Post:Stealth... - 12/09/2012 - 20:20

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Re: Stealth... · on 12/09/2012 08:20 PM CST 100
Eh, really the calls to hiding/stalking were just unified to call the new stealth skill. No other intentional changes were made.

Now, buffs generally could be doing MUCH less than they did previously. I'm not sure what effect adding global caps may have had on things. We'll keep digging, but every time I waste a weekend testing, then get a dozen or so players to test, they give the system a clean bill of health... then this happens :sigh:

This message was originally posted in DragonRealms 3.0 \ Complaints, by DR-KODIUS on the play.net forums.