Minor Physical Protection (2.0)

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Cleric thumb.jpgCleric Guild


Minor Physical Protection
Abbreviation: MPP
Prerequisites: Protection from Evil
Signature: No
Spell Slots: Unknown
Mana Type: Unknown
Spell Type: Unknown / Unknown
Difficulty: Unknown
Prep (min/max): 5 / 55
Skill Range (min/max): Unknown / Unknown
Valid Spell Target: Self, Others
Duration (min/max): Unknown minutes /
Justice: Unknown
Corruption: Unknown
Description: The Minor Physical Protection spell decreases the power of incoming strikes against the target for its duration. This spell matrix is especially effective against undead foes. The strength and duration of the spell is affected by the amount of mana successfully channeled into the pattern.
Effect: Unknown
Example Messaging: You are bathed in a soft silver glow for a moment.
Devices/Tattoos: No devices or tattoos documented.

Notes

  • The spell is a damage absorber. It reduces your opponents incoming offensive factor by a percentage.
  • The formula for determining the percent reduction is as follows:
A minimum cast has a static minimum that is far greater than 0% (does anyone know the minimum % reduction?)
Each additional point of mana results in a diminishing increase in the protection percentage up to the cap of the spell (does anyone know the maximum % reduction?)
  • Duration can be stacked across multiple, lesser casts while retaining the initial spell potency. ~ GM Armifer 1/2008