Weapon:Stormsilk-bound windsteel scepter wreathed in a net of illusory lightning

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stormsilk-bound windsteel scepter wreathed in a net of illusory lightning
Look: Tightly wrapping the weapon's handle to afford a sturdy grip, spun platinum and tarnished silver threads ranging in color from black to grey to silver in the warp of the fabric appear to crackle with electricity when light catches it. Forking strikes of illusory lightning arc between the silken bindings and a spectacularly proportioned godsmarked turquoise set at the apex of the bludgeoning head.
Type: Light Blunt
Range: melee
Puncture: low (3/28)
Slice: no (0/28)
Impact: great (11/28)
Fire: no (0/28)
Cold: no (0/28)
Electric: no (0/28)
Force of Impact: soundly (8/17)
Balance: fairly (5/17)
Suitedness: very well (10/17)
Construction: practically invulnerable (18/18)
Metal: Yes
Weight: 35 stones
Appraised Cost: 5,937,500 Kronars4,750,000 Lirums <br />4,284,500 Dokoras <br />5,937.5 LTBpoints <br />5,937.5 Tickets <br />5,937.5 Scrips <br />
Properties:
  • This item has more than normal or unusual verbs.
  • This item is magical.
  • This item is enchanted through the enchanting crafting system.
Enchantment: terrible (2/10) potency
central (10/10) complexity
abstract (2/11) precision
Lesser (2/4) grade
Bonus to magnitude
Flare: Electric damage
Dimensions: ? length x ? width x ? height
Sources: Source is Homespun tote pinned with a ka'hurst hurricane, Drathrok's Duskruin 442/Raffle


Verb Actions
TOSS First Person: You take the windsteel scepter by its base and casually toss it into the air, sending it flipping end over end.

Visible currents of air colored by stirred dust and debris enshroud the weapon, catching it as it falls and returning it gently to your hands.

No messaging for second person.
Third person messaging needed.
WAVE First Person: With a defiant roar, you raise the windsteel scepter up high, twirl it twice and then slam it into the ground! The air ripples with thunder in its wake as a powerful shockwave radiates outwards!
Throw all creatures from the room. 1 hour cooldown.
No messaging for second person.
Third person messaging needed.