Post:New Mining Locations! - 5/31/2011 - 9:38:59

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Re: New Mining Locations! · on 5/31/2011 9:38:59 AM 5159
Once a disaster strikes, the danger level of the room is reset.

With a decent script it is impossible to suffer the results of a disaster. I'm just saying... Yes it requires a little effort to stay perfectly safe, but when I originally released the system to Plat there wasn't even such a thing as Prospect Danger! Folks just had to wander around when a danger popped up and wait it out. Faster RTs are currently a mixed blessing, but that will go away once I get a few mining techniques in.

Even with the fastest possible RT you will only get 1 additional dig in before the messaging appears, and the chance of triggering anything from that 1 extra dig is extremely small. Still, we'll continue to monitor things and tweak as necessary.

This message was originally posted in Lore (5) \ General Discussions - Lore (3), by DR-KODIUS on the play.net forums.