Revenant zombie

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Revision as of 21:01, 9 March 2015 by CARAAMON (talk | contribs) (CARAAMON moved page Revenant Zombie to Revenant zombie)
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Missing or Incomplete Creature Information Needed    
Incomplete Article
  • This article is incomplete, which means that while it is not a stub, it still lacks certain data or information.
  • Infobox entry on other carrying, Infobox entry on weapon using, Infobox entry on special defense capability, Infobox entry on Body Type, Infobox entry on Body Type (Alt), Infobox entry on Body Size, Infobox entry on locksmithing 1 skill, Infobox entry on locksmiting 2 skill, Infobox entry on locksmithing cap
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Revenant Zombie
Revenantzombie.jpg
Creature Levels:
    Overall ?
    Level Variance -
    Natural Attack ?
    Weapon Attack ?
    Defense ?
    Player Estimated -
Potential overall skill: ?
Skill Cap 45 to 59
Skinnable No
Has Coins Yes
Has Gems Yes
Has Boxes Yes
Has Other Unknown
Uses Weapons Unknown
Alignment Undead
Corporeal Yes
Construct No
Casts Spells No
Attack Range Melee
Stealthy No
Special Attacks No
Special Defenses Unknown
Body Type Biped
Body Type (Alt) unknown
Body Size unknown
Located:,
Premium-Only Unknown
Locksmithing Details
Skill Required Careful: ?
Blind:?
Teaching Cap ?
 



Description

Gaunt skin covers the revenant zombie, tightly stretched over bone and rotting sinew. It is obviously humanoid, but so badly distended and bloated are its features that precisely what race is a mystery. A stench of decay rises from the zombie, and flies swarm about every oozing orifice.

In Depth

When landing a hit they appear to regenerate vitality:

A revenant zombie claws at <person>. <Person> deflects nearly all the claw with a broadsword. The claw lands a good hit to his right hand!
It seems to gain strength from its attack!

Beware of swarming by bone wolves, which occupy the same area, but which are MUCH stronger and eager to attack in packs. If your defensive ranks are merely in the low 50s, you're liable to be stun locked.

Equipment/Loot

  • Boxes require 30 ranks of Lockpicking & Disarm