Shadows

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Mm thumb.jpgMoon Mage Guild


Shadows
Abbreviation: SHADOWS
Prerequisites: -
Signature: No
Spell Slots: 1
Mana Type: Unknown
Spell Type: standard / augmentation
Difficulty: intro
Prep (min/max): 1 / 90
Skill Range (min/max): Unknown / Unknown
Valid Spell Target: PC
Duration (min/max): Unknown minutes /
Justice: Unknown
Corruption: Unknown
Description: The Shadows spell diverts light away from the target, enhancing one's ability to hide. It is rumored that members of the Progeny have an easier time with this spell.

This is a non-battle spell that can be cast on a single target. Non-battle spells have significantly longer preparation times than battle spells. It can be cast without a target, on other adventurers, and on some objects. It requires a minimum of one mana streams, and can expand to a maximum of one hundred mana streams woven into it.

To begin to be able to cast this spell, you will need to reach the rank of a lowly novice. By the time you have mastered this spell, you will be ranked as a professional in your abilities as a caster. It requires the Augmentation skill to cast effectively.

Effect: Stealth.]]
Example Messaging: You gesture.

There is a subtle change in the lighting around you. You should find it easier to skulk in the shadows now.

Devices/Tattoos: Azurite Thief charm, Black inkpot, Dark azurite ring, Dark azurite runestone, Inky dark inkpot, Item:Azurite Thief charm, Item:Dark azurite runestone, Item:Obsidian armband inset with a pattern of crystal stars, Item:Onyx and azurite amulet, Katamba black inkpot, Milky celadon verdant heart, Nightsilk assassin's slippers, Obsidian armband inset with a pattern of crystal stars, Onyx and azurite amulet, Veiled inkpot, White vellum

Notes

Tezirites have a Sect Spell Affinity to this spell, and gain a duration bonus.