Spirit Health: Difference between revisions

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[[Category:Statistics]][[page type is::definition| ]][[category:definitions|{{PAGENAME}}]]
{{cat|Statistics,Definitions}}[[page type is::definition| ]]

Revision as of 23:09, 3 January 2010

Spirit health is the strength of the animating force that sustains a mortal's body. It regenerates 4 percent of the full pool every minute. While the Vigil spell is the spirit health booster, playing a minuet or a harder song flawlessly on an instrument will also provide a minuscule boost to regeneration. Spirit health is directly related to the decaying (auto-depart) times of dead people.


Formula

File:SpiritFormula.gif


Spirit Health Levels

Percentage Combat Message HEALTH Message
>100% mighty full of life
100% No Message full of life
99%-90% shaky very strong
89%-80% very shaky strong
79%-70% weak wavering slightly
69%-60% very weak rather shaky
59%-50% drained weak
49%-40% very drained very weak
39%-30% cold extremely weak
29%-20% very cold cold
19%-10% empty empty
9%-1% desolate lifeless
<1% nonexistent dead