put #log >RankChart-$charactername.txt [$date] 1-lore Performance $Performance.Ranks %Performance.RP
put #log >RankChart-$charactername.txt [$date] 1-lore Scholarship $Scholarship.Ranks %Scholarship.RP
put #log >RankChart-$charactername.txt [$date] 1-lore Tactics $Tactics.Ranks %Tactics.RP
put #log >RankChart-$charactername.txt [$date] 1-lore Trading $Trading.Ranks %Trading.RP
put #log >RankChart-$charactername.txt [$date] 2-survival Athletics $Athletics.Ranks %Athletics.RP
put #log >RankChart-$charactername.txt [$date] 2-survival Evasion $Evasion.Ranks %Evasion.RP
put #log >RankChart-$charactername.txt [$date] 2-survival First Aid $First_Aid.Ranks %First_Aid.RP
put #log >RankChart-$charactername.txt [$date] 2-survival Locksmithing $Locksmithing.Ranks %Locksmithing.RP
put #log >RankChart-$charactername.txt [$date] 2-survival Outdoorsmanship $Outdoorsmanship.Ranks %Outdoorsmanship.RP
put #log >RankChart-$charactername.txt [$date] 2-survival Perception $Perception.Ranks %Perception.RP
put #log >RankChart-$charactername.txt [$date] 2-survival Skinning $Skinning.Ranks %Skinning.RP
put #log >RankChart-$charactername.txt [$date] 2-survival Stealth $Stealth.Ranks %Stealth.RP
put #log >RankChart-$charactername.txt [$date] 2-survival Thievery $Thievery.Ranks %Thievery.RP
put #log >RankChart-$charactername.txt [$date] 3-armor Brigandine $Brigandine.Ranks %Brigandine.RP
put #log >RankChart-$charactername.txt [$date] 3-armor Chain Armor $Chain_Armor.Ranks %Chain_Armor.RP
put #log >RankChart-$charactername.txt [$date] 3-armor Defending $Defending.Ranks %Defending.RP
put #log >RankChart-$charactername.txt [$date] 3-armor Light Armor $Light_Armor.Ranks %Light_Armor.RP
put #log >RankChart-$charactername.txt [$date] 3-armor Plate Armor $Plate_Armor.Ranks %Plate_Armor.RP
put #log >RankChart-$charactername.txt [$date] 3-armor Shield Usage $Shield_Usage.Ranks %Shield_Usage.RP
put #log >RankChart-$charactername.txt [$date] 4-weapon Bow $Bow.Ranks %Bow.RP
put #log >RankChart-$charactername.txt [$date] 4-weapon Brawling $Brawling.Ranks %Brawling.RP
put #log >RankChart-$charactername.txt [$date] 4-weapon Crossbow $Crossbow.Ranks %Crossbow.RP
put #log >RankChart-$charactername.txt [$date] 4-weapon Heavy Thrown $Heavy_Thrown.Ranks %Heavy_Thrown.RP
put #log >RankChart-$charactername.txt [$date] 4-weapon Large Blunt $Large_Blunt.Ranks %Large_Blunt.RP
put #log >RankChart-$charactername.txt [$date] 4-weapon Large Edged $Large_Edged.Ranks %Large_Edged.RP
put #log >RankChart-$charactername.txt [$date] 4-weapon Light Thrown $Light_Thrown.Ranks %Light_Thrown.RP
put #log >RankChart-$charactername.txt [$date] 4-weapon Melee Mastery $Melee_Mastery.Ranks %Melee_Mastery.RP
put #log >RankChart-$charactername.txt [$date] 4-weapon Missile Mastery $Missile_Mastery.Ranks %Missile_Mastery.RP
put #log >RankChart-$charactername.txt [$date] 4-weapon Offhand Weapon $Offhand_Weapon.Ranks %Offhand_Weapon.RP
put #log >RankChart-$charactername.txt [$date] 4-weapon Parry Ability $Parry_Ability.Ranks %Parry_Ability.RP
put #log >RankChart-$charactername.txt [$date] 4-weapon Polearms $Polearms.Ranks %Polearms.RP
put #log >RankChart-$charactername.txt [$date] 4-weapon Slings $Slings.Ranks %Slings.RP
put #log >RankChart-$charactername.txt [$date] 4-weapon Small Blunt $Small_Blunt.Ranks %Small_Blunt.RP
put #log >RankChart-$charactername.txt [$date] 4-weapon Small Edged $Small_Edged.Ranks %Small_Edged.RP
put #log >RankChart-$charactername.txt [$date] 4-weapon Staves $Staves.Ranks %Staves.RP
put #log >RankChart-$charactername.txt [$date] 4-weapon Twohanded Blunt $Twohanded_Blunt.Ranks %Twohanded_Blunt.RP
put #log >RankChart-$charactername.txt [$date] 4-weapon Twohanded Edged $Twohanded_Edged.Ranks %Twohanded_Edged.RP
put #log >RankChart-$charactername.txt [$date] 5-magic Arcana $Arcana.Ranks %Arcana.RP
put #log >RankChart-$charactername.txt [$date] 5-magic Augmentation $Augmentation.Ranks %Augmentation.RP
put #log >RankChart-$charactername.txt [$date] 5-magic Debilitation $Debilitation.Ranks %Debilitation.RP
put #log >RankChart-$charactername.txt [$date] 5-magic Inner Magic $Inner_Magic.Ranks %Inner_Magic.RP
put #log >RankChart-$charactername.txt [$date] 5-magic Sorcery $Sorcery.Ranks %Sorcery.RP
put #log >RankChart-$charactername.txt [$date] 5-magic Utility $Utility.Ranks %Utility.RP
put #log >RankChart-$charactername.txt [$date] 5-magic Warding $Warding.Ranks %Warding.RP
}

if $guild = Warrior Mage then
{
put #log >RankChart-$charactername.txt [$date] 1-magic Arcana $Arcana.Ranks %Arcana.RP
put #log >RankChart-$charactername.txt [$date] 1-magic Attunement $Attunement.Ranks %Attunement.RP
put #log >RankChart-$charactername.txt [$date] 1-magic Augmentation $Augmentation.Ranks %Augmentation.RP
put #log >RankChart-$charactername.txt [$date] 1-magic Debilitation $Debilitation.Ranks %Debilitation.RP
put #log >RankChart-$charactername.txt [$date] 1-magic Elemental Magic $Elemental_Magic.Ranks %Elemental_Magic.RP
put #log >RankChart-$charactername.txt [$date] 1-magic Sorcery $Sorcery.Ranks %Sorcery.RP
put #log >RankChart-$charactername.txt [$date] 1-magic Summoning $Summoning.Ranks %Summoning.RP
put #log >RankChart-$charactername.txt [$date] 1-magic Targeted Magic $Targeted_Magic.Ranks %Targeted_Magic.RP
put #log >RankChart-$charactername.txt [$date] 1-magic Utility $Utility.Ranks %Utility.RP
put #log >RankChart-$charactername.txt [$date] 1-magic Warding $Warding.Ranks %Warding.RP
put #log >RankChart-$charactername.txt [$date] 2-weapon Bow $Bow.Ranks %Bow.RP
put #log >RankChart-$charactername.txt [$date] 2-weapon Brawling $Brawling.Ranks %Brawling.RP
put #log >RankChart-$charactername.txt [$date] 2-weapon Crossbow $Crossbow.Ranks %Crossbow.RP
put #log >RankChart-$charactername.txt [$date] 2-weapon Heavy Thrown $Heavy_Thrown.Ranks %Heavy_Thrown.RP
put #log >RankChart-$charactername.txt [$date] 2-weapon Large Blunt $Large_Blunt.Ranks %Large_Blunt.RP
put #log >RankChart-$charactername.txt [$date] 2-weapon Large Edged $Large_Edged.Ranks %Large_Edged.RP
put #log >RankChart-$charactername.txt [$date] 2-weapon Light Thrown $Light_Thrown.Ranks %Light_Thrown.RP
put #log >RankChart-$charactername.txt [$date] 2-weapon Melee Mastery $Melee_Mastery.Ranks %Melee_Mastery.RP
put #log >RankChart-$charactername.txt [$date] 2-weapon Missile Mastery $Missile_Mastery.Ranks %Missile_Mastery.RP
put #log >RankChart-$charactername.txt [$date] 2-weapon Offhand Weapon $Offhand_Weapon.Ranks %Offhand_Weapon.RP
put #log >RankChart-$charactername.txt [$date] 2-weapon Parry Ability $Parry_Ability.Ranks %Parry_Ability.RP
put #log >RankChart-$charactername.txt [$date] 2-weapon Polearms $Polearms.Ranks %Polearms.RP
put #log >RankChart-$charactername.txt [$date] 2-weapon Slings $Slings.Ranks %Slings.RP
put #log >RankChart-$charactername.txt [$date] 2-weapon Small Blunt $Small_Blunt.Ranks %Small_Blunt.RP
put #log >RankChart-$charactername.txt [$date] 2-weapon Small Edged $Small_Edged.Ranks %Small_Edged.RP
put #log >RankChart-$charactername.txt [$date] 2-weapon Staves $Staves.Ranks %Staves.RP
put #log >RankChart-$charactername.txt [$date] 2-weapon Twohanded Blunt $Twohanded_Blunt.Ranks %Twohanded_Blunt.RP
put #log >RankChart-$charactername.txt [$date] 2-weapon Twohanded Edged $Twohanded_Edged.Ranks %Twohanded_Edged.RP
put #log >RankChart-$charactername.txt [$date] 3-lore Alchemy $Alchemy.Ranks %Alchemy.RP
put #log >RankChart-$charactername.txt [$date] 3-lore Appraisal $Appraisal.Ranks %Appraisal.RP
put #log >RankChart-$charactername.txt [$date] 3-lore Enchanting $Enchanting.Ranks %Enchanting.RP
put #log >RankChart-$charactername.txt [$date] 3-lore Engineering $Engineering.Ranks %Engineering.RP
put #log >RankChart-$charactername.txt [$date] 3-lore Forging $Forging.Ranks %Forging.RP
put #log >RankChart-$charactername.txt [$date] 3-lore Mechanical Lore $Mechanical_Lore.Ranks %Mechanical_Lore.RP
put #log >RankChart-$charactername.txt [$date] 3-lore Outfitting $Outfitting.Ranks %Outfitting.RP
put #log >RankChart-$charactername.txt [$date] 3-lore Performance $Performance.Ranks %Performance.RP
put #log >RankChart-$charactername.txt [$date] 3-lore Scholarship $Scholarship.Ranks %Scholarship.RP
put #log >RankChart-$charactername.txt [$date] 3-lore Tactics $Tactics.Ranks %Tactics.RP
put #log >RankChart-$charactername.txt [$date] 4-armor Brigandine $Brigandine.Ranks %Brigandine.RP
put #log >RankChart-$charactername.txt [$date] 4-armor Chain Armor $Chain_Armor.Ranks %Chain_Armor.RP
put #log >RankChart-$charactername.txt [$date] 4-armor Defending $Defending.Ranks %Defending.RP
put #log >RankChart-$charactername.txt [$date] 4-armor Light Armor $Light_Armor.Ranks %Light_Armor.RP
put #log >RankChart-$charactername.txt [$date] 4-armor Plate Armor $Plate_Armor.Ranks %Plate_Armor.RP
put #log >RankChart-$charactername.txt [$date] 4-armor Shield Usage $Shield_Usage.Ranks %Shield_Usage.RP
put #log >RankChart-$charactername.txt [$date] 5-survival Athletics $Athletics.Ranks %Athletics.RP
put #log >RankChart-$charactername.txt [$date] 5-survival Evasion $Evasion.Ranks %Evasion.RP
put #log >RankChart-$charactername.txt [$date] 5-survival First Aid $First_Aid.Ranks %First_Aid.RP
put #log >RankChart-$charactername.txt [$date] 5-survival Locksmithing $Locksmithing.Ranks %Locksmithing.RP
put #log >RankChart-$charactername.txt [$date] 5-survival Outdoorsmanship $Outdoorsmanship.Ranks %Outdoorsmanship.RP
put #log >RankChart-$charactername.txt [$date] 5-survival Perception $Perception.Ranks %Perception.RP
put #log >RankChart-$charactername.txt [$date] 5-survival Skinning $Skinning.Ranks %Skinning.RP
put #log >RankChart-$charactername.txt [$date] 5-survival Stealth $Stealth.Ranks %Stealth.RP
put #log >RankChart-$charactername.txt [$date] 5-survival Thievery $Thievery.Ranks %Thievery.RP
}

echo
echo STATS LOGGED
echo