Athleticism: Difference between revisions

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{{Spell
{{Spell
|name=Athleticism
|name=Athleticism
|abbrev=ath
|abbrev=-
|minprep=5
|minprep=1
|castcap=109
|castcap=100
|minskill=0
|validtarget=PC
|maxskill=400
|minduration=10
|maxduration=40
|validtarget=Self, PC
|guild=Ranger
|guild=Ranger
|magic=Life Magic
|spellbook=Wilderness Survival
|spellbook=Wilderness Survival
|prereqs=-
|prereqs=[[Hands of Lirisa 3.0|Hands of Lirisa]] or [[See the Wind 3.0|See the Wind]]
|slot=1
|slot=1
|illegal=no
|desc=The Athleticism spell grips the Life magician with a sudden infusion of energy, granting the caster the power and desire to scale massive mountains as well as the cougar, swim against a river's strong currents as well as the otter, and perform other extreme athletics feats.
|corrupt=no
|effect=[[increases::Athletics skill]] buff.
|desc=The Athleticism spell fills the target with Life energy, granting the skill to climb like the spider, swim like the caiman, and perform other extreme athletics feats.
|buffs=Athletics skill
|debuffs=No debuffs
|dtype=No damage
|htype=No heal
|poststring=No
|messaging=You gesture.<br />
|messaging=You gesture.<br />
Your body suddenly shakes with an infusion of energy as the spell grips you. An unignorable desire for adventure forcibly comes to the forefront of your mind.
Your body suddenly shakes with an infusion of energy as the spell grips you. An unignorable desire for adventure forcibly comes to the forefront of your mind.
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You feel a sudden drain of energy, for a moment barely able to keep yourself upright.
You feel a sudden drain of energy, for a moment barely able to keep yourself upright.
|sig=No
|diff=basic
|diff=intro
|source=standard
|source=standard
|type=augmentation
|type=augmentation
|ctype=standard
|ctype=standard
}}
}}
==Notes==

Latest revision as of 15:19, 13 August 2023


Ranger thumb.jpgRanger Guild


Athleticism
Abbreviation: -
Prerequisites: -
Signature: No
Spell Slots: 1
Mana Type: Life Magic
Spell Type: standard / augmentation
Difficulty: intro
Prep (min/max): 1 / 100
Skill Range (min/max): 0 / 400
Valid Spell Target: Self, PC
Duration (min/max): 10 minutes / 40 minutes
Justice: This spell is legal to cast in Justice Zones.
Corruption: This spell does not cause Divine Outrage or some other form of Sorcerous Corruption.
Description: The Athleticism spell fills the target with Life energy, granting the skill to climb like the spider, swim like the caiman, and perform other extreme athletics feats.
Effect: +Athletics skill
Example Messaging: You gesture.

Your body suddenly shakes with an infusion of energy as the spell grips you. An unignorable desire for adventure forcibly comes to the forefront of your mind.

You gesture.
You feel momentarily drained of energy just before the rush of energy returns.

You feel a sudden drain of energy, for a moment barely able to keep yourself upright.

Devices/Tattoos: Clear selenite runestone

Notes