Cave bear: Difference between revisions
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|MapList=*{{rmap|10 | Abandoned Mine (10)}} |
|MapList=*{{rmap|10 | Abandoned Mine (10)}} |
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|hasskin=Yes |
|hasskin=Yes |
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|Skin Name= |
|Skin Name=bear pelt |
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|Skin Weight=12 |
|Skin Weight=12 |
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|haspart=Yes |
|haspart=Yes |
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|Part Name= |
|Part Name=bear paw |
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|Part Weight=4 |
|Part Weight=4 |
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|hasbone=Yes |
|hasbone=Yes |
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|Bone Name= |
|Bone Name=bear bones |
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|Bone Weight=12 |
|Bone Weight=12 |
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|hasorgan=No |
|hasorgan=No |
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|RequiredRanks=38 |
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|MaxVal=62 Kronars |
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⚫ | |||
|mskill1= |
|mskill1= |
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|mskill2= |
|mskill2= |
Revision as of 00:40, 15 November 2013
Missing or Incomplete Creature Information Needed |
Incomplete Article
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Description
The cave bear's hypnotic effect of swinging its head from side to side is dispelled when you realize that you have encountered a foe with sharp claws, powerful jaws, and quick reflexes.
In Depth
Shield hard caps at >103.
Armor hard caps at >94.
Parry soft caps at 97.
Multiple Opponent soft caps at 99.
Evasion soft caps at 102.
Weapons hard cap at ?
TM hard caps at ?
Skinning hard caps at >92.
Hiding/stalking hard cap at >99.
Escape hard caps at ?
Categories:
- Incomplete articles
- Creatures without coins
- Creatures without gems
- Creatures without boxes
- Non-spellcasting creatures
- Melee range-attacking creatures
- Non-stealthy creatures
- Creatures without special attacks
- Stone Clan creatures
- Bestiary
- Zoluren creatures
- Corporeal creatures
- Non-evil corporeal creatures
- Non-evil creatures