Whole Displacement (2.0)
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Abbreviation: | WD | |
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Prerequisites: | Teleport | |
Signature: | No | |
Spell Slots: | Unknown | |
Mana Type: | Unknown | |
Spell Type: | Unknown / Unknown | |
Difficulty: | Unknown | |
Prep (min/max): | 12 / 55 | |
Skill Range (min/max): | Unknown / Unknown | |
Valid Spell Target: | Self, Others, Critters | |
Duration (min/max): | Unknown minutes / | |
Justice: | Unknown | |
Corruption: | Unknown | |
Description: | Whole Displacement uses teleportational energy to move a target a short distance, perhaps out of combat or to a nearby area. Not only is it handy to displace friends and enemies, but it should also prove useful to the caster in escaping from difficult foes. | |
Effect: | Unknown | |
Example Messaging: | You sense displacement magics begin to gather around you.
A blinding flash of light engulfs you as a gut wrenching sensation wracks your body, moving you further away! | |
Devices/Tattoos: | No devices or tattoos documented. |
Notes
General
- Requires at least one moon above horizon.
Self-Cast
- Triggers when engaged in any way or at any range, even if you can't see them/it.
- When triggered, will cause a slight stun, which can trigger a Contingency.
- Non-replaceable, but will completely fail when entering a teleportation blocked room.
- Will last 18 roisaen at max mana.
Target-Cast
- SvS contest when casting at a target.