Drowned one

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drowned one
Unknown creature.jpg
Creature Levels:
    Overall 21
    Level Variance -
    Natural Attack 19
    Weapon Attack 22
    Defense 20
    Player Estimated -
Potential overall skill: 84
Skill Cap 90 to 150
Skinnable No
Has Coins Yes
Has Gems Yes
Has Boxes Yes
Has Other Unknown
Uses Weapons Unknown
Alignment Undead
Corporeal Yes
Construct No
Casts Spells No
Attack Range Melee
Stealthy No
Special Attacks Unknown
Special Defenses Unknown
Body Type biped
Body Type (Alt) unknown
Body Size unknown
Located:
Premium-Only Yes
Locksmithing Details
Skill Required Careful: ?
Blind:?
Teaching Cap ?
 


Description

According to folklore, Drowned Ones are the fate that awaits those who curse the gods with their last breath after falling victim to Drogor's temper. Unholy forces lurking in the ocean snatch the god-forsaken corpses and puppeteer them to some wicked end. This bloated corpse in particular features a warped posture as if slain mid-transformation.

In Depth

Though perhaps any warmblooded corpse that was once sentient enough to curse the Immortals in such a way as to earn this particular version of Drogor's wrath can become a Drowned One, the creatures most commonly lumped together under this category appear as:

  • a drowned Prydaen
  • a drowned Gnome
  • a drowned Human
  • a drowned Rakash
  • a drowned Kaldar
  • a drowned Elf
  • a drowned Dwarf
  • a drowned Gor'Tog
  • a drowned S'Kra Mur
  • a drowned Elothean
  • a drowned Halfling

Drowned Ones can often be identified with further certainty by their particular habit of vomiting forth large numbers of fish eyes.

The area that they spawn in is underwater.

Loot/Equipment

Can come with: a sea-worn greatsword
a giant mussel shell, a sea-worn cudgel
a sea-worn longsword
a sea-worn broadsword
a sea-worn battle axe

Recall

In the open sea beyond the Fang Cove, there lives a peculiar kind of parasitic jellyfish that induces unlife in its preferred hosts: warmblooded corpses. The creature is known to burrow deeply into the dead flesh, usually concealing itself until the cadaver is ruined -- at which time it vacates in its own dying spasms.