Branch Break (2.0): Difference between revisions
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==Notes== |
==Notes== |
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There are currently 2 different version of this spell live: Prime and Plat share one version, while [[The Fallen]] (TF) uses another. The main difference is the exclusion of [[Targeted Magic skill|TM]] from the TF version calcs. |
There are currently 2 different version of this spell live: Prime and Plat share one version, while [[The Fallen]] (TF) uses another. The main difference is the exclusion of [[Targeted Magic skill|TM]] from the TF version calcs. |
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*Once the spell is moved to the new non-lethal calcs a successful first cast will result in a stun and a second successful cast will cause unconsciousness. |
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[[Category:Second Tier Spells]] |
Revision as of 17:42, 2 March 2008
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Abbreviation: | BB | |
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Prerequisites: | Compost | |
Signature: | No | |
Spell Slots: | Unknown | |
Mana Type: | Unknown | |
Spell Type: | Unknown / Unknown | |
Difficulty: | Unknown | |
Prep (min/max): | 6 / Unknown | |
Skill Range (min/max): | Unknown / Unknown | |
Valid Spell Target: | others | |
Duration (min/max): | Unknown minutes / | |
Justice: | Unknown | |
Corruption: | Unknown | |
Description: | The Branch Break spell is an extension of the flow of Nature. In time, even the mightiest of oaks falls, and the tallest of mountains crumbles. Much as Compost hurries decay in an area, Branch Break weakens trees and overhanging rocks, causing them to fall on your foes. Be warned that it is much easier to use this spell on trees, as rocks remain sturdier against the inevitable march of Nature's passing. Using this in caverns and the like may also result in the rocks falling upon you if you lack skill! | |
Effect: | Unknown | |
Example Messaging: | Unknown | |
Devices/Tattoos: | No devices or tattoos documented. |
Notes
There are currently 2 different version of this spell live: Prime and Plat share one version, while The Fallen (TF) uses another. The main difference is the exclusion of TM from the TF version calcs.
- Once the spell is moved to the new non-lethal calcs a successful first cast will result in a stun and a second successful cast will cause unconsciousness.