Daydream command
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DAYDREAM is a roleplaying verb with a special AFK-signifying function for Premium players.
Syntax and Messaging
- DAYDREAM <person> GOOD: You daydream about running off with <Person> and keeping him/her all to yourself.
- <Player> gives you a dreamy look.
- DAYDREAM <person> EVIL: You daydream about throttling the life out of <person>.
- <Player> gives you a disturbingly dreamy look.
- DAYDREAM <item>: You stare dreamily at <item>, not really thinking anything at all.
- ?
- DAYDREAM <item> GOOD: You stare at <item>, pleasantly daydreaming about it.
- <Player> stares dreamily at an <item> with a pleasant smile on <his/her> face.
- DAYDREAM <item> EVIL: You lose yourself in a daydream about stealing the <item>.
- <Player> stares dreamily at an <item>, as if <he/she> wanted to steal it.
- DAYDREAM <creature>: ?
- ?
- DAYDREAM <creature> GOOD: ?
- ?
- DAYDREAM <creature> EVIL: ?
- ?
Premium Bonus
- DAYDREAM: You lose yourself completely in a daydream...
- <Player>'s eyes glaze over as he/she loses him/herself in a daydream.
When looking at a daydreaming player, others seen this highlighted text at the top of the player's description:
- You notice a glassy look in <player>'s eyes, and realize that <he/she> is in a daydream -- <he/she> probably isn't even aware you're here.
If you try to look at yourself while daydreaming:
- That's kinda like trying to see what you look like asleep, isn't it?
If you try to do something before ending your daydream, you see:
- You gaze about sleepily, still lost in your daydream...
To end your daydream, simply type DAYDREAM again.
- DAYDREAM: You wake up from your daydream, and begin paying attention again.
- <Player> suddenly blinks and wakes up from <his/her> daydream.