Dunshade: Echo of Tears: Difference between revisions

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This was a [[Simutronics]]-run paid quest origionally run in 2000.
This was a [[Simutronics]]-run paid quest origionally run in 2000, and then run again in May of 2009.



==2000 Description==
Dunshade: An Echo of Tears
Dunshade: An Echo of Tears


A second mirror is found in the manor, containing a much more potent evil than the first. Where does it lead? Can you survive finding out? <br>
A second mirror is found in the manor, containing a much more potent evil than the first. Where does it lead? Can you survive finding out? <br />


This event's QUEST TYPE is short one day. Please type QUEST POLICY DUNSHADE for more information on this event.<br>
This event's QUEST TYPE is short one day. Please type QUEST POLICY DUNSHADE for more information on this event.<br>




==2009 Description==
'''Another Dunshade Manor Quest was released on May 4, 2009'''


From the play.net website [https://www.play.net/dr/quests/info/dunshade.asp?origin=%2Fdr%2Fquest%2Finfo%2Fdunshade%2Easp]
From the play.net website [https://www.play.net/dr/quests/info/dunshade.asp?origin=%2Fdr%2Fquest%2Finfo%2Fdunshade%2Easp]



Dunshade: An Echo of Tears
Dunshade Manor and the undead that inhabit it are once again restless. Has the recent scourge of undead reawakened old nightmares best forgotten? Has Lyras's appearance spawned dangers that threaten Riverhaven's peaceful slumber? Can Dunshade ever be made safe to inhabit, or will the manor claim yet more lives? Find these answers as well as puzzles, fights, and dangers galore as you become a part of the continuing saga of the Dunshade Manor!
Dunshade Manor and the undead that inhabit it are once again restless. Has the recent scourge of undead reawakened old nightmares best forgotten? Has Lyras's appearance spawned dangers that threaten Riverhaven's peaceful slumber? Can Dunshade ever be made safe to inhabit, or will the manor claim yet more lives? Find these answers as well as puzzles, fights, and dangers galore as you become a part of the continuing saga of the Dunshade Manor!


More information:


Death, destruction, and haunts galore; Dunshade's bloody history is about to be repeated if someone doesn't do something!
Death, destruction, and haunts galore; Dunshade's bloody history is about to be repeated if someone doesn't do something!
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'''Important Quest Information''': Being a haunted quest, you can expect spooks galore, and no guarantee that they will let you out...alive. Be sure to bring plenty of favors and courage if you want to succeed in this quest, but leave any valuables in your vault so ghosts with sticky fingers don't try to take them. Failure is possible, but the rewards for winning are great. Will you come out richer than you came in? <br>
'''Important Quest Information''': Being a haunted quest, you can expect spooks galore, and no guarantee that they will let you out...alive. Be sure to bring plenty of favors and courage if you want to succeed in this quest, but leave any valuables in your vault so ghosts with sticky fingers don't try to take them. Failure is possible, but the rewards for winning are great. Will you come out richer than you came in? <br>


Or will a part of your spirit stay behind to forever haunt the manor? <br>
Or will a part of your spirit stay behind to forever haunt the manor?


==2000 End Prize List==
Treasure Table


Mirror
* {{ilink|c|double leather duelist's sword belt}}
* {{ilink|i|feathery chicken puppet}}
* {{ilink|i|highly-polished brass cornet that has several dents along the bore}}
* {{ilink|w|darkened steel bastard sword with an intricately formed hilt in the shape of a dragon's tail}}
* {{ilink|i|miniature hand axes}}
* {{ilink|w|sleek black mahogany crossbow marked with a single star centered along the stock}}
* {{ilink|i|gold-etched silver snuffbox}}
* {{ilink|i|faded copper mirliton painted with brightly-colored beetles}}
* {{ilink|i|small silver dragon}}
* {{ilink|i|small finely-dressed gentleman doll dressed in elegant clothing}}
* {{ilink|i|frail wraith doll dressed in long white spidersilk}}
* {{ilink|w|darkened throwing blade with a finely carved ebonwood hilt}}
* {{ilink|w|shadowed silver-etched claymore with an elaborately sculpted granite grip}}
* {{ilink|i|translucent crystal chalice inset with teardrop sapphires along the base}}
* {{ilink|i|brushed leather rucksack set with polished gold plates}} (HP)
* {{ilink|w|ruby-hilted carving knife inlaid with jet}}
* {{ilink|i|thick leather backpack embellished with polished blue chain links}} (HC)
* {{ilink|i|lustrous silver-veined black marble censer etched with intricate holy symbols}}
* {{ilink|i|pearly white marble censer etched with intricate holy symbols}}
* {{ilink|i|leucro hide sack with silvery trim (Leathers)}}
* {{ilink|i|mandolin inlaid with mother-of-pearl cinquefoil traceries}}
* {{ilink|i|smoky soulstone encased in etched obsidian}}
* {{ilink|i|antique ebony humidor inset with intricate platinum filigree}}
* {{ilink|i|white long pouch}} (recorder)


In the treasure chest you see
* {{ilink|i|tattered oilcloth pouch embroidered in blood-red thread}}
* {{ilink|w|gnarled ash staff topped with a weathered copper owl}}
* {{ilink|i|crystal and cambrinth ring inset with a dove}}
* {{ilink|i|tiny intricately carved coral box}}
* {{ilink|i|black ironwood flute with delicate gold tracery}}
* {{ilink|i|threaded silver and ivory ring}}
* {{ilink|i|tarnished silver and onyx ring}}
* {{ilink|i|onyx and cambrinth ring inset with a black widow spider}}
* {{ilink|i|polished silver dolphin pendant cradling a small diamond}}
* {{ilink|w|slender ash staff inlaid along the length with a swirling pattern of shadowy black onyx}}
* {{ilink|i|kind-looking nanny marionette}}
* {{ilink|c|delicate silk and lace cloak with ivory buttons}}
* {{ilink|c|dark wool cloak embroidered with thick black thread}}
* {{ilink|i|silk-clad ghoul marionette}}
* {{ilink|i|greenish brass pendant set with cracked blue glass}}
* {{ilink|i|alabaster unicorn hobbyhorse}}
* {{ilink|i|ebony unicorn hobbyhorse}}
* {{ilink|i|white ironwood flute with delicate silver tracery}}
* {{ilink|i|polished gold wedding chalice masterfully engraved with a blooming rose}}
* {{ilink|i|tarnished silver wedding chalice with a dented stem}}
* {{ilink|i|smooth obsidian box}}
* {{ilink|i|plush red velvet pouch embroidered in gold thread}}
* {{ilink|w|jagged steel skinning knife with a blackened bone hilt}}
* {{ilink|w|fine steel skinning knife with a white horn hilt}}





Revision as of 17:34, 5 May 2009

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This was a Simutronics-run paid quest origionally run in 2000, and then run again in May of 2009.

2000 Description

Dunshade: An Echo of Tears

A second mirror is found in the manor, containing a much more potent evil than the first. Where does it lead? Can you survive finding out?

This event's QUEST TYPE is short one day. Please type QUEST POLICY DUNSHADE for more information on this event.


2009 Description

From the play.net website [1]

Dunshade Manor and the undead that inhabit it are once again restless. Has the recent scourge of undead reawakened old nightmares best forgotten? Has Lyras's appearance spawned dangers that threaten Riverhaven's peaceful slumber? Can Dunshade ever be made safe to inhabit, or will the manor claim yet more lives? Find these answers as well as puzzles, fights, and dangers galore as you become a part of the continuing saga of the Dunshade Manor!

Death, destruction, and haunts galore; Dunshade's bloody history is about to be repeated if someone doesn't do something!

How about you?

Years ago, Dunshade claimed the lives of a family. Byron, Tatia and their child Laurel were killed. Rumors surrounding their death have been gossiped about over meals, drinks, windowsills and just for the sake of keeping the story alive. Some say it was Byron's jealousy, others say that the house just holds an evil that no one will ever understand, but still more say that there was a nanny, left out of many of the stories, who drove Lord Byron to kill his family. Some even say she was instructed to do so by Dergati. Though no one truly knows what happened to her, some say that she followed Byron out of the window in the attic, falling to her death.

Over the years Dunshade Manor fell into ruins. The people of the city of Riverhaven decided they no longer wanted to be responsible for the upkeep of grounds. The office of the Mayor asked the Baron's permission to sell this seemingly worthless property. The Baron gave this permission with two conditions. He would get a large percentage of the sale, and the sale of the manor would also be kept secret from everyone until the last possible minute. But in this world of corrupt dealings and greedy officials, the secret wasn't kept for long.

It was decided that the deed to Dunshade Manor would be auctioned off at the upcoming Ice Festival. The deed was delivered in a plain parcel just as the auction started. An elegant Human man named Lalbot Porthage stepped forward and announced that there was no need to open bidding on the deed, as he was willing to pay 20,000 plats for it! The deal was sealed, and he took possession of the deed. Nothing more was heard from him until he moved, along with his wife Faysien and son Trenthal, into a small refurbished house in Haven that once belonged to Arinni, the departed Elothean aristocrat. There, they begin their search for the perfect person to help cleanse this old house, when a mysterious man turns up claiming to be a famous ghost hunter.

As Dunshade enters this new era, reports of strange things have been trickling out of the manor as though it is rebelling. The ghosts have been stirring with more frequency and there have even been rumors of a second mirror being found someplace in the manor. Is the house up to its usual tricks? Could Dergati be involved? Is the ghost hunter all that he says? Can Dunshade ever be safe to inhabit? Or will the manor claim yet more lives? Find these answers as well as puzzles, fights, and dangers galore as you become a part of the continuing saga of the Dunshade Manor!

Important Quest Information: Being a haunted quest, you can expect spooks galore, and no guarantee that they will let you out...alive. Be sure to bring plenty of favors and courage if you want to succeed in this quest, but leave any valuables in your vault so ghosts with sticky fingers don't try to take them. Failure is possible, but the rewards for winning are great. Will you come out richer than you came in?

Or will a part of your spirit stay behind to forever haunt the manor?


2000 End Prize List

Treasure Table

Mirror

In the treasure chest you see