Difference between revisions of "Minor Physical Protection"

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m (updated to reflect intro difficulty for clerics and basic for non-clerics)
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|spellbook=Holy Defense

Revision as of 14:35, 17 October 2018

Cleric thumb.jpgCleric Guild
Minor Physical Protection
Abbreviation: MPP
Prerequisites: -
Slot Cost: 1
Mana Type: Holy Magic
Spell Type: standard / warding
Difficulty: intro
Prep (min/max): 1 / 100
Skill Range (min/max): 0 / 400
Valid Spell Target: Self
Duration (min/max): 10 minutes / 40 minutes
Description: Minor Physical Protection is the first in a suite of potent spells designed to preserve those who walk upon the path of the gods. This introductory Warding spell will decrease the power of incoming strikes against the caster.
Effect: Percentage damage reduction.
Example Messaging: Casting/Refresh: You are bathed in a soft silver glow for a moment.

Ending: The soft silver glow fades from around you.


  • Can be placed into the Osrel Meraud orb.
  • Can be combined with the effects of Protection from Evil, providing additional bonuses as well as flavor text.
  • Basic difficulty for non-clerics