Whole Displacement (2.0)
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| Abbreviation: | WD | |
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| Prerequisites: | Teleport | |
| Signature: | No | |
| Spell Slots: | Unknown | |
| Mana Type: | Unknown | |
| Spell Type: | Unknown / Unknown | |
| Difficulty: | Unknown | |
| Prep (min/max): | 12 / 55 | |
| Skill Range (min/max): | Unknown / Unknown | |
| Valid Spell Target: | Self, Others, Critters | |
| Duration (min/max): | Unknown minutes / | |
| Justice: | Unknown | |
| Corruption: | Unknown | |
| Description: | Whole Displacement uses teleportational energy to move a target a short distance, perhaps out of combat or to a nearby area. Not only is it handy to displace friends and enemies, but it should also prove useful to the caster in escaping from difficult foes. | |
| Effect: | Unknown | |
| Example Messaging: | You sense displacement magics begin to gather around you.
A blinding flash of light engulfs you as a gut wrenching sensation wracks your body, moving you further away! | |
| Devices/Tattoos: | No devices or tattoos documented. | |
Notes
- SvS contest when casting at a target.
- Requires at least one moon above horizon.
- Triggers when engaged in any way or at any range, even if you can't see them/it.
- When triggered, will cause a slight stun.
- Non-replaceable, but will completely fail when entering a teleportation blocked room.
- Will last 18 roisaen at max mana.