Necrotic Reconstruction (2.0)
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Abbreviation: | NR | |
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Prerequisites: | Butcher's Eye, Call from Beyond | |
Signature: | No | |
Spell Slots: | Unknown | |
Mana Type: | Unknown | |
Spell Type: | Unknown / Unknown | |
Difficulty: | Unknown | |
Prep (min/max): | 11 / Unknown | |
Skill Range (min/max): | Unknown / Unknown | |
Valid Spell Target: | Risen, Constructs, Preserved Corpses | |
Duration (min/max): | Unknown minutes / | |
Justice: | Unknown | |
Corruption: | Unknown | |
Description: | A staple tool of apprentice and master reanimators alike, Necrotic Reconstruction provides instantaneous mending to a servant that has not yet outgrown its usefulness. The false healing operates by bolstering the Unlife within forms, which in turn flares to defy any mundane wounds present. Curiously, the spell does affect non-undead creations of Animation magic, albeit with less potency. | |
Effect: | Unknown | |
Example Messaging: | You poke the corpse of a grass eel.
The mana you were holding contributes to the spell. Without thanatologically drawn blood, the reconstructive pattern fails to take shape.
The mana you were holding contributes to the spell. Your bloodied hand dries up within moments of lacing the reconstructive pattern, leaving behind a refined black dust. The grievous wounds on the grass eel's body collectively secrete maggoty ribbons of slime, pulsating a little. This prompts the dead skin, flesh and bone that make up the creature to pull apart, be displaced, then knit back together beneath the atrous catalyst. | |
Devices/Tattoos: | No devices or tattoos documented. |