Post:Snipe - 06/14/2014 - 23:27: Difference between revisions

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(Created page with "{{Post |a=DR-ARMIFER |t=Re: Snipe |d=06/14/2014 11:27 PM CDT |n=913 |f=The Necromancers \ Abilities - Necromancers |c=m |p=''>>And how do you figure this? It's merely a skill ...")
 
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|p=''>>And how do you figure this? It's merely a skill check isn't it? Assuming there are no mathematical compensations or anything in place. Stealth is stealth.''
|p=''>>And how do you figure this? It's merely a skill check isn't it? Assuming there are no mathematical compensations or anything in place. Stealth is stealth.''


There's a part of the {{PRel|Snipe}} code that reads, roughly, "If {{PRel|Thief}} then double down on {{PRel|Khri}} bonuses." There's no equivalent for [[Ranger]s or now [[Necromancer]]s.
There's a part of the {{PRel|Snipe}} code that reads, roughly, "If {{PRel|Thief}} then double down on {{PRel|Khri}} bonuses." There's no equivalent for [[Ranger]]s or now [[Necromancer]]s.


-[[Armifer]]
-[[Armifer]]

Latest revision as of 21:10, 15 June 2014

Re: Snipe · on 06/14/2014 11:27 PM CDT 913
>>And how do you figure this? It's merely a skill check isn't it? Assuming there are no mathematical compensations or anything in place. Stealth is stealth.

There's a part of the Snipe code that reads, roughly, "If Thief then double down on Khri bonuses." There's no equivalent for Rangers or now Necromancers.

-Armifer

This message was originally posted in The Necromancers \ Abilities - Necromancers, by DR-ARMIFER on the play.net forums.