Property:Is combat type
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A property for declaring a combat item has a weapon type.
Type: String
Allowed Values:
Light Edged
Medium Edged
Heavy Edged
Twohanded Edged
Light Blunt
Medium Blunt
Heavy Blunt
Twohanded Blunt
Slings
Staff Slings
Short Bow
Long Bow
Composite Bow
Light Crossbow
Heavy Crossbow
Short Staff
Quarter Staff
Pikes
Halberds
Light Thrown
Heavy Thrown
Cloth Armor
Leather Armor
Light Chain
Neutral Chain
Heavy Chain
Light Plate
Neutral Plate
Heavy Plate
Bone Armor
Small Shield
Medium Shield
Large Shield
hands
feet
elbows
knees
parry
Showing 10 related entities (more are available).
A
- Weapon:Antler-shaped knuckles +
- Armor:Gnomish gauntlets +
- Armor:Lustrous blued-steel mitten gauntlets with gilded foliate scrollwork etched on the cuffs +
- Armor:Pair of mesh handguards +
- Armor:Pair of plate handguards edged in silver +
- Armor:Plate greaves +
B
G
- Gleaming platinum greatsword with a soaring dragon cut-out along the blade +
- Armor:Gnomish gauntlets +
I
{ "type": "PROPERTY_CONSTRAINT_SCHEMA", "constraints": { "type_constraint": "_txt", "allowed_values": [ "Light Edged", "Medium Edged", "Heavy Edged", "Twohanded Edged", "Light Blunt", "Medium Blunt", "Heavy Blunt", "Twohanded Blunt", "Slings", "Short Bow", "Long Bow", "Composite Bow", "Light Crossbow", "Heavy Crossbow", "Short Staff", "Quarter Staff", "Staves", "Polearms", "Light Thrown", "Heavy Thrown", "Light Armor", "Chain Armor", "Neutral Chain", "Brigandine", "Brigandine Armor", "Neutral Plate", "Plate Armor", "Small Shield", "Medium Shield", "Large Shield", "Arrow", "Bolt", "Rock", "Dart", "Brawling", "Hands", "Feet", "Elbows", "Knees", "Parry" ] } }