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The Overall Relative, Natural Attack, Weapon Attack & Defense levels can be determined using TEST EVALUATE on the creatures in the Test Instance.
__NOTOC__ ==Description== The snow [[race is::goblin]], standing about as tall as a short Human but with a much broader torso, is clearly a distant cousin of the smaller, common goblin. Its full, white hair and thick skin give evidence that the breed has adapted well to its frigid surroundings. ==In Depth== ===Hunting Info=== Will attack snowbeasts. Snow goblin (1) - After the Gap, before the crevice. Snow goblin (2) - Between Crevices and Slit. Snow goblin (3) - beyond the slit. ===Equipment/Loot=== * {{cloot|c|home-made white fur tunic}} * {{cloot|c|crude white fur tunic}} * {{cloot|c|perfect white fur tunic }} * {{cloot|c|white fur tunic}} * {{cloot|c|white fur cape}} * {{cloot|w|frozen club}} * {{cloot|w|large frozen club}} ===[[Recall]]=== Goblins can be found throughout Elanthia, from the fields west of Crossing to the frozen slopes of Aesry Surlaenis'a. The most common, and least dangerous, are the field and wildland goblins, although even these can be dangerous in great numbers. Goblins are also known to produce great leaders and proficient soldiers. Goblin warriors, berserkers, archers, mercenaries, chieftains, warlords, and even princes have been known to occassionally join their lesser kin in battle. {{cat|Goblin}} === 3.1 Notes === Defensive cap: 154 Offensive cap: approx. 150 Stealth cap: 170 Boxes can be opened at 110 ranks carefully. Appraisal and Perception train at 300+ very well.
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