Daydream command: Difference between revisions

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[[page type is::command| ]]
{{cat|Commands,Role-Playing Commands}}
{{cat|Commands,Role-Playing Commands}}
{{RTOC}}
{{RTOC}}


<tt>DAYDREAM</tt> is a roleplaying verb with a special AFK-signifying function for [[Premium]] players.
<tt>DAYDREAM</tt> is a roleplaying [[page type is::command]] with a special AFK-signifying function for [[Premium]] players.


==Syntax and Messaging==
==Syntax==
:{{tt|daydream}}
* {{tt|daydream}} ''<person>'' {{tt|good}}: You daydream about running off with <Person> and keeping him/her all to yourself.

: ''<Player>'' gives you a dreamy look.
* {{tt|daydream}} ''<person>'' {{tt|evil}}: You daydream about throttling the life out of ''<person>''.
:{{tt|daydream}} <person>

: ''<Player>'' gives you a disturbingly dreamy look.
* {{tt|daydream}} ''<item>'': You stare dreamily at ''<item>'', not really thinking anything at all.
:{{tt|daydream}} <person | object | creture> <good | evil>

: ?
==Messaging==
* {{tt|daydream}} ''<item>'' {{tt|good}}: You stare at ''<item>'', pleasantly daydreaming about it.
:You try to lose yourself in a daydream, but feel too distracted.
: ''<Player>'' stares dreamily at an <item> with a pleasant smile on ''<his/her>'' face.
:''<Player>'' 's face takes on a dreamy look for only a moment.
* {{tt|daydream}} ''<item>'' {{tt|evil}}: You lose yourself in a daydream about stealing the ''<item>''.

: ''<Player>'' stares dreamily at an <item>, as if ''<he/she>'' wanted to steal it.
;Person
* {{tt|daydream}} ''<creature>'': ?
:You stare at ''<person>'', not really thinking about anything at all.
: ?
: ''<Player>'' stares at you with a unreadable look of utter blankness.
* {{tt|daydream}} ''<creature>'' {{tt|good}}: ?

: ?
:Good: You daydream about running off with ''<person>'' and keeping him/her all to yourself.
* {{tt|daydream}} ''<creature>'' {{tt|evil}}: ?
:: ''<Player>'' gives you a dreamy look.
: ?

:Evil: You daydream about throttling the life out of ''<person>''.
:: ''<Player>'' gives you a disturbingly dreamy look.
;Object
:Good: You stare at ''<item>'', pleasantly daydreaming about it.
:: ''<Player>'' stares dreamily at an <item> with a pleasant smile on ''<his/her>'' face.

:Evil: You lose yourself in a daydream about stealing the ''<item>''.
:: ''<Player>'' stares dreamily at an <item>, as if ''<he/she>'' wanted to steal it.
;Creature:
:Good: You stare at <creature>, lost in a wistful daydream.
:: ''<Player>'' gives <<creature> a wistful, dreamy look.

:Evil: You daydream about throttling the life out of <creature>.
:: ''<Player>'' smirks and stares at <creature> with malicious, dreamy look.


==[[Premium]] Bonus==
==[[Premium]] Bonus==
To Start:


* {{tt|DAYDREAM}}: You lose yourself completely in a daydream...
;{{tt|DAYDREAM}}: You lose yourself completely in a daydream...
: ''<Player>'''s eyes glaze over as he/she loses him/herself in a daydream.
: ''<Player>'''s eyes glaze over as he/she loses him/herself in a daydream.


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: You gaze about sleepily, still lost in your daydream...
: You gaze about sleepily, still lost in your daydream...


To End:
To end your daydream, simply type <tt>DAYDREAM</tt> again.


* {{tt|DAYDREAM}}: You wake up from your daydream, and begin paying attention again.
;{{tt|DAYDREAM}}: You wake up from your daydream, and begin paying attention again.
: ''<Player>'' suddenly blinks and wakes up from ''<his/her>'' daydream.
: ''<Player>'' suddenly blinks and wakes up from ''<his/her>'' daydream.

Revision as of 04:08, 1 February 2011


DAYDREAM is a roleplaying command with a special AFK-signifying function for Premium players.

Syntax

DAYDREAM
DAYDREAM <person>
DAYDREAM <person | object | creture> <good | evil>

Messaging

You try to lose yourself in a daydream, but feel too distracted.
<Player> 's face takes on a dreamy look for only a moment.
Person
You stare at <person>, not really thinking about anything at all.
<Player> stares at you with a unreadable look of utter blankness.
Good: You daydream about running off with <person> and keeping him/her all to yourself.
<Player> gives you a dreamy look.
Evil: You daydream about throttling the life out of <person>.
<Player> gives you a disturbingly dreamy look.
Object
Good: You stare at <item>, pleasantly daydreaming about it.
<Player> stares dreamily at an <item> with a pleasant smile on <his/her> face.
Evil: You lose yourself in a daydream about stealing the <item>.
<Player> stares dreamily at an <item>, as if <he/she> wanted to steal it.
Creature
Good: You stare at <creature>, lost in a wistful daydream.
<Player> gives <<creature> a wistful, dreamy look.
Evil: You daydream about throttling the life out of <creature>.
<Player> smirks and stares at <creature> with malicious, dreamy look.

Premium Bonus

To Start:

DAYDREAM
You lose yourself completely in a daydream...
<Player>'s eyes glaze over as he/she loses him/herself in a daydream.

When looking at a daydreaming player, others seen this highlighted text at the top of the player's description:

You notice a glassy look in <player>'s eyes, and realize that <he/she> is in a daydream -- <he/she> probably isn't even aware you're here.

If you try to look at yourself while daydreaming:

That's kinda like trying to see what you look like asleep, isn't it?

If you try to do something before ending your daydream, you see:

You gaze about sleepily, still lost in your daydream...

To End:

DAYDREAM
You wake up from your daydream, and begin paying attention again.
<Player> suddenly blinks and wakes up from <his/her> daydream.