Spheres of Influence

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Revision as of 15:23, 10 January 2013 by Maintenance script (talk | contribs) (Moon Mage SOI fixed)
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Spheres of Influence are the areas in which a guild is considered to have special affinity, and thus higher caps when they are enhanced through abilities and spells.

The maximum cap on bonuses for out of sphere spells is 75% of in sphere caps.

This game design concept was introduced with DR 3.0.


Paladin Barbarian Ranger Cleric Empath Warrior Mage Thief Moon Mage Bard Trader Necromancer
Skills
Tactics Tactics Tactics Performance Tactics Tactics Tactics Tactics Light Armor Shield Usage Light Armor
Appraisal Forging Outfitting Appraisal Empathy Appraisal Performance Appraisal Parry Ability Light Armor Small Edged
Mechanical Lore Skinning Scouting Mechanical Lore Performance Mechanical Lore Appraisal Mechanical Lore Small Edged Chain Armor Small Blunt
Scholarship Outdoorsmanship Skinning Scholarship Appraisal Scholarship Mechanical Lore Scholarship Large Edged Brigandine Staves
Engineering Stealth Outdoorsmanship Enchanting Mechanical Lore Enchanting Alchemy Enchanting Small Blunt Parry Ability Primary Magic
Forging Athletics First Aid Alchemy Scholarship Forging Engineering Engineering Light Thrown Small Edged Targeted Magic
Perception Evasion Thievery First Aid Enchanting Athletics Backstabbing Skinning Brawling Small Blunt Augmentation
Evasion Debilitation Locksmithing Perception Alchemy Evasion Skinning Outdoorsmanship Offhand Weapon Crossbow Debilitation
Warding Inner Fire Stealth Theurgy Outfitting Summoning Outdoorsmanship Stealth Primary Magic Primary Magic Sorcery
Augmentation Expertise Perception Sorcery Engineering Sorcery First Aid Perception Attunement Utility Evasion
Melee Mastery Missle Mastery Athletics Warding Forging Warding Thievery Evasion Arcana Evasion Athletics
Brawling Melee Mastery Evasion Utility Skinning Utility Locksmithing Astrology Augmentation Athletics Perception
Heavy Thrown Offhand Weapon Debilitation Debilitation Outdoorsmanship Debilitation Stealth Sorcery Debilitation Perception Stealth
Polearms Brawling Augmentation Augmentation First Aid Augmentation Perception Warding Warding Locksmithing Locksmithing
TwoHanded Blunt Heavy Thrown Missle Mastery Targeted Magic Athletics Targeted Magic Athletics Utility Sorcery Thievery Thievery
Large Blunt Light Thrown Offhand Weapon Attunement Evasion Arcana Evasion Debilitation Evasion Outdoorsmanship First Aid
Small Blunt Polearms Brawling Holy Magic Warding Attunement Utility Augmentation Forging Forging Outdoorsmanship
Twohanded Edged Staves Polearms Melee Mastery Utility Elemental Magic Augmentation Targeted Magic Engineering Engineering Skinning
Large Edged Crossbow Crossbow Polearms Debilitation Melee Mastery Missile Mastery Arcana Outfitting Outfitting Alchemy
Small Edged Bow Bow Staves Augmentation Offhand Weapon Melee Mastery Attunement Enchanting Alchemy Enchanting
Parry Ability Slings Slings Slings Life Magic Brawling Offhand Weapon Lunar Magic Scholarship Scholarship Scholarship
Endurance Twohanded Blunt Twohanded Edged Twohanded Blunt Brawling Polearms Brawling Light Thrown Appraisal Appraisal Thanatology
Defending Large Blunt Large Edged Large Blunt Small Blunt Staves Light Thrown Staves Performance Performance  
Plate Armor Small Blunt Small Edged Small Blunt Small Edged Bow Crossbow Large Edged Bardic Lore Trading  
Brigandine Twohanded Edged Parry Ability Twohanded Edged Parry Ability Twohanded Blunt Bow Small Edged Tactics Tactics  
Chain Armor Large Edged Defending Large Edged Light Armor Large Blunt Slings Light Armor      
Light Armor Small Edged Brigandine Small Edged   Twohanded Edged Small Blunt        
Shield Usage Parry Ability Chain Armor Parry Ability   Large Edged Small Edged        
  Defending Light Armor Shield Usage   Parry Ability Parry Ability        
  Chain Armor       Shield Usage Light Armor        
  Light Armor                  
  Shield Usage                  
                     
Statistics
Paladin Barbarian Ranger Cleric Empath Warrior Mage Thief Moon Mage Bard Trader Necromancer
Stamina Stamina Reflex Wisdom Stamina Wisdom Intelligence Wisdom Charisma Stamina Stamina
Charisma Reflex Agility Charisma Wisdom Intelligence Discipline Intelligence Reflex Charisma Reflex
Discipline Strength Strength Discipline Discipline Strength Agility Discipline Agility Intelligence Intelligence

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