Gar Zeng (2.0)

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Wm thumb.jpgWarrior Mage Guild


Gar Zeng
Abbreviation: GZ
Prerequisites: none
Signature: No
Spell Slots: Unknown
Mana Type: Unknown
Spell Type: Unknown / Unknown
Difficulty: Unknown
Prep (min/max): 3 / Unknown
Skill Range (min/max): Unknown / Unknown
Valid Spell Target: Others, Critters
Duration (min/max): Unknown minutes /
Justice: Unknown
Corruption: Unknown
Description: You'll need a free hand to be able to cast the Gar Zeng spell -- a close-range electrical attack. Several arcs of electric are emitted in rapid succession, making it fairly easy to hit your target somewhere while tending to unbalancing the target a bit, but Gar Zeng can not be aimed at a specific body part and doesn't do serious damage. Avoid casting this spell in water.
Effect: Unknown
Example Messaging: You reach out toward a fendryad with your left hand.
Three blasts of electricity arc from you to it!
A fendryad howls in pain as sparks chase each other across its chest in an electrifying dance.
Tendrils of smoke rise from its scorched abdomen.
A fendryad recoils from the powerful shock to its throat.
Devices/Tattoos: No devices or tattoos documented.

Notes

  • Can launch 1-5 blasts.
  • The free hand requirement is no longer in effect.