Seething summit sunderer
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Description
Sharing the same rugged features and richly dyed robes of the other Leoran settlers, the summit sunderer moves strangely, his body constantly twitching with discordant movements. Intermittently, he sheds arcs of lightning that flow along his body before fading away.
Recall
Once a member of a tribe roaming the forests and mountains of the Ker'Leor range, the sunderer has chosen to forgo his wanderings and settle permanently, becoming a thorn in the side of any who attempt passage through the region. Since settling, the sunderers have taken on a distinctive taste for studying spells related electricity and seem strangely animated by it. Scholars theorize that their proximity to the Suur Pillar has permanently altered their affinity for the element, which has only intensified since the opening of the Zengmodaleth.
The sunderers are known to cast the Lightning Bolt, Gar Zeng, Arc Light, Breath of Storms, and Sure Footing spells.
In Depth
Weapon Buff
They can enhance their weapons. When the following message occurs, the weapon the sunderer is holding will have the highest damage type replaced with electric damage instead.
A seething summit sunderer reaches skyward and shouts a word of power. A bolt of lightning arcs down and strikes her <weapon>, leaving it crackling and imbued with electricity.
Weapons that have been affected by this will decay away if a player tries to pick them up.
Equipment
Can have the following weapons:
- adze
- akabo
- awgravet ava
- ball and chain
- bardiche
- baselard
- battle axe
- bludgeon
- boarding axe
- cane
- cinquedea
- claymore
- curlade
- dao
- falcata
- falchion
- fauchard
- flamberge
- footman's flail
- garz
- giant mallet
- greataxe
- greathammer
- greatsword
- halberd
- heavy chain
- heavy mace
- heavy sledgehammer
- hhr'tami
- hunting sword
- kasai
- khuj
- komno
- kris
- kudalata
- kythe
- lance
- longsword
- mallet
- marauder blade
- maul
- misericorde
- nehlata
- nightstick
- oben
- partisan
- pasabas
- pugio
- rapier
- robe sword
- round axe
- sabre
- scimitar
- short sword
- shotel
- sledgehammer
- spiked club
- spiked hammer
- spiked gauntlet
- spiked hara
- spiked mace
- splitting maul
- sunblade
- takouba
- telek
- twin-point axe
- two-headed hammer
- war hammer
- war mattock
- war sword
- zubke
Can have the following armor:
- vivid blue quilted gloves
- vivid blue quilted hauberk
- vivid blue quilted hood
- vivid blue quilted mask
- vivid blue quilted gloves marked with a pair of overlapping triangles
- vivid blue quilted hauberk marked with a pair of overlapping triangles
- vivid blue quilted hood marked with a pair of overlapping triangles
- vivid blue quilted mask marked with a pair of overlapping triangles
- vivid blue rugged cowl
- vivid blue rugged gloves
- vivid blue rugged leathers
- vivid blue rugged cowl marked with a pair of overlapping triangles
- vivid blue rugged gloves marked with a pair of overlapping triangles
- vivid blue rugged leathers marked with a pair of overlapping triangles
- vivid blue heavy plate gauntlets
- vivid blue full plate
- vivid blue great helm
- vivid blue heavy plate gauntlets marked with a pair of overlapping triangles
- vivid blue full plate marked with a pair of overlapping triangles
- vivid blue great helm marked with a pair of overlapping triangles
- vivid blue scale gloves
- vivid blue scale hauberk
- vivid blue scale balaclava
- vivid blue scale gloves marked with a pair of overlapping triangles
- vivid blue scale hauberk marked with a pair of overlapping triangles
- vivid blue scale balaclava marked with a pair of overlapping triangles
- vivid blue ring gloves
- vivid blue ring hauberk
- vivid blue ring balaclava
- vivid blue ring gloves marked with a pair of overlapping triangles
- vivid blue ring hauberk marked with a pair of overlapping triangles
- vivid blue ring balaclava marked with a pair of overlapping triangles
Special Loot
Can drop special gems that are types of zengstone.
Messaging
- Spawn: A flash of electric light bursts nearby, leaving behind a seething summit sunderer that seems to step out of the blinding afterimage.
- Entrance: A seething summit sunderer swaggers into view.
- Exit:
- Stunned: A seething summit sunderer jerks and writhes, curls of electricity arcing off her limbs.
- Death: The sunderer gnashes her teeth and spits a curse before collapsing to the ground, lifeless eyes turned to the distant horizon.
- Decay: The sunderer's body crumbles into gravel until it becomes indistinguishable from the rugged mountain terrain.
- Spell Prep: A seething summit sunderer traces an arcane sigil in the air before him, staring at you!
- Searching: A seething summit sunderer checks the ground for coins, finds none and frowns.
- Searching: A seething summit sunderer sniffs at the flowers on a hedge.
- Searching: A seething summit sunderer intently studies the sky.
- Random: A seething summit sunderer feints and jabs at the air in front of her, trying to spur you into action.
- Random: A seething summit sunderer prances about on agile feet, showing off his incredible dexterity.
- Random: A seething summit sunderer flashes a dangerous smile.
- Random: A seething summit sunderer sweeps an arm out before him, leaving colorful electric sparks in its wake.
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