Acid Splash (2.0): Difference between revisions

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This acidic substance is almost never the same twice in a row, changing its properties with every cast. The practical result is that no creature or person can always be immune to it, but the Necromancer can also get unlucky as well.
This acidic substance is almost never the same twice in a row, changing its properties with every cast. The practical result is that no creature or person can always be immune to it, but the Necromancer can also get unlucky as well.
|messaging=
|messaging=Possible Messaging:
Xerasyth cups his hand before thrusting his palm up and out in a slapping motion at <target>!

Angry hissing accompanies green-hued liquid spraying forth from Xerasyth's palm to form a viridian glob that quickly leaps towards <target>.

<Target> blocks the viridian globe with his shield, sending a spray of sizzling mist up into the air.
|notes=*Random damage type
|notes=*Random damage type
|guild=Necromancer
|guild=Necromancer

Revision as of 08:30, 15 February 2009


Necromancer thumb.jpgNecromancer Guild


Acid Splash
Abbreviation: ACS
Prerequisites: Unknown
Signature: No
Spell Slots: Unknown
Mana Type: Unknown
Spell Type: Unknown / Unknown
Difficulty: Unknown
Prep (min/max): Unknown / Unknown
Skill Range (min/max): Unknown / Unknown
Valid Spell Target: Critters, Others
Duration (min/max): Unknown minutes /
Justice: Unknown
Corruption: Unknown
Description: In their experimentations with death and dying, some of the Philosopher's thoughts also turned to science and alchemy to aid them in their pursuit of the Great Work. The power of acid has always been associated with Necromancy, sometimes wrongly and sometimes rightly.

What is known, however, is that in some of their experimentations with Synthetic Creation to discover the legendary 'Universal Solvent', that which can dissolve all known matter, they discovered a trick to conjuring a lesser and briefer version of it, achieving a partial success. What has been dubbed the Acid Splash spell conjures up an extremely brief summoning of an acidic substance which is thrown at a target (for reasons unknown to observers, since it uses a targeting matrix).

This acidic substance is almost never the same twice in a row, changing its properties with every cast. The practical result is that no creature or person can always be immune to it, but the Necromancer can also get unlucky as well.

Effect: Unknown
Example Messaging: Possible Messaging:

Xerasyth cups his hand before thrusting his palm up and out in a slapping motion at <target>!

Angry hissing accompanies green-hued liquid spraying forth from Xerasyth's palm to form a viridian glob that quickly leaps towards <target>.

<Target> blocks the viridian globe with his shield, sending a spray of sizzling mist up into the air.

Devices/Tattoos: No devices or tattoos documented.