Nature Control: Difference between revisions

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|notes= A type of meta-spell. It will interact with [[Nature's Canopy]] (for example allowing it to work in higher urban levels) and [[Forestwalker's Boon]] (calming intelligent creatures) and possibly other spells. It will allow other spells to go a bit above and beyond their tiers. It is also planned to interact with your bonus and Nature pool somehow, I believe make recovery a little better.
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==Notes==
A type of meta-spell. It will interact with [[Nature's Canopy]] (for example allowing it to work in higher urban levels) and [[Forestwalker's Boon]] (calming intelligent creatures) and possibly other spells. It will allow other spells to go a bit above and beyond their tiers. It is also planned to interact with your bonus and Nature pool somehow, I believe make recovery a little better

Revision as of 15:03, 1 October 2011


Ranger thumb.jpgRanger Guild


Nature Control
Abbreviation: Unknown
Prerequisites: Harawep's Bonds, Blend, and Sphere of Protection
Signature: No
Spell Slots: Unknown
Mana Type: Unknown
Spell Type: Unknown / Unknown
Difficulty: Unknown
Prep (min/max): Unknown / Unknown
Skill Range (min/max): Unknown / Unknown
Valid Spell Target: Unknown
Duration (min/max): Unknown minutes
Justice: Unknown
Corruption: Unknown
Description: Unknown
Effect: Unknown
Example Messaging: Unknown
Devices/Tattoos: No devices or tattoos documented.

Notes

A type of meta-spell. It will interact with Nature's Canopy (for example allowing it to work in higher urban levels) and Forestwalker's Boon (calming intelligent creatures) and possibly other spells. It will allow other spells to go a bit above and beyond their tiers. It is also planned to interact with your bonus and Nature pool somehow, I believe make recovery a little better