Post:Alterations and maker's marks - 08/27/2014 - 21:23

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Re: Alterations and maker's marks · on 08/27/2014 09:23 PM CDT 1152
I was alerted to it at the time over emails, but am often too busy and just happened across this thread tonight....


Every game has its history and the reason for why things happen. I personally found it very interesting to know that a crafted item would forever have some indication of who originally made it. Slowly gaining in skill until I could afford crafted goods - and later, marked goods was quite exciting. You got to know who the good crafters were and sought them out. There were also several incidents where marking-fraud that will infamously live on in DR history...

I could come up with a dozen IC explanations for why marked items should forever carry some representation of the mark and who crafted it. However, IC reasons - even good ones - mean nothing to some players.

I'm going to propose a craftable Alchemy acid wash that can allow a crafter to remove his or her own maker's marks from items. This will only work on unaltered items, but will forever erase any trace of who crafted it. That should resolve the issue without requiring GM involvement, right?

This message was originally posted in Surviving in DragonRealms - Elanthia \ Complaints - Surviving in Elanthia, by DR-KODIUS on the play.net forums.