Fatigue: Difference between revisions
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(Swapping columns to match up combat/health and adding some from my own notes.) |
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[[Fatigue]] affects how often your character can perform a strenuous action. Many actions can cause fatigue including, but not limited to, casting [[spells]], attacking with a weapon, [[Swimming skill|swimming]] and running [[RTS|Ranger trails]]. |
[[Fatigue]] affects how often your character can perform a strenuous action. Many actions can cause fatigue including, but not limited to, casting [[spells]], attacking with a weapon, [[Swimming skill|swimming]], [[climbing]] and running [[RTS|Ranger trails]]. |
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==Formulas== |
==Formulas== |
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*Fatigue = (2 x [[Stamina]]) + [[Discipline]] |
*Fatigue = (2 x [[Stamina]]) + [[Discipline]] |
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*Fatigue recovered per pulse = [[Stamina]]/5 |
*Fatigue recovered per pulse = [[Stamina]] / 5 |
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! Combat Message |
! Combat Message |
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! {{com|HEALTH}} Message |
! {{com|HEALTH}} Message |
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|- |
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| >100% |
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| energetic |
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| strangely full of extra energy |
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|- |
|- |
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| 100% |
| 100% |
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| none |
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| No Message |
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| none |
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| No Message |
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|- |
|- |
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| 99%-90% |
| 99%-90% |
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| none |
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| slightly fatigued |
| slightly fatigued |
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⚫ | |||
|- |
|- |
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| 89%-80% |
| 89%-80% |
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⚫ | |||
| somewhat tired |
| somewhat tired |
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⚫ | |||
|- |
|- |
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| 79%-70% |
| 79%-70% |
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|- |
|- |
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| 69%-60% |
| 69%-60% |
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⚫ | |||
⚫ | |||
| fatigued |
| fatigued |
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|- |
|- |
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| 59%-50% |
| 59%-50% |
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⚫ | |||
| very tired |
| very tired |
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| worn-out |
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|- |
|- |
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| 49%-40% |
| 49%-40% |
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⚫ | |||
| very fatigued |
| very fatigued |
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| worn-out |
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|- |
|- |
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| 39%-30% |
| 39%-30% |
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⚫ | |||
| worn-out |
| worn-out |
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⚫ | |||
|- |
|- |
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| 29%-20% |
| 29%-20% |
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⚫ | |||
| beat |
| beat |
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| extremely fatigued |
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|- |
|- |
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| 19%-10% |
| 19%-10% |
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⚫ | |||
| exhausted |
| exhausted |
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⚫ | |||
|- |
|- |
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| 9%- |
| 9%-1% |
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| exhausted |
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| completely exhausted |
| completely exhausted |
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|- |
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| <1% |
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| exhausted |
| exhausted |
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| exhausted beyond reason |
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|} |
|} |
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Revision as of 10:00, 4 January 2010
Fatigue affects how often your character can perform a strenuous action. Many actions can cause fatigue including, but not limited to, casting spells, attacking with a weapon, swimming, climbing and running Ranger trails.
Formulas
- Fatigue = (2 x Stamina) + Discipline
- Fatigue recovered per pulse = Stamina / 5
Fatigue Levels
Percentage | Combat Message | HEALTH Message |
---|---|---|
>100% | energetic | strangely full of extra energy |
100% | none | none |
99%-90% | none | slightly fatigued |
89%-80% | winded | somewhat tired |
79%-70% | tired | tired |
69%-60% | tired | fatigued |
59%-50% | fatigued | very tired |
49%-40% | fatigued | very fatigued |
39%-30% | worn-out | extremely tired |
29%-20% | beat | extremely fatigued |
19%-10% | exhausted | on the verge of complete exhaustion |
9%-1% | exhausted | completely exhausted |
<1% | exhausted | exhausted beyond reason |