User:Reene/WWZ
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- Brittle skeletal peons
- Utterly weak and ineffectual individually, but what they lack in strength they make up for in sheer irritating numbers.
- Usually find them with the mutts.
- Areas sighted: Northern Trade Route south of Kaerna in Zoluren.
- Fractured revivified mutt
- Same as the peons, and they swarm together.
- Unique throat-grabbing maneuver, potentially nasty and painful, at least if you're a paraplegic.
- Areas sighted: Northern Trade Route south of Kaerna in Zoluren.
- Mange-covered rotting Prydaen/Rakash
- Same crap, different woof. On par with faenrae reavers.
- Areas sighted: Northern Trade Route south of Dirge in Zoluren.
- Rotting Elf corpse
- Well isn't that unpleasant. About like sand sprites.
- Shambling Elf corpse
- Same as above.
- Mutilated transmogrified oaf
- Comparable to silver leucros, maybe a little more challenging. Hard to tell.
- Found with the beasts.
- Areas sighted: Roads around the North Gate of Crossing in Zoluren.
- Noxious flea-ridden beast
- Found with the oafs, with about the same killing power.
- Resistant to puncture attacks. Blunts seem to work very well.
- Areas sighted: Roads around the North Gate of Crossing in Zoluren.
- Cracked bone warrior
- On par with a black leucro.
- Resistant to puncture attacks.
- Typically seen with the shambling horrors.
- Areas sighted: Southern Trade Route north of Leth Deriel in Zoluren, along the road through the Dark Forest in Ilithi, general park region in Outer Hibarhvidar in Forfehdhar.
- Shambling horror
- About the same as the warriors, and usually seen with them.
- Areas sighted: Southern Trade Route north of Leth Deriel in Zoluren, along the road through the Dark Forest in Ilithi, general park region in Outer Hibarhvidar in Forfehdhar.
- Necrotic warrior
- Same as above.
- Putrefying shambler
- About like a small peccary.
- Areas sighted: Langenfirth in Therengia.
- Leathery grey ghoul
- About like the shamblers.
- Areas sighted: Langenfirth in Therengia, Gorbesh Fortress in southern Ilithi.
- Preserved zombified Prydaen/Rakash
- Same crap, different purr. Probably on par with geni.
- Areas sighted: North Road in Therengia, out the West Gate of Shard in Ilithi, Sky Road west of the ford in Forfehdhar.
- Unctuous Rakash/Prydaen zombie
- Unsure on skill levels, partially due to...
- Powerful magic resistance, like a bloody Barbarian. Figures.
- Arisen Rakash ranger
- Also a ranged user, and not a very good shot at that. Maybe comparable to orc scouts.
- Areas sighted: Gorbesh Fortress in southern Ilithi.
- Stark white bone archer
- Ranged user (obviously). Just one poor cliche after another, isn't it? Unsure of skill.
- Areas sighted: Sky Road east of the ford in Forfehdhar.
- Amalgamated fleshreaper
- Comparable to mature gryphons.
- Massive! Large enough to stomp and create tremors to knock people in the area down. Sure Footing helps negate this effect. Bloody Warrior Mages.
- Weak-minded, extremely susceptible to psychic attacks. Didn't stay down very long though.
- Areas sighted: Out the West Gate of Shard in Ilithi.
- Patchwork abomination
- Ugly and about as mean as the fleshreapers.
- Areas sighted: Out the West Gate of Shard in Ilithi.
- Gestalt draugen
- Heard these compared to malchata.
- Massive and horrendous, vaguely canine and feline; has the same sort of biting attack as the mutts, but infinitely more deadly.
- Areas sighted: Out the West and North Gates of Shard in Ilithi.
- Cadaverous hulk
- People I queried about this thing (sighted once) mumbled 'Jhime' under their breath and wouldn't say much else. 'Nuff said.
- Areas sighted: Near the ferry to Ain Ghazal in Forfehdhar, Ilithi.
Lieutenants
These all share the common trait of being undead Necromancers, as well as (presumably) the same spell pool. Of the three, Gurglesnout seems to be the least threatening while Klusarlaik is easily the most, with Tachid somewhere in between. All of them seem to be able to call undead troops to their locations and show amazing levels of endurance and the ability to regenerate wounds at an alarming rate. Tachid referred to himself as "Risen," presumably by Lyras, and based on commentary by the other two I assume they are also creations of hers versus self-styled undead like Lyras herself. Do not approach alone if possible; singular acts of aggression are more likely to be fatally stupid than they are heroic.
- Tachid
- Halfling. Remarkably well preserved, considering. Not sure what those sigils on his scalp do.
- Been having visions of him for months. Seems almost childlike in temperament.
- Handy with a throwing knife (seems to prefer butcher's knives) as well as various other necromancies.
- Funny little bugger in a gallows humor sort of way.
- Gurglesnout
- S'kra. Seems to be in good condition.
- Prefers throwing blades. The only spells I saw him cast were not fatal ones.
- Talkative, and apparently not as aggressive as the other two; he only attacked when we all started aiming at him.
- We have begun to "affectionately" refer to him as Gigglesnout instead. I tentatively approve.
- Klusarlaik
- Rakash. Horrendous condition, looks like she was really torn up before she was raised. Half her face and throat is missing.
- Rumors that this is actually Sharlir. No clue there, but Klusarlaik definitely wasn't her original name - it means Dead in Rakash. She doesn't respond to Sharlir in the positive or negative.
- Seems to prefer using her bare hands. Only picks up a weapon when she needs to. Extremely bloodthirsty; even kills her own troops.