YASSE Combat Script Package (script)
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YASSE Combat Script Package (script) | |
---|---|
Category | combat |
Front-end | YASSE |
Author | Hithrael |
Description
This series of scripts is currently under development.
General Notes (Functionality):
- All 4 scripts must be downloaded.
- Unless the CALL values are changed, loot and skin must be named loot and skin
- I will work on adding support for retreating when you're getting beat on, once other bugs are resolved.
General Notes (Other):
- A few box messages remain, primarily for development purposes.
- If you wish to contribute, please leave feedback on the discussion page.
Syntax
Updates
Last Updated:
- 03/30/2011: Revision 2 for all scripts.
- Support for multiple characters (see YASSE Global Variables (script))
- Improved skinning, dynamically adjusts based on ability
- Allows weapon changes mid script
- Improved shield support
- See updates for individual scripts for other notes and limitations
- 03/21/2011: Revision 1.1b for Loot section, to now pick up ammo, continuing the expansion of support for crossbow.
- 03/18/2011: Revision 1.1b for Hitbasic and Skin sections, fixed bug that cropped up with the addition of crossbow support.
- 03/14/2011: Revision 1.1 for all scripts. Added thrown weapon support (basic), ranged (crossbows, basic) included. TM still not working fully.
- 11/20/2010: Revision 1.0
The Scripts
- The TM module is under heavy development. (Version 1.1b)
- TM is currently under development as its own module due to major issues as an integrated script with Hitbasic. So far it is much more stable and accurate than the old version.
- 03/30/2011: Expect an update within a week or two that works with version 2.0
Skin (Version 2)
Loot (Version 2)
- This script was heavily modified, but based upon the script written for the YASSE help manual (credit to Delvan and Wheller on that)
YASSE Global Variables (Version 2)
- Provides global variables for use in all (once updated to Version 2 or better) of User:Hithrael's YASSE scripts.