Spheres of Influence

From Elanthipedia
Revision as of 13:52, 10 January 2013 by Maintenance script (talk | contribs) (Cleric SOI fixed)
Jump to navigation Jump to search

Spheres of Influence are the areas in which a guild is considered to have special affinity, and thus higher caps when they are enhanced through abilities and spells.

The maximum cap on bonuses for out of sphere spells is 75% of in sphere caps.

This game design concept was introduced with DR 3.0.


Paladin Barbarian Ranger Cleric Empath Warrior Mage Thief Moon Mage Bard Trader Necromancer
Skills
Tactics Tactics Tactics Performance Light Armor Shield Usage Light Armor Light Armor Light Armor Shield Usage Light Armor
Appraisal Forging Outfitting Appraisal Parry Ability Defending Parry Ability Small Edged Parry Ability Light Armor Small Edged
Mechanical Lore Skinning Scouting Mechanical Lore Small Edged Parry Ability Small Edged Staves Small Edged Chain Armor Small Blunt
Scholarship Outdoorsmanship Skinning Scholarship Small Blunt Large Edged Small Blunt Light Thrown Large Edged Brigandine Staves
Engineering Stealth Outdoorsmanship Enchanting Staves Twohanded Edged Slings Primary Magic Small Blunt Parry Ability Primary Magic
Forging Athletics First Aid Alchemy Light Thrown Large Blunt Crossbow Attunement Light Thrown Small Edged Targeted Magic
Perception Evasion Thievery First Aid Brawling Twohanded Blunt Light Thrown Arcana Brawling Small Blunt Augmentation
Evasion Debilitation Locksmithing Perception Primary Magic Staves Brawling Targeted Magic Offhand Weapon Crossbow Debilitation
Warding Inner Fire Stealth Theurgy Augmentation Light Thrown Offhand Weapon Augmentation Primary Magic Primary Magic Sorcery
Augmentation Expertise Perception Sorcery Utility Brawling Melee Mastery Debilitation Attunement Utility Evasion
Melee Mastery Missle Mastery Athletics Warding Warding Offhand Weapon Primary Magic Utility Arcana Evasion Athletics
Brawling Melee Mastery Evasion Utility Evasion Primary Magic Augmentation Warding Augmentation Athletics Perception
Heavy Thrown Offhand Weapon Debilitation Debilitation Perception Attunement Evasion Sorcery Debilitation Perception Stealth
Polearms Brawling Augmentation Augmentation First Aid Arcana Athletics Evasion Warding Locksmithing Locksmithing
TwoHanded Blunt Heavy Thrown Missle Mastery Targeted Magic Outdoorsmanship Targeted Magic Perception Athletics Sorcery Thievery Thievery
Large Blunt Light Thrown Offhand Weapon Attunement Engineering Augmentation Stealth Perception Evasion Outdoorsmanship First Aid
Small Blunt Polearms Brawling Holy Magic Outfitting Debilitation Locksmithing Stealth Forging Forging Outdoorsmanship
Twohanded Edged Staves Polearms Melee Mastery Alchemy Utility Thievery Engineering Engineering Engineering Skinning
Large Edged Crossbow Crossbow Polearms Enchanting Warding First Aid Enchanting Outfitting Outfitting Alchemy
Small Edged Bow Bow Staves Scholarship Sorcery Outdoorsmanship Scholarship Enchanting Alchemy Enchanting
Parry Ability Slings Slings Slings Appraisal Evasion Skinning Appraisal Scholarship Scholarship Scholarship
Endurance Twohanded Blunt Twohanded Edged Twohanded Blunt Performance Forging Engineering Astrology Appraisal Appraisal Thanatology
Defending Large Blunt Large Edged Large Blunt Empathy Enchanting Alchemy   Performance Performance  
Plate Armor Small Blunt Small Edged Small Blunt Tactics Scholarship Appraisal   Bardic Lore Trading  
Brigandine Twohanded Edged Parry Ability Twohanded Edged   Summoning Performance   Tactics Tactics  
Chain Armor Large Edged Defending Large Edged   Tactics Backstab        
Light Armor Small Edged Brigandine Small Edged              
Shield Usage Parry Ability Chain Armor Parry Ability              
  Defending Light Armor Shield Usage              
  Chain Armor                  
  Light Armor                  
  Shield Usage                  
                     
Statistics
Paladin Barbarian Ranger Cleric Empath Warrior Mage Thief Moon Mage Bard Trader Necromancer
Stamina Stamina Reflex Wisdom Stamina Wisdom Intelligence Wisdom Charisma Stamina Stamina
Charisma Reflex Agility Charisma Wisdom Intelligence Discipline Intelligence Reflex Charisma Reflex
Discipline Strength Strength Discipline Discipline Strength Agility Discipline Agility Intelligence Intelligence

Related Forum Posts

Click here to search for related posts.