Giant thicket viper (1)

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Warning: Creature information missing!
Giant Thicket Viper
Unknown creature.jpg
Agi Ref Str
? ? ?
Skill Cap ?"-Unknown" can not be assigned to a declared number type with value 2000. to ?"-Unknown" can not be assigned to a declared number type with value 0.
Skinnable Yes
Has Coins No
Has Gems No
Has Boxes No
Evil / Undead No
Corporeal Yes
Stealth Attack Poach
Casts Spells No
Attack Range Melee"-melee" can not be assigned to a declared number type with value 1.
Stealthy No
Special Attacks Yes
Located:


Viper.jpg

Nearly as wide as a full grown human, it's also much longer and it often measures 15 feet in length. Fierce, deadly and the foe of all who meet it, it seems at times to express almost human qualities. Some legends suggest that the thicket viper was indeed among the races of our kind but were enchanted into the poisonous, hateful thing you now see.



In Depth

Skin Details
Skin Name poisonous viper sac
Skin Type sac
Weight 5
Ranks Required ?"?" is not a number.
Tannable No
Crushable Yes
Max Value
Max Arranged



Special Attack: Can shoot nerve poison into eyes of its enemies. Eye armor only protects some of the time. The poison causes random stuns and internal nerve and eye damage. The poison also stacks - as you get hit with more poison the criticality of the poison increases.


The area that the vipers share with the giant black leucros is heavily overgrown. With low perception and/or scouting ranks you will likely not go in the direction you intend when you move. This can make getting out of the area quite difficult.


Some other things to note:

  • Moving around teaches minimal perception and scouting (if a ranger).
  • Moving around drains your fatigue.
  • Peering can cause roundtime as you climb a tree to look around.
  • You can use a machete to HACK in a certain direction. This will make it easier to move in that direction.
  • As perception and scouting increase you will be better able to move in your intended direction, until you are no longer hindered at all.