Post:Runestones and Sorcery - 04/27/2015 - 08:03

From Elanthipedia
Revision as of 14:32, 27 April 2015 by ISHARON (talk | contribs) (Created page with "{{Post |a=DR-ARMIFER |t=Re: Runestones and Sorcery |d=04/27/2015 08:03 AM CDT |n=3814 |f=Abilities, Skills and Magic \ Magic - Suggestions, Discussions and Thoughts |c=m |p={{...")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search
Re: Runestones and Sorcery · on 04/27/2015 08:03 AM CDT 3814
Runestones are currently a bit rough, system wise, and lock in a prep that's pretty high compared to the min prep. As it stands runestone-based sorcery is a pretty advanced affair.


Not saying that's where it should be, just that that's where it is right now.

-Armifer
"Perinthia's astronomers are faced with a difficult choice. Either they must admit that all their calculations were wrong ... or else they must reveal that the order of the gods is reflected exactly in the city of monsters." - Calvino Italo

This message was originally posted in Abilities, Skills and Magic \ Magic - Suggestions, Discussions and Thoughts, by DR-ARMIFER on the play.net forums.