Heavy Crossbow skill: Difference between revisions

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Line 8: Line 8:
*30 [[Strength]]
*30 [[Strength]]
*[[Strength]] + [[Agility]] = 60
*[[Strength]] + [[Agility]] = 60
*200 ranks
*201 ranks


Second Reduction:
Second Reduction:
*45 [[Strength]]
*45 [[Strength]]
*[[Strength]] + [[Agility]] = 80
*[[Strength]] + [[Agility]] = 80
*350 ranks
*351 ranks


Third Reduction:
Third Reduction:
*60 [[Strength]]
*60 [[Strength]]
*[[Strength]] + [[Agility]] = 110
*[[Strength]] + [[Agility]] = 110
*500 ranks
*501 ranks


HX (arbalest type)
HX (arbalest type)
Line 25: Line 25:
*25 [[Strength]]
*25 [[Strength]]
*[[Strength]] + [[Agility]] = 40
*[[Strength]] + [[Agility]] = 40
*150 ranks
*151 ranks


Second Reduction:
Second Reduction:
*35 [[Strength]]
*35 [[Strength]]
*[[Strength]] + [[Agility]] = 60
*[[Strength]] + [[Agility]] = 60
*250 ranks
*251 ranks


Third Reduction:
Third Reduction:
*45 [[Strength]]
*45 [[Strength]]
*[[Strength]] + [[Agility]] = 80
*[[Strength]] + [[Agility]] = 80
*300 ranks
*301 ranks


==Notable Weapons==
==Notable Weapons==

Revision as of 13:27, 1 November 2007

General notes

Very high round time to load, but the highest damage you can get with 1 second round time. Load up a pile of these and you have some serious snappable damage. Good for PvP and Thieves. There are two types of HX: arbalest and non-arbalest types. The non-arbalest types are just like longer loading, harder hitting versions of LX, but require an open hand to load and aim. These can be loaded and worn on on the shoulder. A arbalest type HX has load times between 18 and 21 seconds, can be used with only one open hand, but can not be loaded then worn on the shoulder. Here is a visual aid on arbalests.[1]

Load time reductions

HX (non-arbalest type)

First Reduction:

Second Reduction:

Third Reduction:

HX (arbalest type)

First Reduction:

Second Reduction:

Third Reduction:

Notable Weapons

  • a heavy repeating crossbow constructed of mammoth bones (Ghost Ship quest end prize, allows multiple bolts to be loaded at once and then fired in quick succession)

Guild-Specific Abilities

  • Rangers and Thieves can SNIPE with any ranged weapon, allowing them to attack while remaining hidden. Requirements: 40th circle.