Adan'f spirit dancer
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Description
Like all of the Adan'f race, the spirit dancer vaguely resembles a large lizard, complete with blue-black scales and forked tongue. Slitted silver eyes are set deeply into its triangular skull, over triple rows of gleaming pointed teeth. A long, sinuous neck leads down to a graceful body, rippled with muscle. The spirit dancer's powerful legs give it great strength and speed, and its long curved tail lends it incredible balance.
From Anatomy Chart
The spirit dancer resembles a large bipedal lizard with blue-black scales and a forked tongue. Slitted silver eyes are set deeply into its triangular skull over triple rows of gleaming pointed teeth. A long, sinuous neck leads down to a graceful body, rippled with muscle. The spirit dancer's powerful legs imply great strength and speed, while its long curved tail indicates incredible balance. Spidery writing in one corner notes that the spirit dancers are known to practice necromancy and sorcery, often poisoning their foes with crippling magical poisons.
In Depth
When a shadow mage or blood warrior is killed in front of a spirit dancer, the spirit dancer will automatically drag the killed creature away to be raised.
Immediately skinning or arranging the corpse will prevent them from being dragged.
Will sometimes spawn as an elite Adan'f spirit dancer.
Spells and Special Attacks
They have a special kick ability, which uses standard creature special attack mechs. It can be evaded, shield blocked, or armor can deflect it; it cannot be parried.
An Adan'f spirit dancer casts the Air Lash and Sure Footing spells.
Spirit dancers are highly resilient to stuns. "The spirit dancer shakes off the stun."
They will also maneuver out of being knocked down and return from prone to standing instantly. "The spirit dancer falls to the ground, tucks itself into a ball and quickly rolls back to its feet!"
Equipment/Loot
It is wearing a rusty chain hauberk.
It is carrying an obsidian war mattock.
1/1/2017 - parry softcaps around 590. Weapons start slowing down around 570, but I can still lock around 580 with enough time.