Ranger Spells 3.0

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Revision as of 22:15, 22 January 2013 by LUCKYSEVENS (talk | contribs) (fixed spell types for a few spells)
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Name Abbrev Target Type Skills Slots Min Prep Max Prep Difficulty Book Availability Casting Type
Instinct instinct Non-Battle Single-Target Augmentation 1 1 90-109 1 - Introductory Protection Live Standard
Essence of Yew ey Non-Battle Single-Target Warding 1 5 90-109 2 - Basic Protection Live Standard
Wolf Scent ws Non-Battle Single-Target Augmentation 2 5 81-98 2 - Basic Animal Abilities Live Standard
See the Wind stw Non-Battle Single-Target Augmentation 1 15 90-109 3 - Advanced Animal Abilities Live Standard
Cheetah Swiftness cs Non-Battle Single-Target Augmentation\Warding 1 10 23-27 4 - Esoteric Animal Abilities Live Standard,Cyclic
Bear Strength bes Non-Battle Single-Target Augmentation\Warding 1 10 23-27 4 - Esoteric Animal Abilities Live Standard,Cyclic
Grizzly Claws griz Battle Area Debilitation 2 15 100 2 - Basic Animal Abilities Live Battle
Sense of the Tiger sott Non-Battle Single-Target Augmentation 2 10 90-109 2 - Basic Animal Abilities Live Standard
Wisdom of the Pack wotp Non-Battle Single-Target Augmentation 2 5 90-109 2 - Basic Animal Abilities Live Standard
Claws of the Cougar cotc Non-Battle Single-Target Augmentation 2 15 90-109 3 - Advanced Animal Abilities Live Standard
Hands of Lirisa hol Non-Battle Single-Target Augmentation 1 1 90-109 1 - Introductory Wilderness Survival Live Standard
Earth Meld em Non-Battle Single-Target Augmentation\Utility 2 20 90-109 3 - Advanced Wilderness Survival Live Standard
Blend blend Non-Battle Single-Target Utility 1 6 86-104 3 - Advanced Wilderness Survival Live Standard
Athleticism athleticism Non-Battle Single-Target Augmentation 1 5 90-109 2 - Basic Wilderness Survival Live Standard
Memory of Nature mon Non-Battle Single-Target Utility 1 30 90-109 4 - Esoteric Wilderness Survival Live Standard
Compost compost Non-Battle Area Utility 1 5 90-109 1 - Introductory Nature Manipulation Live Standard
Swarm swarm Battle Area Debilitation 3 10 90-109 3 - Advanced Nature Manipulation Live Battle
Harawep's Bonds hb Battle Single-Target Debilitation 3 10 90-109 3 - Advanced Nature Manipulation Live Battle
Awaken Forest af Targeted Area Targeted 2 15 100 3 - Advanced Nature Manipulation Live Battle
Branch Break bb Battle Single-Target Debilitation 2 15 90-109 3 - Advanced Nature Manipulation Live Battle
Eagle's Cry ec Targeted Single-Target Targeted 1 1 90-109 1 - Introductory Nature Manipulation Live Standard
Devitalize devi Targeted Single-Target Targeted 1 5 90-109 2 - Basic Nature Manipulation Live Standard
Curse of the Wilds cotw Battle Single-Target Debilitation 2 15 81-98 3 - Advanced Nature Manipulation Live Battle
Stampede Stampede Targeted Single-Target Targeted 1 1 90-109 2 - Basic Nature Manipulation Live Standard
Carrion Call cac Targeted Single-Target Targeted 1 10 90-109 3 - Advanced Nature Manipulation Live Standard
Devolve de Battle Single-Target Debilitation 2 5 90-109 2 - Basic Nature Manipulation Test Battle

Notes

Maximum spell preps are variable depending on the environmental settings of the room. The more wild the room, the lower the maximum prep is, and vice versa. This equates to a power bonus to spell casting in high wilderness areas. Max spell preps can vary from 91-109 in full wilderness or full urban, respectively.

Also note that not all wilderness areas are alike! The five levels seen through PACE are all ranges, and there is considerable variation within each of those levels. The best way to test is through trial and error.