Misenseor resuscitant: Difference between revisions

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(adapted to current template)
(construct field)
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|Evil = Yes
|Evil = Yes
|Corporeal = Yes
|Corporeal = Yes
|Construct = No
|BackStabbable = Yes
|BackStabbable = Yes
|Poachable = No
|Poachable = No

Revision as of 10:49, 18 October 2009


Missing or Incomplete Creature Information Needed    
Incomplete Article
  • This article is incomplete, which means that while it is not a stub, it still lacks certain data or information.
  • Infobox entry on other carrying, Infobox entry on weapon using, Infobox entry on Body Type (Alt), Infobox entry on Body Size, Infobox entry on locksmithing 1 skill, Infobox entry on locksmiting 2 skill, Infobox entry on locksmithing cap
To add any of the missing information listed above, use THIS FORM.
Misenseor Resuscitant
Unknown creature.jpg
Creature Levels:
    Overall ?
    Level Variance -
    Natural Attack ?
    Weapon Attack ?
    Defense ?
    Player Estimated -
Potential overall skill: ?
Skill Cap ? to ?
Skinnable Unknown
Has Coins Yes
Has Gems Yes
Has Boxes Yes
Has Other Unknown
Uses Weapons Unknown
Alignment Unknown
Corporeal Yes
Construct No
Casts Spells No
Attack Range Melee
Stealthy Yes
Special Attacks Yes
Special Defenses Unknown
Body Type Biped
Body Type (Alt) unknown
Body Size unknown
Located:
Premium-Only Unknown
Skinning Details
Ranks Required ?
Max Value ?
Max Arranged ?
 
Locksmithing Details
Skill Required Careful: ?
Blind:?
Teaching Cap ?
 
Manipulation
Manipulatable ?
Skill Required ? / ?
Teaching Cap ?


Description

Human only in size and form, this wretched creature is clearly powered by some supernatural energy. It is constantly in motion of some kind, sharply wrenching its decaying head from side to side or twitching its dead limbs erratically. Its body is covered with shredded remnants of clothing, but its skin underneath is corded with dessicated muscles that strain with its every movement.

In Depth