Item:Medicated bandage
| medicated bandage | |
|---|---|
| Look: | You see nothing unusual. |
| Weight: | 5 stones |
| Metal: | No |
| Appraised Cost: | 12,500 Kronars10,000 Lirums <br />9,020 Dokoras <br />12.5 LTBpoints <br />12.5 Tickets <br />12.5 Scrips <br /> |
| Properties: |
|
| Dimensions: | ? length x ? width x ? height |
| Sources: | Source is Drathrok's Duskruin 426/Drathrok's Assemblage, Drathrok's Duskruin 422/Drathrok's Assemblage, Drathrok's Duskruin 421/Drathrok's Assemblage, Drathrok's Duskruin 419/Drathrok's Assemblage |
- RUB the medicated bandage over bleeding wounds to heal them.
How it works, in depth
- Players can RUB the bandage and the it will try to stop the bleeding and try to heal the wound on the bleeding area(s).
- The bandage goes after external areas, then internal areas.
- It does not prioritize strongest bleeders first.
- The order it seeks out bleeding wounds is in the following: Exterior head, neck, right arm, left arm, right leg, left leg, right hand, left hand, chest, abdomen, back, right eye, left eye, tail, skin. After these, interior bleeding wounds in the same order.
- Example healing usage:
Bleeding
Area Rate
head slight
neck slight
right arm slight
left arm slight
right leg slight
left leg slight
right hand slight
left hand slight
chest light
abdomen light
back slight
inside head slight
inside neck slight
inside r. arm slight
inside l. arm slight
inside r. leg slight
inside l. leg slight
inside chest light
inside abdomen light
inside back light
>rub band
You gently drape the medicated bandage over your painful areas. With a relieving rush, the wounds concealed beneath the bandage heal!
Roundtime: 8 sec.
neck slight
right arm slight
left arm slight
right leg slight
left leg slight
right hand slight
left hand slight
chest light
abdomen light
back slight
inside head slight
inside neck slight
inside r. arm slight
inside l. arm slight
inside r. leg slight
inside l. leg slight
inside chest light
inside abdomen light
inside back light
- The exterior head bleeding wound and wound are gone, but the interior are gone. The example shown is the tier 1 bandage which healed 1 bleeding wound and left no scars behind.
Unlocks
Applying a potency crystal increases the number of bleeding wounds healed by 1 AND reduces the cooldown (when activated) by 1 day. The maximum upgraded version allowed is 4 wounds with a 4 day cooldown. Wounds below the bleeding threshold are ignored.
1) Heal two bleeding wounds, 6 day cooldown (locked)
2) Heal three bleeding wounds, 5 day cooldown (locked)
3) Heal four bleeding wounds, 4 day cooldown (locked)
The next unlock will heal 2 bleeding wounds with a cooldown of 6 days.
Recharge Info
Using an infuser stone on the medicated bandage will remove any remaining cooldown between uses.
[There's no current active cooldown. You can't use an infuser stone at this time.]
You can't tell anything else about a medicated bandage.