Harm Horde (2.0)

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Revision as of 23:39, 22 January 2013 by CARAAMON (talk | contribs) (moved Harm Horde to Harm Horde (2.0))
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Cleric thumb.jpgCleric Guild


Harm Horde
Abbreviation: HH
Prerequisites: Harm Evil, 40th circle
Signature: No
Spell Slots: Unknown
Mana Type: Unknown
Spell Type: Unknown / Unknown
Difficulty: Unknown
Prep (min/max): 12 / 38
Skill Range (min/max): Unknown / Unknown
Valid Spell Target: Undead
Duration (min/max): Unknown minutes /
Justice: Unknown
Corruption: Unknown
Description: The Harm Horde spell disrupts the physical manifestations of undead, demonic, and cursed beings. The spell has also been known to have ill effects upon the minions of the Dark Gods, although they are neither evil nor undead. While in most respects similar to Harm Evil, the Harm Horde spell will create an outward expanding ring of holy power, inflicting damage to all such beings it strikes until its power wanes.
Effect: Unknown
Example Messaging: A whirlwind of pearlescent silver-grey mist rises up around you.

The whirlwind of pearlescent silver-grey mist pulses hard before expanding in size, lashing out at everything within reach!

The whirlwind of pearlescent silver-grey mist becomes more violent, expanding outward from you to pole range.

The whirlwind of pearlescent silver-grey mist becomes more violent, expanding outward from you to missile range.

The whirlwind of pearlescent silver-grey mist suddenly dissipates as quickly as it formed.

Devices/Tattoos: No devices or tattoos documented.

Notes

  • "Death from Above" spell that negates shield and armor.
  • Alignment based colors:
    • pearlescent silver-grey (Neutral)
    • gleaming blue-white (Light)
    • eerie purple and black (Dark)
  • Does a combination of fire, electricity and cold damage. (source no longer available)


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