Imbue: Difference between revisions

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Revision as of 15:49, 19 January 2013

Incomplete Article
  • This article is incomplete, which means that while it is not a stub, it still lacks certain data or information.
  • Infobox entry for illegal, Infobox entry for corrupt



Imbue
Abbreviation: IMBUE
Prerequisites: Lay Ward
Signature: No
Spell Slots: 1
Mana Type: Unknown
Spell Type: standard / utility
Difficulty: advanced
Prep (min/max): 5 / 93
Skill Range (min/max): Unknown / Unknown
Valid Spell Target: Objects
Duration (min/max): Unknown minutes /
Justice: Unknown
Corruption: Unknown
Description: The Imbue spell energizes an object with an intense level of Lunar mana, readying any useless item into something that an enchanter can use. Listen carefully, for it takes TWO castings of this spell to fully prepare an item, and any previous functions the item may have had are likely to be lost forever. Some Moon Mages who can't enchant still take this spell to help those that can as apprentices, though with more mana, the larger the item that can be Imbued.
Effect: Unknown
Example Messaging: You channel Lunar energy through the spell pattern and into the <item>, feeling confident that another cast like this will imbue it permanently.

The <item> twists and warps as if caught in a heat wave, then abruptly stops

Contest Type: - / Unknown
Devices/Tattoos: Silversteel imbuement rod topped with a large oval-cut starstone, Spiraled audrualm imbuement rod
  • This currently still only works with Lunar enchanting. When the crafting skill Enchanting is released this spell will then function for all people who take it.