Harm Horde (2.0): Difference between revisions

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{{Spell
{{OSpell
|name=Harm Horde
|name=Harm Horde
|minprep=12
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** gleaming blue-white (Light)
** gleaming blue-white (Light)
** eerie purple and black (Dark)
** eerie purple and black (Dark)
* Does a combination of fire, electricity and cold damage. [http://www.geocities.com/undead_dr/magic.html]
* Does a combination of fire, electricity and cold damage. (source no longer available)


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==Also See==
* {{PostLink}}

Latest revision as of 23:39, 22 January 2013

Cleric thumb.jpgCleric Guild
Harm Horde Targeted Magic Spell
Abbreviation: HH
Prerequisites: Harm Evil, 40th circle
Minimum Prep: 12
Casting Cap: 38
Valid Spell Target: Undead
Description: The Harm Horde spell disrupts the physical manifestations of undead, demonic, and cursed beings. The spell has also been known to have ill effects upon the minions of the Dark Gods, although they are neither evil nor undead. While in most respects similar to Harm Evil, the Harm Horde spell will create an outward expanding ring of holy power, inflicting damage to all such beings it strikes until its power wanes.
Example Messaging: A whirlwind of pearlescent silver-grey mist rises up around you.

The whirlwind of pearlescent silver-grey mist pulses hard before expanding in size, lashing out at everything within reach!

The whirlwind of pearlescent silver-grey mist becomes more violent, expanding outward from you to pole range.

The whirlwind of pearlescent silver-grey mist becomes more violent, expanding outward from you to missile range.

The whirlwind of pearlescent silver-grey mist suddenly dissipates as quickly as it formed.

Notes

  • "Death from Above" spell that negates shield and armor.
  • Alignment based colors:
    • pearlescent silver-grey (Neutral)
    • gleaming blue-white (Light)
    • eerie purple and black (Dark)
  • Does a combination of fire, electricity and cold damage. (source no longer available)


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