Clear Vision
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Abbreviation: | CV | |
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Prerequisites: | none | |
Signature: | No | |
Spell Slots: | 1 | |
Mana Type: | Unknown | |
Spell Type: | standard / augmentation | |
Difficulty: | intro | |
Prep (min/max): | 1 / 97 | |
Skill Range (min/max): | Unknown / Unknown | |
Valid Spell Target: | PC | |
Duration (min/max): | Unknown minutes / | |
Justice: | Unknown | |
Corruption: | Unknown | |
Description: | Clear Vision enhances the subject's perception at the psychic level, increasing the acumen of his senses. All the senses are affected to some degree, but the spell is best known for the clarity of sight that inspired its name.
While all the sects had tools to augment their senses, Clear Vision was invented by the Nomads of the Arid Steppe. To this day, Nomad casting techniques allow the spell to be cast with unusual finesse. | |
Effect: | Unknown | |
Example Messaging: | You gesture.
You feel more aware of your environment. | |
Devices/Tattoos: | Avaes meshor fox charm with tiny curled ears, Gnarled ash staff topped with a weathered copper owl, Item:Gnarled ash staff topped with a weathered copper owl, Item:Moonstone and avaes medallion, Item:Pale avaes lens, Item:Pale avaes neck-chain, Item:Pale avaes runestone, Item:Silver rimmed spectacles with blue tinted lenses, Item:Tiny crystal lens charm, Moonstone and avaes medallion, Pale avaes neck-chain, Pale avaes runestone, Silver rimmed spectacles with blue tinted lenses, Tiny crystal lens charm |
Notes
- It requires the Augmentation skill to cast effectively.
- Nomads have an affinity for this spell giving them approximately 5 minutes added to the duration. The spell preps remain the same.
- Helps in observations and enchanting, as well as more mundane tasks such as foraging and juggling.
- Clear Vision can be invoked from avaes runestones.