Huldah's Pall: Difference between revisions

From Elanthipedia
Jump to navigation Jump to search
No edit summary
Line 1: Line 1:
{{Spell
{{Spell
|name=Huldah's Pall
|name=Huldah's Pall
|abbrev=hulp
|minprep=5
|minprep=5
|castcap=100
|castcap=100
|abbrev=hulp
|validtarget=PC, creatures
|validtarget=PC, creatures
|guild=Cleric
|guild=Cleric
|spellbook=Metamagic
|spellbook=Metamagic
|prereqs=[[Uncurse 3.0|Uncurse]]
|prereqs=[[Uncurse 3.0|Uncurse]]
|slot=1
|slot=2
|desc=Huldah's Pall is a trickster's spell. It sets up a lattice of magic around its hapless target that drains any attempt to channel mana into a spell pattern! This means that whomever is afflicted by Huldah's Pall will be unable to cast spells for a time, including those already prepared when you cast."
|desc=Huldah's Pall is a trickster's spell. It sets up a lattice of magic around its hapless target that drains any attempt to channel mana into a spell pattern! This means that whomever is afflicted by Huldah's Pall will be unable to cast spells for a time, including those already prepared when you cast."
Line 16: Line 16:
The ghostly hands interlock their wispy fingers, locking themselves tightly around a goblin shaman.<br />
The ghostly hands interlock their wispy fingers, locking themselves tightly around a goblin shaman.<br />
Roundtime: 2 sec.
Roundtime: 2 sec.
|sig=No
|diff=basic
|diff=basic
|source=standard
|source=standard

Revision as of 02:41, 21 April 2013

Incomplete Article
  • This article is incomplete, which means that while it is not a stub, it still lacks certain data or information.
  • Infobox entry for illegal, Infobox entry for corrupt
Cleric thumb.jpgCleric Guild


Huldah's Pall
Abbreviation: HULP
Prerequisites: Uncurse
Signature: No
Spell Slots: 2
Mana Type: Unknown
Spell Type: battle / debilitation
Difficulty: basic
Prep (min/max): 5 / 100
Skill Range (min/max): Unknown / Unknown
Valid Spell Target: PC, creatures
Duration (min/max): Unknown minutes /
Justice: Unknown
Corruption: Unknown
Description: Huldah's Pall is a trickster's spell. It sets up a lattice of magic around its hapless target that drains any attempt to channel mana into a spell pattern! This means that whomever is afflicted by Huldah's Pall will be unable to cast spells for a time, including those already prepared when you cast."

"Calling upon this spell's namesake is risky business, so make sure your target really is a spellcaster, or you will be the one afflicted with the curse! One can remove Huldah's Pall from its victim with Uncurse, so remember this if you forget the nature of Huldah!

Effect: Unknown
Example Messaging: You gesture, muttering a quiet riddle to invoke Huldah's trickery.

A pair of immense ghostly hands sweep forward to grasp a goblin shaman in a translucent embrace!
The ghostly hands interlock their wispy fingers, locking themselves tightly around a goblin shaman.
Roundtime: 2 sec.

Devices/Tattoos: Blackened fang capped with a ruby teardrop

Prevents spellcasting.