Visions of Darkness

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Necromancer thumb.jpgNecromancer Guild


Visions of Darkness Causes outrage or corruption
Abbreviation: VOD
Prerequisites: Obfuscation
Signature: No
Spell Slots: 2
Mana Type: Arcane Magic
Spell Type: battle / debilitation
Difficulty: intermediate
Prep (min/max): 5 / 33
Skill Range (min/max): 80 / 800
Valid Spell Target: PC, Creature
Duration (min/max): Instant
Justice: none
Corruption: divine corruption
Description: A simple curse, the Visions of Darkness spell places a psychic malady on the victim that causes their brain to believe their eyes are receiving much less light than they are. It does not affect combat prowess, but makes a target considerably less perceptive.
Effect: -Wisdom (stat), alters Vivisection's targeting speed and priority
Example Messaging: You gesture at a red bear orc raider.

Your eyes flare with a whorl of black energy as you turn your gaze upon a red bear orc raider.
A red bear orc raider's eyes dull momentarily with dark energy as your psychic malady takes hold to usurp a portion of its sight!

Contest Type: mind / willpower
Devices/Tattoos: No devices or tattoos documented.

Notes

  • Debuff mechanics have been modernized and should now be consistent with similar effects.
  • Can now be cast while remaining hidden or invisible. Much like Vivisection, it will always show the caster's name to the victim, while contesting the perception of everyone in the room.
  • As a particularly stealthy spell, it will no longer alarm townsfolk.
  • Against a victim afflicted with Visions of Darkness, Vivisection will now be targeted faster, based on VoD integrity, and prefer to hit the eyes. This will work in conjunction with Call from Within and its ability to autocast VoD and Vivisection.
  • For the benefit of the CfW synergy, casting VoD on an already afflicted creature will redirect the cast to another, unafflicted creature instead. Recasting on players will attempt to refresh the spell with a longer duration.
  • If there's a perception debuff other than Wisdom it appears to be a secondary debuff of some sort rather than a direct skill debuff.

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