Count command: Difference between revisions

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|{{tt|COUNT CRITTER}} || -- || Count all the visible critters. You can also use {{tt|CREATURE}}.
|{{tt|COUNT CRITTER}} || -- || Count all the visible critters. You can also use {{tt|CREATURE}}.
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| {{tt|COUNT}} ''<object>'' || -- || For containers: You count everything inside.<br \>For ammunition: You count how much is there.<br \>For alchemical substances: You count how much is there.<br \>For food and drink: You count how much is left.
| {{tt|COUNT}} ''<object>'' || -- || For containers: You count everything inside.<br \>For ammunition: You count how much is there.<br \>For alchemical substances: You count how much is there.<br \>For food and drink: You count how much is left.<br \>For bone stacks: You count how many bones are there.
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{{cat|commands}}
{{cat|commands}}

Revision as of 03:03, 25 August 2014

The COUNT command has two main uses, the first of which is to determine the number of portions in an object. The second, and more obscure use is to convert skins into the substance system.

Syntax

COUNT ROOM -- Count everything in the area. You can also use AREA and ALL.
COUNT CRITTER -- Count all the visible critters. You can also use CREATURE.
COUNT <object> -- For containers: You count everything inside.
For ammunition: You count how much is there.
For alchemical substances: You count how much is there.
For food and drink: You count how much is left.
For bone stacks: You count how many bones are there.

Examples

COUNT JADICE POWDER IN MY JAR
There's five parts left of the jadice powder.