User:Hithrael/Sandbox

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Mapping Project

https://www.play.net/dr/news/ocean.asp

https://www.play.net/dr/news.asp?id=85

http://en.wikipedia.org/wiki/Campaign_Cartographer http://www.dunjinni.com/default.asp http://www.profantasy.com/products/cc3.asp

http://www.homestead.com/

Boar Clan & North: Asketi's Mount is in the SE Arncharn Shel

Archer's Ford crosses the Biskbowr River

Liireswag River is NW of Boar Clan and runs through the ranger's guild

the Hawstkaal Road (Hib --> Boar) is a pine forest

Hunter's Glade is ~ due north of Boar Clan

Paasvadh Forest is northwestish of the glade and is a hardwood forest

The monastery lies south of Asketi's Mount

The Vela'Tohr edge is south of Asketi's Mount (Adder's Coil is here)

Bighted tangle is north of the edge, and the Vela'Tohr woods rise to hills then to the Crag

Asketi's Mount overlooks Zoluren and Therengia.


Boar Clan & South: Archer's Ford is over the Biiskbowr, or "Wet River", Biiskbowr at this point flows SW Ke'nag trees are local to the area south of the river

Journelai foothills are edged on the west by the Hawstkaal Road

Segoltha is crossed by the Hawstkaal Road by the Cedik Bridge

Sawstwar lake is west of Hibarnhvidar / Chedik Bridge, and Segoltha flows west


West of Hibarnhvidar: Great Salt Road curves south before going west, following the Himineldar

Stelik Bridge crosses the ???? river

Firecats are a (so far) internal area.

Dabrushin pass lies west of the Bridge with an abandoned mine


Hibarnhvidar clues: Abuts Himineldar to the south


Haalikshal Highway to Ain: Haalikshal "Sky Road"

At Stember's Ford goes underground to the Sang Munar


Mountain Road to RP: southern edge is a abandoned dwarven fortress with S'Kra and RP militia bodies. From one of the old kingdoms?

South of the fort is a rope bridge crossing a mighty river from NW to SE Seord Kerwaith lies to the SW of the road

Ends at RP

RP to Western Ilithi:

Hrendh Shogar forest

Monstrous snowcapped mountain to the north

Crosses a stream and becomes Western Road and is foothills

Dwarven statue marks the start of Ilithi and end of Forfedhdar


Giltzen Otto Steppes: Desert terrain

Dragonpriests, Horseclan. No riversigns

Modified Citizenship Chart

Costs of Citizenship

Fees and Taxes

There is a charge to becoming a citizen that is a few gold. Additionally, every month, real life time, taxes are assessed whether you are in the game or not. Taxes typically cost a few gold as well. Please note some of these prices seem to be lower due to premium status. If you join and get a higher fee, please leave a note on the discussion page with the price, province and if you are premium or not.

Canceling/Changing Citizenship

In order to change citizenship to another area the existing citizenship must first be canceled. This is done by returning to the office of the province you currently have citizenship in and then typing CANCEL. Note that there is a fairly long waiting period of 30(RL) days afterward, before another citizenship with any province may be acquired. A fee is also added to your debt once you cancel.

Joining Fees, Upkeep Taxes, and Cancellation Fees

Taxes are charged approximately every 120 days (30 real life days).

Location Joining Fees Taxes Cancellation Fees Charging Province
Aesry: 10,000 lirums Collection of Qi.
Forfedhdar: 4500 dokoras 4500 dokoras
Ilithi: 4500 dokoras 4050 dokoras 8100 dokoras Domain of Ilithi.
M'Riss: 7200 lirums 4500 lirums 9000 lirums Collection of Qi.
Ratha: 7500 lirums 7000 lirums 12600 lirums Collection of Qi.
Therengia: 9000 lirums 3150 lirums
Velaka (Muspar'i): 4500 lirums 4500 lirums
Zoluren: 5000 kronars 3500 kronars 7000 kronars Principality of Zoluren.