Talk:Misshapen germish'din
Have not had them try to take a weapon from me and I've been hunting them for a long time now. Still moving debilitation at 466 ranks. -Tenike
TM soft cap seems to be 520, started moving considerably slower now.
You are certain that it is apparently as strong as you are. @32
You are certain that it is rather less agile than you are. @56
You are certain that it is rather less disciplined than you are. @48
You are certain that it is definitely less quick to react than you are. @72
You are certain that it is not quite as conditioned as you are. @36
Taking stock of its offensive abilities, and defending with an amber-scale targe with fitted seams and a layered tei'oloh crossbow with a silk-wrapped witchclaw stock, you are certain that the misshapen germish'din is a challenging opponent.
Taking stock of its defensive abilities, and attacking with a layered tei'oloh crossbow with a silk-wrapped witchclaw stock, you are certain that the misshapen germish'din is a simple opponent.
If you attacked with a layered tei'oloh crossbow with a silk-wrapped witchclaw stock, you are certain that the enemy would train rather well. @345
If you threw the crossbow at the enemy you are certain that it would train exceptionally well, but you probably won't be landing many blows.
If you defended by parrying attacks, you are certain that the enemy would train rather well. @346
If you defended by evading attacks, you are certain that the enemy would train rather well. @315
If you defended by blocking attacks, you are certain that the enemy would train rather well. @313
If you attempted to beguile the enemy with tactics, you are certain that it would train acceptably. @398
If you targeted and cast a spell at the enemy, you are certain that it would train rather well. @345
If you attempted to debilitate the enemy, you are certain that it would train rather well. @344
Was able to start hunting these when my shield/evasion/defense/armors were ~295 and parry was ~325 as long as I kept to a maximum of two or three germish'din. I did keep HARM/RAGE/DALU/NAME/DRUM up for buffs/debuffs. Would still leave pretty scratched up after approximately half an hour of hunting, but everything would be locked.
Can now reliably hunt with the aforementioned buffs/debuffs up and the skills/stats from my appraisal.