Dantia/Shifting
Face
Facial Hair
Feature | Kronars | Lirums | Dokoras |
---|---|---|---|
Beard Longer/Shorter (per shift) | 4 | 4 | 3 |
Freeze | 4 | 4 | 3 |
Clean shaven to max beard is 6 shifts for Dwarves, and 21 shifts for all other races.
Freeze removes the facial hair line from your description. Facial hair will not grow unless the procedure is reversed in a subsequent shift. You must be clean shaven.
Features
Feature | Kronars | Lirums | Dokoras |
---|---|---|---|
Ear Shape | 4 | 4 | 3 |
Tail Shape | 4 | 4 | 3 |
Available Ear Shapes
pointed ears, original
Available Tail Shapes
S'Kra Mur: slender tail, crooked tail, long tail, stubby tail, thick tail, kinked tail, straight tail, curving tail, original (chosen at character creation)
Prydaen, Rakash: slender tail, crooked tail, long tail, stubby tail, thick tail, kinked tail, straight tail, curving tail, original (chosen at character creation)
Eyes
Feature | Kronars | Lirums | Dokoras |
---|---|---|---|
Color (per eye) | 4 | 4 | 3 |
Shape | 4 | 4 | 3 |
Available Colors
Humans, Dwarves, Elves, Halflings, Elotheans, Gnomes, Kaldar, Gor'Togs, S'Kra Mur, Prydaen, Rakash: gold, sapphire, turquoise, blue-green, emerald, crystal green, moss-green, leaf-green, green, jade, hazel, topaz, amber, ale-brown, brown, dark, dark brown, clear colored, original (chosen at character creation)
Rakash (Moonskin): gold, sapphire, turquoise, blue-green, emerald, green, moss-green, leaf-green, crystal green, jade, hazel, topaz, amber, ale-brown, brown, dark, dark brown, clear colored, original (chosen at character creation). You must be in Moonskin to shift your Moonskin features.
Available Shapes
Humans, Dwarves, Elves, Halflings, Elotheans, Gnomes, Kaldar: almond-shaped, tilted, thick-lashed, gold-flecked, silver-flecked, wide-set, close-set, deep-set, crossed, twitching, red-veined, beady, bulging, tilted almond-shaped, standard (the default value for your race, often absent), original (chosen at character creation), absent (feature is not mentioned in your description)
Gor'Togs, S'Kra Mur: almond-shaped, tilted, crinkled, gold-flecked, silver-flecked, wide-set, close-set, deep-set, crossed, twitching, red-veined, beady, bulging, standard (the default value for your race, often absent), original (chosen at character creation), absent (feature is not mentioned in your description)
Rakash: almond-shaped, tilted, thick-lashed, gold-flecked, silver-flecked, wide-set, close-set, deep-set, crossed, twitching, red-veined, beady, bulging, standard (the default value for your race, often absent), original (chosen at character creation), absent (feature is not mentioned in your description)
Prydaen (Moonskin), Rakash (Moonskin): slanted, tilted, thick-lashed, gold-flecked, silver-flecked, wide, small, bright, crossed, twitching, red-veined, beady, bulging, standard (the default value for your race, often absent), original (chosen at character creation), absent (feature is not mentioned in your description). You must be in Moonskin to shift your Moonskin features.
Nose
Hair
Feature | Kronars | Lirums | Dokoras |
---|---|---|---|
Longer/Shorter (per shift) | 4 | 4 | 3 |
Color | 4 | 4 | 3 |
Streak | 4 | 4 | 3 |
Texture | 4 | 4 | 3 |
Gor'Togs and S'Kra Mur do not have hair, and thus cannot change their hair color or add a streak.
If you are bald, you must first have your hair shifted longer, so please add that additional cost.
Available hair/streak colors:
grey, white, snow-white, silver, platinum, silver-gilt, golden, amber, red, ginger, strawberry, auburn, russet, golden brown, mouse brown, light brown, brunette, brown, dark brown, black, blue-black, bright green, deep blue, deep purple, lavender, standard (the default value for your race, often absent), original (chosen at character creation), absent (feature is not mentioned in your description)
Available textures:
fine, thick, curly, wavy, straight, peppered, original (chosen at character creation)
Skin/Scales/Fur
Feature | Kronars | Lirums | Dokoras |
---|---|---|---|
Skin/Fur/Scales | 4 | 4 | 3 |
Rakash/Prydaen Primary Markings | 4 | 4 | 3 |
Rakash/Prydaen Secondary Color | 4 | 4 | 3 |
Rakash/Prydaen Secondary Markings | 4 | 4 | 3 |
Available Skin/Fur/Scale Options
Humans, Dwarves, Elves, Halflings, Elotheans, Gnomes, Kaldar, Rakash -- pale, fair, tanned, rosy, copper, dark, dark brown, black, ebon, smooth, pockmarked, leathery, weathered, translucent, blue-veined, wrinkled, freckled, original (chosen at character creation)
Gor'Togs: pale green, green, olive, emerald, jade, dusky olive, green-grey, dark green, ebon, smooth, pockmarked, leathery, weathered, bronze-green, coppery-green, wrinkled, original (chosen at character creation)
S'Kra Mur: grey, brown, green, green-grey, olive, black, green-brown, golden, silver, white, mottled, speckled, camouflage, dark gold-edged, original (chosen at character creation)
Prydaen (fur): white, silver, grey, blue-grey, sandy, tawny, sepia, rust-colored, brown, black, tortoiseshell, creamy white, golden, dark brown, original (chosen at character creation)
Rakash in Moonskin: white, silver, grey, blonde, agouti, tan, ruddy, piebald, sable, silvered black, black, brown, brindled, russet, original (chosen at character creation)
Available Prydaen/Rakash Primary Markings
Prydaen: white belly, silver belly, grey belly, white points, silver points, grey points, sepia points, brown points, black points, glittered, standard (the default value for your race, often absent), original (chosen at character creation), absent (feature is not mentioned in your description)
Rakash: white, silver, grey, blonde, ruddy, sable, silvered black, standard (the default value for your race, often absent), original (chosen at character creation), absent (feature is not mentioned in your description)
Available Prydaen/Rakash Secondary Colors
white, silver, grey, blonde, ruddy, sable, silvered black, black, sepia, standard (the default value for your race, often absent), original (chosen at character creation), absent (feature is not mentioned in your description)
Available Prydean/Rakash Secondary Markings
stripes, spots, rosettes, marbling, standard (the default value for your race, often absent), original (chosen at character creation), absent (feature is not mentioned in your description)