Clear Vision (2.0): Difference between revisions

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==Notes==
==Notes==
* Can cap at approximately 260 PM.
* [[:Category:Nomads of the Arid Steppe|Nomads]] have an [[Sect Spell Affinity|affinity]] for this spell giving them approximately 5 minutes added to the duration. The spell preps remain the same.
* [[:Category:Nomads of the Arid Steppe|Nomads]] have an [[Sect Spell Affinity|affinity]] for this spell giving them approximately 5 minutes added to the duration. The spell preps remain the same.
* Helps in observations and enchanting, as well as more mundane tasks such as foraging and juggling.
* Helps in observations and enchanting, as well as more mundane tasks such as foraging and juggling.

Revision as of 20:44, 22 May 2009


Mm thumb.jpgMoon Mage Guild


Clear Vision
Abbreviation: CV
Prerequisites: none
Signature: No
Spell Slots: Unknown
Mana Type: Unknown
Spell Type: Unknown / Unknown
Difficulty: Unknown
Prep (min/max): 4 / 70
Skill Range (min/max): Unknown / Unknown
Valid Spell Target: Self, Others
Duration (min/max): Unknown minutes /
Justice: Unknown
Corruption: Unknown
Description: The Clear Vision spell merely enhances one's perception. It may be useful when casting other Perception spells. Rumors persist that Nomads of the Arid Steppe have an advantage when using this spell.
Effect: Unknown
Example Messaging: You feel more aware of your environment.
Devices/Tattoos: No devices or tattoos documented.

Notes

  • Can cap at approximately 260 PM.
  • Nomads have an affinity for this spell giving them approximately 5 minutes added to the duration. The spell preps remain the same.
  • Helps in observations and enchanting, as well as more mundane tasks such as foraging and juggling.
  • Clear Vision can be invoked from avaes runestones.