Fatigue: Difference between revisions

From Elanthipedia
Jump to navigation Jump to search
No edit summary
(Swapping columns to match up combat/health and adding some from my own notes.)
Line 1: Line 1:
[[Fatigue]] affects how often your character can perform a strenuous action. Many actions can cause fatigue including, but not limited to, casting [[spells]], attacking with a weapon, [[Swimming skill|swimming]] and running [[RTS|Ranger trails]].
[[Fatigue]] affects how often your character can perform a strenuous action. Many actions can cause fatigue including, but not limited to, casting [[spells]], attacking with a weapon, [[Swimming skill|swimming]], [[climbing]] and running [[RTS|Ranger trails]].




==Formulas==
==Formulas==
*Fatigue = (2 x [[Stamina]]) + [[Discipline]]
*Fatigue = (2 x [[Stamina]]) + [[Discipline]]
*Fatigue recovered per pulse = [[Stamina]]/5
*Fatigue recovered per pulse = [[Stamina]] / 5




Line 13: Line 13:
! Combat Message
! Combat Message
! {{com|HEALTH}} Message
! {{com|HEALTH}} Message
|-
| >100%
| energetic
| strangely full of extra energy
|-
|-
| 100%
| 100%
| none
| No Message
| none
| No Message
|-
|-
| 99%-90%
| 99%-90%
| none
| slightly fatigued
| slightly fatigued
| winded
|-
|-
| 89%-80%
| 89%-80%
| winded
| somewhat tired
| somewhat tired
| tired
|-
|-
| 79%-70%
| 79%-70%
Line 31: Line 35:
|-
|-
| 69%-60%
| 69%-60%
| tired
| fatigued
| fatigued
| fatigued
|-
|-
| 59%-50%
| 59%-50%
| fatigued
| very tired
| very tired
| worn-out
|-
|-
| 49%-40%
| 49%-40%
| fatigued
| very fatigued
| very fatigued
| worn-out
|-
|-
| 39%-30%
| 39%-30%
| extremely tired
| worn-out
| worn-out
| extremely tired
|-
|-
| 29%-20%
| 29%-20%
| extremely fatigued
| beat
| beat
| extremely fatigued
|-
|-
| 19%-10%
| 19%-10%
| on the verge of complete exhaustion
| exhausted
| exhausted
| on the verge of complete exhaustion
|-
|-
| 9%-0%
| 9%-1%
| exhausted
| completely exhausted
| completely exhausted
|-
| <1%
| exhausted
| exhausted
| exhausted beyond reason
|}
|}



Revision as of 11:00, 4 January 2010

Fatigue affects how often your character can perform a strenuous action. Many actions can cause fatigue including, but not limited to, casting spells, attacking with a weapon, swimming, climbing and running Ranger trails.


Formulas


Fatigue Levels

Percentage Combat Message HEALTH Message
>100% energetic strangely full of extra energy
100% none none
99%-90% none slightly fatigued
89%-80% winded somewhat tired
79%-70% tired tired
69%-60% tired fatigued
59%-50% fatigued very tired
49%-40% fatigued very fatigued
39%-30% worn-out extremely tired
29%-20% beat extremely fatigued
19%-10% exhausted on the verge of complete exhaustion
9%-1% exhausted completely exhausted
<1% exhausted exhausted beyond reason